/* * include/linux/idr.h * * 2002-10-18 written by Jim Houston jim.houston@ccur.com * Copyright (C) 2002 by Concurrent Computer Corporation * Distributed under the GNU GPL license version 2. * * Small id to pointer translation service avoiding fixed sized * tables. */ #ifndef __IDR_H__ #define __IDR_H__ #include <linux/types.h> #include <linux/bitops.h> #include <linux/init.h> #if BITS_PER_LONG == 32 # define IDR_BITS 5 # define IDR_FULL 0xfffffffful /* We can only use two of the bits in the top level because there is only one possible bit in the top level (5 bits * 7 levels = 35 bits, but you only use 31 bits in the id). */ # define TOP_LEVEL_FULL (IDR_FULL >> 30) #elif BITS_PER_LONG == 64 # define IDR_BITS 6 # define IDR_FULL 0xfffffffffffffffful /* We can only use two of the bits in the top level because there is only one possible bit in the top level (6 bits * 6 levels = 36 bits, but you only use 31 bits in the id). */ # define TOP_LEVEL_FULL (IDR_FULL >> 62) #else # error "BITS_PER_LONG is not 32 or 64" #endif #define IDR_SIZE (1 << IDR_BITS) #define IDR_MASK ((1 << IDR_BITS)-1) #define MAX_ID_SHIFT (sizeof(int)*8 - 1) #define MAX_ID_BIT (1U << MAX_ID_SHIFT) #define MAX_ID_MASK (MAX_ID_BIT - 1) /* Leave the possibility of an incomplete final layer */ #define MAX_LEVEL (MAX_ID_SHIFT + IDR_BITS - 1) / IDR_BITS /* Number of id_layer structs to leave in free list */ #define IDR_FREE_MAX MAX_LEVEL + MAX_LEVEL struct idr_layer { unsigned long bitmap; /* A zero bit means "space here" */ struct idr_layer *ary[1<<IDR_BITS]; int count; /* When zero, we can release it */ }; struct idr { struct idr_layer *top; struct idr_layer *id_free; int layers; int id_free_cnt; spinlock_t lock; }; #define IDR_INIT(name) \ { \ .top = NULL, \ .id_free = NULL, \ .layers = 0, \ .id_free_cnt = 0, \ .lock = __SPIN_LOCK_UNLOCKED(name.lock), \ } #define DEFINE_IDR(name) struct idr name = IDR_INIT(name) /* * This is what we export. */ void *idr_find(struct idr *idp, int id); int idr_pre_get(struct idr *idp, gfp_t gfp_mask); int idr_get_new(struct idr *idp, void *ptr, int *id); int idr_get_new_above(struct idr *idp, void *ptr, int starting_id, int *id); int idr_for_each(struct idr *idp, int (*fn)(int id, void *p, void *data), void *data); void *idr_replace(struct idr *idp, void *ptr, int id); void idr_remove(struct idr *idp, int id); void idr_remove_all(struct idr *idp); void idr_destroy(struct idr *idp); void idr_init(struct idr *idp); /* * IDA - IDR based id allocator, use when translation from id to * pointer isn't necessary. */ #define IDA_CHUNK_SIZE 128 /* 128 bytes per chunk */ #define IDA_BITMAP_LONGS (128 / sizeof(long) - 1) #define IDA_BITMAP_BITS (IDA_BITMAP_LONGS * sizeof(long) * 8) struct ida_bitmap { long nr_busy; unsigned long bitmap[IDA_BITMAP_LONGS]; }; struct ida { struct idr idr; struct ida_bitmap *free_bitmap; }; #define IDA_INIT(name) { .idr = IDR_INIT(name), .free_bitmap = NULL, } #define DEFINE_IDA(name) struct ida name = IDA_INIT(name) int ida_pre_get(struct ida *ida, gfp_t gfp_mask); int ida_get_new_above(struct ida *ida, int starting_id, int *p_id); int ida_get_new(struct ida *ida, int *p_id); void ida_remove(struct ida *ida, int id); void ida_destroy(struct ida *ida); void ida_init(struct ida *ida); void __init idr_init_cache(void); #endif /* __IDR_H__ */