/* System call table for x86-64. */ #include <linux/linkage.h> #include <linux/sys.h> #include <linux/cache.h> #include <asm/asm-offsets.h> #define __NO_STUBS #define __SYSCALL(nr, sym) extern asmlinkage void sym(void) ; #undef _ASM_X86_64_UNISTD_H_ #include <asm/unistd_64.h> #undef __SYSCALL #define __SYSCALL(nr, sym) [nr] = sym, #undef _ASM_X86_64_UNISTD_H_ typedef void (*sys_call_ptr_t)(void); extern void sys_ni_syscall(void); const sys_call_ptr_t sys_call_table[__NR_syscall_max+1] = { /* *Smells like a like a compiler bug -- it doesn't work *when the & below is removed. */ [0 ... __NR_syscall_max] = &sys_ni_syscall, #include <asm/unistd_64.h> };