/*P:100 * This is the Launcher code, a simple program which lays out the "physical" * memory for the new Guest by mapping the kernel image and the virtual * devices, then opens /dev/lguest to tell the kernel about the Guest and * control it. :*/ #define _LARGEFILE64_SOURCE #define _GNU_SOURCE #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "../../include/linux/lguest_launcher.h" /*L:110 * We can ignore the 42 include files we need for this program, but I do want * to draw attention to the use of kernel-style types. * * As Linus said, "C is a Spartan language, and so should your naming be." I * like these abbreviations, so we define them here. Note that u64 is always * unsigned long long, which works on all Linux systems: this means that we can * use %llu in printf for any u64. */ typedef unsigned long long u64; typedef uint32_t u32; typedef uint16_t u16; typedef uint8_t u8; /*:*/ #define PAGE_PRESENT 0x7 /* Present, RW, Execute */ #define BRIDGE_PFX "bridge:" #ifndef SIOCBRADDIF #define SIOCBRADDIF 0x89a2 /* add interface to bridge */ #endif /* We can have up to 256 pages for devices. */ #define DEVICE_PAGES 256 /* This will occupy 3 pages: it must be a power of 2. */ #define VIRTQUEUE_NUM 256 /*L:120 * verbose is both a global flag and a macro. The C preprocessor allows * this, and although I wouldn't recommend it, it works quite nicely here. */ static bool verbose; #define verbose(args...) \ do { if (verbose) printf(args); } while(0) /*:*/ /* The pointer to the start of guest memory. */ static void *guest_base; /* The maximum guest physical address allowed, and maximum possible. */ static unsigned long guest_limit, guest_max; /* The /dev/lguest file descriptor. */ static int lguest_fd; /* a per-cpu variable indicating whose vcpu is currently running */ static unsigned int __thread cpu_id; /* This is our list of devices. */ struct device_list { /* Counter to assign interrupt numbers. */ unsigned int next_irq; /* Counter to print out convenient device numbers. */ unsigned int device_num; /* The descriptor page for the devices. */ u8 *descpage; /* A single linked list of devices. */ struct device *dev; /* And a pointer to the last device for easy append. */ struct device *lastdev; }; /* The list of Guest devices, based on command line arguments. */ static struct device_list devices; /* The device structure describes a single device. */ struct device { /* The linked-list pointer. */ struct device *next; /* The device's descriptor, as mapped into the Guest. */ struct lguest_device_desc *desc; /* We can't trust desc values once Guest has booted: we use these. */ unsigned int feature_len; unsigned int num_vq; /* The name of this device, for --verbose. */ const char *name; /* Any queues attached to this device */ struct virtqueue *vq; /* Is it operational */ bool running; /* Does Guest want an intrrupt on empty? */ bool irq_on_empty; /* Device-specific data. */ void *priv; }; /* The virtqueue structure describes a queue attached to a device. */ struct virtqueue { struct virtqueue *next; /* Which device owns me. */ struct device *dev; /* The configuration for this queue. */ struct lguest_vqconfig config; /* The actual ring of buffers. */ struct vring vring; /* Last available index we saw. */ u16 last_avail_idx; /* How many are used since we sent last irq? */ unsigned int pending_used; /* Eventfd where Guest notifications arrive. */ int eventfd; /* Function for the thread which is servicing this virtqueue. */ void (*service)(struct virtqueue *vq); pid_t thread; }; /* Remember the arguments to the program so we can "reboot" */ static char **main_args; /* The original tty settings to restore on exit. */ static struct termios orig_term; /* * We have to be careful with barriers: our devices are all run in separate * threads and so we need to make sure that changes visible to the Guest happen * in precise order. */ #define wmb() __asm__ __volatile__("" : : : "memory") #define mb() __asm__ __volatile__("" : : : "memory") /* * Convert an iovec element to the given type. * * This is a fairly ugly trick: we need to know the size of the type and * alignment requirement to check the pointer is kosher. It's also nice to * have the name of the type in case we report failure. * * Typing those three things all the time is cumbersome and error prone, so we * have a macro which sets them all up and passes to the real function. */ #define convert(iov, type) \ ((type *)_convert((iov), sizeof(type), __alignof__(type), #type)) static void *_convert(struct iovec *iov, size_t size, size_t align, const char *name) { if (iov->iov_len != size) errx(1, "Bad iovec size %zu for %s", iov->iov_len, name); if ((unsigned long)iov->iov_base % align != 0) errx(1, "Bad alignment %p for %s", iov->iov_base, name); return iov->iov_base; } /* Wrapper for the last available index. Makes it easier to change. */ #define lg_last_avail(vq) ((vq)->last_avail_idx) /* * The virtio configuration space is defined to be little-endian. x86 is * little-endian too, but it's nice to be explicit so we have these helpers. */ #define cpu_to_le16(v16) (v16) #define cpu_to_le32(v32) (v32) #define cpu_to_le64(v64) (v64) #define le16_to_cpu(v16) (v16) #define le32_to_cpu(v32) (v32) #define le64_to_cpu(v64) (v64) /* Is this iovec empty? */ static bool iov_empty(const struct iovec iov[], unsigned int num_iov) { unsigned int i; for (i = 0; i < num_iov; i++) if (iov[i].iov_len) return false; return true; } /* Take len bytes from the front of this iovec. */ static void iov_consume(struct iovec iov[], unsigned num_iov, unsigned len) { unsigned int i; for (i = 0; i < num_iov; i++) { unsigned int used; used = iov[i].iov_len < len ? iov[i].iov_len : len; iov[i].iov_base += used; iov[i].iov_len -= used; len -= used; } assert(len == 0); } /* The device virtqueue descriptors are followed by feature bitmasks. */ static u8 *get_feature_bits(struct device *dev) { return (u8 *)(dev->desc + 1) + dev->num_vq * sizeof(struct lguest_vqconfig); } /*L:100 * The Launcher code itself takes us out into userspace, that scary place where * pointers run wild and free! Unfortunately, like most userspace programs, * it's quite boring (which is why everyone likes to hack on the kernel!). * Perhaps if you make up an Lguest Drinking Game at this point, it will get * you through this section. Or, maybe not. * * The Launcher sets up a big chunk of memory to be the Guest's "physical" * memory and stores it in "guest_base". In other words, Guest physical == * Launcher virtual with an offset. * * This can be tough to get your head around, but usually it just means that we * use these trivial conversion functions when the Guest gives us its * "physical" addresses: */ static void *from_guest_phys(unsigned long addr) { return guest_base + addr; } static unsigned long to_guest_phys(const void *addr) { return (addr - guest_base); } /*L:130 * Loading the Kernel. * * We start with couple of simple helper routines. open_or_die() avoids * error-checking code cluttering the callers: */ static int open_or_die(const char *name, int flags) { int fd = open(name, flags); if (fd < 0) err(1, "Failed to open %s", name); return fd; } /* map_zeroed_pages() takes a number of pages. */ static void *map_zeroed_pages(unsigned int num) { int fd = open_or_die("/dev/zero", O_RDONLY); void *addr; /* * We use a private mapping (ie. if we write to the page, it will be * copied). */ addr = mmap(NULL, getpagesize() * num, PROT_READ|PROT_WRITE|PROT_EXEC, MAP_PRIVATE, fd, 0); if (addr == MAP_FAILED) err(1, "Mmapping %u pages of /dev/zero", num); /* * One neat mmap feature is that you can close the fd, and it * stays mapped. */ close(fd); return addr; } /* Get some more pages for a device. */ static void *get_pages(unsigned int num) { void *addr = from_guest_phys(guest_limit); guest_limit += num * getpagesize(); if (guest_limit > guest_max) errx(1, "Not enough memory for devices"); return addr; } /* * This routine is used to load the kernel or initrd. It tries mmap, but if * that fails (Plan 9's kernel file isn't nicely aligned on page boundaries), * it falls back to reading the memory in. */ static void map_at(int fd, void *addr, unsigned long offset, unsigned long len) { ssize_t r; /* * We map writable even though for some segments are marked read-only. * The kernel really wants to be writable: it patches its own * instructions. * * MAP_PRIVATE means that the page won't be copied until a write is * done to it. This allows us to share untouched memory between * Guests. */ if (mmap(addr, len, PROT_READ|PROT_WRITE|PROT_EXEC, MAP_FIXED|MAP_PRIVATE, fd, offset) != MAP_FAILED) return; /* pread does a seek and a read in one shot: saves a few lines. */ r = pread(fd, addr, len, offset); if (r != len) err(1, "Reading offset %lu len %lu gave %zi", offset, len, r); } /* * This routine takes an open vmlinux image, which is in ELF, and maps it into * the Guest memory. ELF = Embedded Linking Format, which is the format used * by all modern binaries on Linux including the kernel. * * The ELF headers give *two* addresses: a physical address, and a virtual * address. We use the physical address; the Guest will map itself to the * virtual address. * * We return the starting address. */ static unsigned long map_elf(int elf_fd, const Elf32_Ehdr *ehdr) { Elf32_Phdr phdr[ehdr->e_phnum]; unsigned int i; /* * Sanity checks on the main ELF header: an x86 executable with a * reasonable number of correctly-sized program headers. */ if (ehdr->e_type != ET_EXEC || ehdr->e_machine != EM_386 || ehdr->e_phentsize != sizeof(Elf32_Phdr) || ehdr->e_phnum < 1 || ehdr->e_phnum > 65536U/sizeof(Elf32_Phdr)) errx(1, "Malformed elf header"); /* * An ELF executable contains an ELF header and a number of "program" * headers which indicate which parts ("segments") of the program to * load where. */ /* We read in all the program headers at once: */ if (lseek(elf_fd, ehdr->e_phoff, SEEK_SET) < 0) err(1, "Seeking to program headers"); if (read(elf_fd, phdr, sizeof(phdr)) != sizeof(phdr)) err(1, "Reading program headers"); /* * Try all the headers: there are usually only three. A read-only one, * a read-write one, and a "note" section which we don't load. */ for (i = 0; i < ehdr->e_phnum; i++) { /* If this isn't a loadable segment, we ignore it */ if (phdr[i].p_type != PT_LOAD) continue; verbose("Section %i: size %i addr %p\n", i, phdr[i].p_memsz, (void *)phdr[i].p_paddr); /* We map this section of the file at its physical address. */ map_at(elf_fd, from_guest_phys(phdr[i].p_paddr), phdr[i].p_offset, phdr[i].p_filesz); } /* The entry point is given in the ELF header. */ return ehdr->e_entry; } /*L:150 * A bzImage, unlike an ELF file, is not meant to be loaded. You're supposed * to jump into it and it will unpack itself. We used to have to perform some * hairy magic because the unpacking code scared me. * * Fortunately, Jeremy Fitzhardinge convinced me it wasn't that hard and wrote * a small patch to jump over the tricky bits in the Guest, so now we just read * the funky header so we know where in the file to load, and away we go! */ static unsigned long load_bzimage(int fd) { struct boot_params boot; int r; /* Modern bzImages get loaded at 1M. */ void *p = from_guest_phys(0x100000); /* * Go back to the start of the file and read the header. It should be * a Linux boot header (see Documentation/x86/i386/boot.txt) */ lseek(fd, 0, SEEK_SET); read(fd, &boot, sizeof(boot)); /* Inside the setup_hdr, we expect the magic "HdrS" */ if (memcmp(&boot.hdr.header, "HdrS", 4) != 0) errx(1, "This doesn't look like a bzImage to me"); /* Skip over the extra sectors of the header. */ lseek(fd, (boot.hdr.setup_sects+1) * 512, SEEK_SET); /* Now read everything into memory. in nice big chunks. */ while ((r = read(fd, p, 65536)) > 0) p += r; /* Finally, code32_start tells us where to enter the kernel. */ return boot.hdr.code32_start; } /*L:140 * Loading the kernel is easy when it's a "vmlinux", but most kernels * come wrapped up in the self-decompressing "bzImage" format. With a little * work, we can load those, too. */ static unsigned long load_kernel(int fd) { Elf32_Ehdr hdr; /* Read in the first few bytes. */ if (read(fd, &hdr, sizeof(hdr)) != sizeof(hdr)) err(1, "Reading kernel"); /* If it's an ELF file, it starts with "\177ELF" */ if (memcmp(hdr.e_ident, ELFMAG, SELFMAG) == 0) return map_elf(fd, &hdr); /* Otherwise we assume it's a bzImage, and try to load it. */ return load_bzimage(fd); } /* * This is a trivial little helper to align pages. Andi Kleen hated it because * it calls getpagesize() twice: "it's dumb code." * * Kernel guys get really het up about optimization, even when it's not * necessary. I leave this code as a reaction against that. */ static inline unsigned long page_align(unsigned long addr) { /* Add upwards and truncate downwards. */ return ((addr + getpagesize()-1) & ~(getpagesize()-1)); } /*L:180 * An "initial ram disk" is a disk image loaded into memory along with the * kernel which the kernel can use to boot from without needing any drivers. * Most distributions now use this as standard: the initrd contains the code to * load the appropriate driver modules for the current machine. * * Importantly, James Morris works for RedHat, and Fedora uses initrds for its * kernels. He sent me this (and tells me when I break it). */ static unsigned long load_initrd(const char *name, unsigned long mem) { int ifd; struct stat st; unsigned long len; ifd = open_or_die(name, O_RDONLY); /* fstat() is needed to get the file size. */ if (fstat(ifd, &st) < 0) err(1, "fstat() on initrd '%s'", name); /* * We map the initrd at the top of memory, but mmap wants it to be * page-aligned, so we round the size up for that. */ len = page_align(st.st_size); map_at(ifd, from_guest_phys(mem - len), 0, st.st_size); /* * Once a file is mapped, you can close the file descriptor. It's a * little odd, but quite useful. */ close(ifd); verbose("mapped initrd %s size=%lu @ %p\n", name, len, (void*)mem-len); /* We return the initrd size. */ return len; } /*:*/ /* * Simple routine to roll all the commandline arguments together with spaces * between them. */ static void concat(char *dst, char *args[]) { unsigned int i, len = 0; for (i = 0; args[i]; i++) { if (i) { strcat(dst+len, " "); len++; } strcpy(dst+len, args[i]); len += strlen(args[i]); } /* In case it's empty. */ dst[len] = '\0'; } /*L:185 * This is where we actually tell the kernel to initialize the Guest. We * saw the arguments it expects when we looked at initialize() in lguest_user.c: * the base of Guest "physical" memory, the top physical page to allow and the * entry point for the Guest. */ static void tell_kernel(unsigned long start) { unsigned long args[] = { LHREQ_INITIALIZE, (unsigned long)guest_base, guest_limit / getpagesize(), start }; verbose("Guest: %p - %p (%#lx)\n", guest_base, guest_base + guest_limit, guest_limit); lguest_fd = open_or_die("/dev/lguest", O_RDWR); if (write(lguest_fd, args, sizeof(args)) < 0) err(1, "Writing to /dev/lguest"); } /*:*/ /*L:200 * Device Handling. * * When the Guest gives us a buffer, it sends an array of addresses and sizes. * We need to make sure it's not trying to reach into the Launcher itself, so * we have a convenient routine which checks it and exits with an error message * if something funny is going on: */ static void *_check_pointer(unsigned long addr, unsigned int size, unsigned int line) { /* * We have to separately check addr and addr+size, because size could * be huge and addr + size might wrap around. */ if (addr >= guest_limit || addr + size >= guest_limit) errx(1, "%s:%i: Invalid address %#lx", __FILE__, line, addr); /* * We return a pointer for the caller's convenience, now we know it's * safe to use. */ return from_guest_phys(addr); } /* A macro which transparently hands the line number to the real function. */ #define check_pointer(addr,size) _check_pointer(addr, size, __LINE__) /* * Each buffer in the virtqueues is actually a chain of descriptors. This * function returns the next descriptor in the chain, or vq->vring.num if we're * at the end. */ static unsigned next_desc(struct vring_desc *desc, unsigned int i, unsigned int max) { unsigned int next; /* If this descriptor says it doesn't chain, we're done. */ if (!(desc[i].flags & VRING_DESC_F_NEXT)) return max; /* Check they're not leading us off end of descriptors. */ next = desc[i].next; /* Make sure compiler knows to grab that: we don't want it changing! */ wmb(); if (next >= max) errx(1, "Desc next is %u", next); return next; } /* * This actually sends the interrupt for this virtqueue, if we've used a * buffer. */ static void trigger_irq(struct virtqueue *vq) { unsigned long buf[] = { LHREQ_IRQ, vq->config.irq }; /* Don't inform them if nothing used. */ if (!vq->pending_used) return; vq->pending_used = 0; /* If they don't want an interrupt, don't send one... */ if (vq->vring.avail->flags & VRING_AVAIL_F_NO_INTERRUPT) { /* ... unless they've asked us to force one on empty. */ if (!vq->dev->irq_on_empty || lg_last_avail(vq) != vq->vring.avail->idx) return; } /* Send the Guest an interrupt tell them we used something up. */ if (write(lguest_fd, buf, sizeof(buf)) != 0) err(1, "Triggering irq %i", vq->config.irq); } /* * This looks in the virtqueue for the first available buffer, and converts * it to an iovec for convenient access. Since descriptors consist of some * number of output then some number of input descriptors, it's actually two * iovecs, but we pack them into one and note how many of each there were. * * This function waits if necessary, and returns the descriptor number found. */ static unsigned wait_for_vq_desc(struct virtqueue *vq, struct iovec iov[], unsigned int *out_num, unsigned int *in_num) { unsigned int i, head, max; struct vring_desc *desc; u16 last_avail = lg_last_avail(vq); /* There's nothing available? */ while (last_avail == vq->vring.avail->idx) { u64 event; /* * Since we're about to sleep, now is a good time to tell the * Guest about what we've used up to now. */ trigger_irq(vq); /* OK, now we need to know about added descriptors. */ vq->vring.used->flags &= ~VRING_USED_F_NO_NOTIFY; /* * They could have slipped one in as we were doing that: make * sure it's written, then check again. */ mb(); if (last_avail != vq->vring.avail->idx) { vq->vring.used->flags |= VRING_USED_F_NO_NOTIFY; break; } /* Nothing new? Wait for eventfd to tell us they refilled. */ if (read(vq->eventfd, &event, sizeof(event)) != sizeof(event)) errx(1, "Event read failed?"); /* We don't need to be notified again. */ vq->vring.used->flags |= VRING_USED_F_NO_NOTIFY; } /* Check it isn't doing very strange things with descriptor numbers. */ if ((u16)(vq->vring.avail->idx - last_avail) > vq->vring.num) errx(1, "Guest moved used index from %u to %u", last_avail, vq->vring.avail->idx); /* * Grab the next descriptor number they're advertising, and increment * the index we've seen. */ head = vq->vring.avail->ring[last_avail % vq->vring.num]; lg_last_avail(vq)++; /* If their number is silly, that's a fatal mistake. */ if (head >= vq->vring.num) errx(1, "Guest says index %u is available", head); /* When we start there are none of either input nor output. */ *out_num = *in_num = 0; max = vq->vring.num; desc = vq->vring.desc; i = head; /* * If this is an indirect entry, then this buffer contains a descriptor * table which we handle as if it's any normal descriptor chain. */ if (desc[i].flags & VRING_DESC_F_INDIRECT) { if (desc[i].len % sizeof(struct vring_desc)) errx(1, "Invalid size for indirect buffer table"); max = desc[i].len / sizeof(struct vring_desc); desc = check_pointer(desc[i].addr, desc[i].len); i = 0; } do { /* Grab the first descriptor, and check it's OK. */ iov[*out_num + *in_num].iov_len = desc[i].len; iov[*out_num + *in_num].iov_base = check_pointer(desc[i].addr, desc[i].len); /* If this is an input descriptor, increment that count. */ if (desc[i].flags & VRING_DESC_F_WRITE) (*in_num)++; else { /* * If it's an output descriptor, they're all supposed * to come before any input descriptors. */ if (*in_num) errx(1, "Descriptor has out after in"); (*out_num)++; } /* If we've got too many, that implies a descriptor loop. */ if (*out_num + *in_num > max) errx(1, "Looped descriptor"); } while ((i = next_desc(desc, i, max)) != max); return head; } /* * After we've used one of their buffers, we tell the Guest about it. Sometime * later we'll want to send them an interrupt using trigger_irq(); note that * wait_for_vq_desc() does that for us if it has to wait. */ static void add_used(struct virtqueue *vq, unsigned int head, int len) { struct vring_used_elem *used; /* * The virtqueue contains a ring of used buffers. Get a pointer to the * next entry in that used ring. */ used = &vq->vring.used->ring[vq->vring.used->idx % vq->vring.num]; used->id = head; used->len = len; /* Make sure buffer is written before we update index. */ wmb(); vq->vring.used->idx++; vq->pending_used++; } /* And here's the combo meal deal. Supersize me! */ static void add_used_and_trigger(struct virtqueue *vq, unsigned head, int len) { add_used(vq, head, len); trigger_irq(vq); } /* * The Console * * We associate some data with the console for our exit hack. */ struct console_abort { /* How many times have they hit ^C? */ int count; /* When did they start? */ struct timeval start; }; /* This is the routine which handles console input (ie. stdin). */ static void console_input(struct virtqueue *vq) { int len; unsigned int head, in_num, out_num; struct console_abort *abort = vq->dev->priv; struct iovec iov[vq->vring.num]; /* Make sure there's a descriptor available. */ head = wait_for_vq_desc(vq, iov, &out_num, &in_num); if (out_num) errx(1, "Output buffers in console in queue?"); /* Read into it. This is where we usually wait. */ len = readv(STDIN_FILENO, iov, in_num); if (len <= 0) { /* Ran out of input? */ warnx("Failed to get console input, ignoring console."); /* * For simplicity, dying threads kill the whole Launcher. So * just nap here. */ for (;;) pause(); } /* Tell the Guest we used a buffer. */ add_used_and_trigger(vq, head, len); /* * Three ^C within one second? Exit. * * This is such a hack, but works surprisingly well. Each ^C has to * be in a buffer by itself, so they can't be too fast. But we check * that we get three within about a second, so they can't be too * slow. */ if (len != 1 || ((char *)iov[0].iov_base)[0] != 3) { abort->count = 0; return; } abort->count++; if (abort->count == 1) gettimeofday(&abort->start, NULL); else if (abort->count == 3) { struct timeval now; gettimeofday(&now, NULL); /* Kill all Launcher processes with SIGINT, like normal ^C */ if (now.tv_sec <= abort->start.tv_sec+1) kill(0, SIGINT); abort->count = 0; } } /* This is the routine which handles console output (ie. stdout). */ static void console_output(struct virtqueue *vq) { unsigned int head, out, in; struct iovec iov[vq->vring.num]; /* We usually wait in here, for the Guest to give us something. */ head = wait_for_vq_desc(vq, iov, &out, &in); if (in) errx(1, "Input buffers in console output queue?"); /* writev can return a partial write, so we loop here. */ while (!iov_empty(iov, out)) { int len = writev(STDOUT_FILENO, iov, out); if (len <= 0) err(1, "Write to stdout gave %i", len); iov_consume(iov, out, len); } /* * We're finished with that buffer: if we're going to sleep, * wait_for_vq_desc() will prod the Guest with an interrupt. */ add_used(vq, head, 0); } /* * The Network * * Handling output for network is also simple: we get all the output buffers * and write them to /dev/net/tun. */ struct net_info { int tunfd; }; static void net_output(struct virtqueue *vq) { struct net_info *net_info = vq->dev->priv; unsigned int head, out, in; struct iovec iov[vq->vring.num]; /* We usually wait in here for the Guest to give us a packet. */ head = wait_for_vq_desc(vq, iov, &out, &in); if (in) errx(1, "Input buffers in net output queue?"); /* * Send the whole thing through to /dev/net/tun. It expects the exact * same format: what a coincidence! */ if (writev(net_info->tunfd, iov, out) < 0) errx(1, "Write to tun failed?"); /* * Done with that one; wait_for_vq_desc() will send the interrupt if * all packets are processed. */ add_used(vq, head, 0); } /* * Handling network input is a bit trickier, because I've tried to optimize it. * * First we have a helper routine which tells is if from this file descriptor * (ie. the /dev/net/tun device) will block: */ static bool will_block(int fd) { fd_set fdset; struct timeval zero = { 0, 0 }; FD_ZERO(&fdset); FD_SET(fd, &fdset); return select(fd+1, &fdset, NULL, NULL, &zero) != 1; } /* * This handles packets coming in from the tun device to our Guest. Like all * service routines, it gets called again as soon as it returns, so you don't * see a while(1) loop here. */ static void net_input(struct virtqueue *vq) { int len; unsigned int head, out, in; struct iovec iov[vq->vring.num]; struct net_info *net_info = vq->dev->priv; /* * Get a descriptor to write an incoming packet into. This will also * send an interrupt if they're out of descriptors. */ head = wait_for_vq_desc(vq, iov, &out, &in); if (out) errx(1, "Output buffers in net input queue?"); /* * If it looks like we'll block reading from the tun device, send them * an interrupt. */ if (vq->pending_used && will_block(net_info->tunfd)) trigger_irq(vq); /* * Read in the packet. This is where we normally wait (when there's no * incoming network traffic). */ len = readv(net_info->tunfd, iov, in); if (len <= 0) err(1, "Failed to read from tun."); /* * Mark that packet buffer as used, but don't interrupt here. We want * to wait until we've done as much work as we can. */ add_used(vq, head, len); } /*:*/ /* This is the helper to create threads: run the service routine in a loop. */ static int do_thread(void *_vq) { struct virtqueue *vq = _vq; for (;;) vq->service(vq); return 0; } /* * When a child dies, we kill our entire process group with SIGTERM. This * also has the side effect that the shell restores the console for us! */ static void kill_launcher(int signal) { kill(0, SIGTERM); } static void reset_device(struct device *dev) { struct virtqueue *vq; verbose("Resetting device %s\n", dev->name); /* Clear any features they've acked. */ memset(get_feature_bits(dev) + dev->feature_len, 0, dev->feature_len); /* We're going to be explicitly killing threads, so ignore them. */ signal(SIGCHLD, SIG_IGN); /* Zero out the virtqueues, get rid of their threads */ for (vq = dev->vq; vq; vq = vq->next) { if (vq->thread != (pid_t)-1) { kill(vq->thread, SIGTERM); waitpid(vq->thread, NULL, 0); vq->thread = (pid_t)-1; } memset(vq->vring.desc, 0, vring_size(vq->config.num, LGUEST_VRING_ALIGN)); lg_last_avail(vq) = 0; } dev->running = false; /* Now we care if threads die. */ signal(SIGCHLD, (void *)kill_launcher); } /*L:216 * This actually creates the thread which services the virtqueue for a device. */ static void create_thread(struct virtqueue *vq) { /* * Create stack for thread. Since the stack grows upwards, we point * the stack pointer to the end of this region. */ char *stack = malloc(32768); unsigned long args[] = { LHREQ_EVENTFD, vq->config.pfn*getpagesize(), 0 }; /* Create a zero-initialized eventfd. */ vq->eventfd = eventfd(0, 0); if (vq->eventfd < 0) err(1, "Creating eventfd"); args[2] = vq->eventfd; /* * Attach an eventfd to this virtqueue: it will go off when the Guest * does an LHCALL_NOTIFY for this vq. */ if (write(lguest_fd, &args, sizeof(args)) != 0) err(1, "Attaching eventfd"); /* * CLONE_VM: because it has to access the Guest memory, and SIGCHLD so * we get a signal if it dies. */ vq->thread = clone(do_thread, stack + 32768, CLONE_VM | SIGCHLD, vq); if (vq->thread == (pid_t)-1) err(1, "Creating clone"); /* We close our local copy now the child has it. */ close(vq->eventfd); } static bool accepted_feature(struct device *dev, unsigned int bit) { const u8 *features = get_feature_bits(dev) + dev->feature_len; if (dev->feature_len < bit / CHAR_BIT) return false; return features[bit / CHAR_BIT] & (1 << (bit % CHAR_BIT)); } static void start_device(struct device *dev) { unsigned int i; struct virtqueue *vq; verbose("Device %s OK: offered", dev->name); for (i = 0; i < dev->feature_len; i++) verbose(" %02x", get_feature_bits(dev)[i]); verbose(", accepted"); for (i = 0; i < dev->feature_len; i++) verbose(" %02x", get_feature_bits(dev) [dev->feature_len+i]); dev->irq_on_empty = accepted_feature(dev, VIRTIO_F_NOTIFY_ON_EMPTY); for (vq = dev->vq; vq; vq = vq->next) { if (vq->service) create_thread(vq); } dev->running = true; } static void cleanup_devices(void) { struct device *dev; for (dev = devices.dev; dev; dev = dev->next) reset_device(dev); /* If we saved off the original terminal settings, restore them now. */ if (orig_term.c_lflag & (ISIG|ICANON|ECHO)) tcsetattr(STDIN_FILENO, TCSANOW, &orig_term); } /* When the Guest tells us they updated the status field, we handle it. */ static void update_device_status(struct device *dev) { /* A zero status is a reset, otherwise it's a set of flags. */ if (dev->desc->status == 0) reset_device(dev); else if (dev->desc->status & VIRTIO_CONFIG_S_FAILED) { warnx("Device %s configuration FAILED", dev->name); if (dev->running) reset_device(dev); } else if (dev->desc->status & VIRTIO_CONFIG_S_DRIVER_OK) { if (!dev->running) start_device(dev); } } /*L:215 * This is the generic routine we call when the Guest uses LHCALL_NOTIFY. In * particular, it's used to notify us of device status changes during boot. */ static void handle_output(unsigned long addr) { struct device *i; /* Check each device. */ for (i = devices.dev; i; i = i->next) { struct virtqueue *vq; /* * Notifications to device descriptors mean they updated the * device status. */ if (from_guest_phys(addr) == i->desc) { update_device_status(i); return; } /* * Devices *can* be used before status is set to DRIVER_OK. * The original plan was that they would never do this: they * would always finish setting up their status bits before * actually touching the virtqueues. In practice, we allowed * them to, and they do (eg. the disk probes for partition * tables as part of initialization). * * If we see this, we start the device: once it's running, we * expect the device to catch all the notifications. */ for (vq = i->vq; vq; vq = vq->next) { if (addr != vq->config.pfn*getpagesize()) continue; if (i->running) errx(1, "Notification on running %s", i->name); /* This just calls create_thread() for each virtqueue */ start_device(i); return; } } /* * Early console write is done using notify on a nul-terminated string * in Guest memory. It's also great for hacking debugging messages * into a Guest. */ if (addr >= guest_limit) errx(1, "Bad NOTIFY %#lx", addr); write(STDOUT_FILENO, from_guest_phys(addr), strnlen(from_guest_phys(addr), guest_limit - addr)); } /*L:190 * Device Setup * * All devices need a descriptor so the Guest knows it exists, and a "struct * device" so the Launcher can keep track of it. We have common helper * routines to allocate and manage them. */ /* * The layout of the device page is a "struct lguest_device_desc" followed by a * number of virtqueue descriptors, then two sets of feature bits, then an * array of configuration bytes. This routine returns the configuration * pointer. */ static u8 *device_config(const struct device *dev) { return (void *)(dev->desc + 1) + dev->num_vq * sizeof(struct lguest_vqconfig) + dev->feature_len * 2; } /* * This routine allocates a new "struct lguest_device_desc" from descriptor * table page just above the Guest's normal memory. It returns a pointer to * that descriptor. */ static struct lguest_device_desc *new_dev_desc(u16 type) { struct lguest_device_desc d = { .type = type }; void *p; /* Figure out where the next device config is, based on the last one. */ if (devices.lastdev) p = device_config(devices.lastdev) + devices.lastdev->desc->config_len; else p = devices.descpage; /* We only have one page for all the descriptors. */ if (p + sizeof(d) > (void *)devices.descpage + getpagesize()) errx(1, "Too many devices"); /* p might not be aligned, so we memcpy in. */ return memcpy(p, &d, sizeof(d)); } /* * Each device descriptor is followed by the description of its virtqueues. We * specify how many descriptors the virtqueue is to have. */ static void add_virtqueue(struct device *dev, unsigned int num_descs, void (*service)(struct virtqueue *)) { unsigned int pages; struct virtqueue **i, *vq = malloc(sizeof(*vq)); void *p; /* First we need some memory for this virtqueue. */ pages = (vring_size(num_descs, LGUEST_VRING_ALIGN) + getpagesize() - 1) / getpagesize(); p = get_pages(pages); /* Initialize the virtqueue */ vq->next = NULL; vq->last_avail_idx = 0; vq->dev = dev; /* * This is the routine the service thread will run, and its Process ID * once it's running. */ vq->service = service; vq->thread = (pid_t)-1; /* Initialize the configuration. */ vq->config.num = num_descs; vq->config.irq = devices.next_irq++; vq->config.pfn = to_guest_phys(p) / getpagesize(); /* Initialize the vring. */ vring_init(&vq->vring, num_descs, p, LGUEST_VRING_ALIGN); /* * Append virtqueue to this device's descriptor. We use * device_config() to get the end of the device's current virtqueues; * we check that we haven't added any config or feature information * yet, otherwise we'd be overwriting them. */ assert(dev->desc->config_len == 0 && dev->desc->feature_len == 0); memcpy(device_config(dev), &vq->config, sizeof(vq->config)); dev->num_vq++; dev->desc->num_vq++; verbose("Virtqueue page %#lx\n", to_guest_phys(p)); /* * Add to tail of list, so dev->vq is first vq, dev->vq->next is * second. */ for (i = &dev->vq; *i; i = &(*i)->next); *i = vq; } /* * The first half of the feature bitmask is for us to advertise features. The * second half is for the Guest to accept features. */ static void add_feature(struct device *dev, unsigned bit) { u8 *features = get_feature_bits(dev); /* We can't extend the feature bits once we've added config bytes */ if (dev->desc->feature_len <= bit / CHAR_BIT) { assert(dev->desc->config_len == 0); dev->feature_len = dev->desc->feature_len = (bit/CHAR_BIT) + 1; } features[bit / CHAR_BIT] |= (1 << (bit % CHAR_BIT)); } /* * This routine sets the configuration fields for an existing device's * descriptor. It only works for the last device, but that's OK because that's * how we use it. */ static void set_config(struct device *dev, unsigned len, const void *conf) { /* Check we haven't overflowed our single page. */ if (device_config(dev) + len > devices.descpage + getpagesize()) errx(1, "Too many devices"); /* Copy in the config information, and store the length. */ memcpy(device_config(dev), conf, len); dev->desc->config_len = len; /* Size must fit in config_len field (8 bits)! */ assert(dev->desc->config_len == len); } /* * This routine does all the creation and setup of a new device, including * calling new_dev_desc() to allocate the descriptor and device memory. We * don't actually start the service threads until later. * * See what I mean about userspace being boring? */ static struct device *new_device(const char *name, u16 type) { struct device *dev = malloc(sizeof(*dev)); /* Now we populate the fields one at a time. */ dev->desc = new_dev_desc(type); dev->name = name; dev->vq = NULL; dev->feature_len = 0; dev->num_vq = 0; dev->running = false; /* * Append to device list. Prepending to a single-linked list is * easier, but the user expects the devices to be arranged on the bus * in command-line order. The first network device on the command line * is eth0, the first block device /dev/vda, etc. */ if (devices.lastdev) devices.lastdev->next = dev; else devices.dev = dev; devices.lastdev = dev; return dev; } /* * Our first setup routine is the console. It's a fairly simple device, but * UNIX tty handling makes it uglier than it could be. */ static void setup_console(void) { struct device *dev; /* If we can save the initial standard input settings... */ if (tcgetattr(STDIN_FILENO, &orig_term) == 0) { struct termios term = orig_term; /* * Then we turn off echo, line buffering and ^C etc: We want a * raw input stream to the Guest. */ term.c_lflag &= ~(ISIG|ICANON|ECHO); tcsetattr(STDIN_FILENO, TCSANOW, &term); } dev = new_device("console", VIRTIO_ID_CONSOLE); /* We store the console state in dev->priv, and initialize it. */ dev->priv = malloc(sizeof(struct console_abort)); ((struct console_abort *)dev->priv)->count = 0; /* * The console needs two virtqueues: the input then the output. When * they put something the input queue, we make sure we're listening to * stdin. When they put something in the output queue, we write it to * stdout. */ add_virtqueue(dev, VIRTQUEUE_NUM, console_input); add_virtqueue(dev, VIRTQUEUE_NUM, console_output); verbose("device %u: console\n", ++devices.device_num); } /*:*/ /*M:010 * Inter-guest networking is an interesting area. Simplest is to have a * --sharenet= option which opens or creates a named pipe. This can be * used to send packets to another guest in a 1:1 manner. * * More sopisticated is to use one of the tools developed for project like UML * to do networking. * * Faster is to do virtio bonding in kernel. Doing this 1:1 would be * completely generic ("here's my vring, attach to your vring") and would work * for any traffic. Of course, namespace and permissions issues need to be * dealt with. A more sophisticated "multi-channel" virtio_net.c could hide * multiple inter-guest channels behind one interface, although it would * require some manner of hotplugging new virtio channels. * * Finally, we could implement a virtio network switch in the kernel. :*/ static u32 str2ip(const char *ipaddr) { unsigned int b[4]; if (sscanf(ipaddr, "%u.%u.%u.%u", &b[0], &b[1], &b[2], &b[3]) != 4) errx(1, "Failed to parse IP address '%s'", ipaddr); return (b[0] << 24) | (b[1] << 16) | (b[2] << 8) | b[3]; } static void str2mac(const char *macaddr, unsigned char mac[6]) { unsigned int m[6]; if (sscanf(macaddr, "%02x:%02x:%02x:%02x:%02x:%02x", &m[0], &m[1], &m[2], &m[3], &m[4], &m[5]) != 6) errx(1, "Failed to parse mac address '%s'", macaddr); mac[0] = m[0]; mac[1] = m[1]; mac[2] = m[2]; mac[3] = m[3]; mac[4] = m[4]; mac[5] = m[5]; } /* * This code is "adapted" from libbridge: it attaches the Host end of the * network device to the bridge device specified by the command line. * * This is yet another James Morris contribution (I'm an IP-level guy, so I * dislike bridging), and I just try not to break it. */ static void add_to_bridge(int fd, const char *if_name, const char *br_name) { int ifidx; struct ifreq ifr; if (!*br_name) errx(1, "must specify bridge name"); ifidx = if_nametoindex(if_name); if (!ifidx) errx(1, "interface %s does not exist!", if_name); strncpy(ifr.ifr_name, br_name, IFNAMSIZ); ifr.ifr_name[IFNAMSIZ-1] = '\0'; ifr.ifr_ifindex = ifidx; if (ioctl(fd, SIOCBRADDIF, &ifr) < 0) err(1, "can't add %s to bridge %s", if_name, br_name); } /* * This sets up the Host end of the network device with an IP address, brings * it up so packets will flow, the copies the MAC address into the hwaddr * pointer. */ static void configure_device(int fd, const char *tapif, u32 ipaddr) { struct ifreq ifr; struct sockaddr_in sin; memset(&ifr, 0, sizeof(ifr)); strcpy(ifr.ifr_name, tapif); /* Don't read these incantations. Just cut & paste them like I did! */ sin.sin_family = AF_INET; sin.sin_addr.s_addr = htonl(ipaddr); memcpy(&ifr.ifr_addr, &sin, sizeof(sin)); if (ioctl(fd, SIOCSIFADDR, &ifr) != 0) err(1, "Setting %s interface address", tapif); ifr.ifr_flags = IFF_UP; if (ioctl(fd, SIOCSIFFLAGS, &ifr) != 0) err(1, "Bringing interface %s up", tapif); } static int get_tun_device(char tapif[IFNAMSIZ]) { struct ifreq ifr; int netfd; /* Start with this zeroed. Messy but sure. */ memset(&ifr, 0, sizeof(ifr)); /* * We open the /dev/net/tun device and tell it we want a tap device. A * tap device is like a tun device, only somehow different. To tell * the truth, I completely blundered my way through this code, but it * works now! */ netfd = open_or_die("/dev/net/tun", O_RDWR); ifr.ifr_flags = IFF_TAP | IFF_NO_PI | IFF_VNET_HDR; strcpy(ifr.ifr_name, "tap%d"); if (ioctl(netfd, TUNSETIFF, &ifr) != 0) err(1, "configuring /dev/net/tun"); if (ioctl(netfd, TUNSETOFFLOAD, TUN_F_CSUM|TUN_F_TSO4|TUN_F_TSO6|TUN_F_TSO_ECN) != 0) err(1, "Could not set features for tun device"); /* * We don't need checksums calculated for packets coming in this * device: trust us! */ ioctl(netfd, TUNSETNOCSUM, 1); memcpy(tapif, ifr.ifr_name, IFNAMSIZ); return netfd; } /*L:195 * Our network is a Host<->Guest network. This can either use bridging or * routing, but the principle is the same: it uses the "tun" device to inject * packets into the Host as if they came in from a normal network card. We * just shunt packets between the Guest and the tun device. */ static void setup_tun_net(char *arg) { struct device *dev; struct net_info *net_info = malloc(sizeof(*net_info)); int ipfd; u32 ip = INADDR_ANY; bool bridging = false; char tapif[IFNAMSIZ], *p; struct virtio_net_config conf; net_info->tunfd = get_tun_device(tapif); /* First we create a new network device. */ dev = new_device("net", VIRTIO_ID_NET); dev->priv = net_info; /* Network devices need a recv and a send queue, just like console. */ add_virtqueue(dev, VIRTQUEUE_NUM, net_input); add_virtqueue(dev, VIRTQUEUE_NUM, net_output); /* * We need a socket to perform the magic network ioctls to bring up the * tap interface, connect to the bridge etc. Any socket will do! */ ipfd = socket(PF_INET, SOCK_DGRAM, IPPROTO_IP); if (ipfd < 0) err(1, "opening IP socket"); /* If the command line was --tunnet=bridge: do bridging. */ if (!strncmp(BRIDGE_PFX, arg, strlen(BRIDGE_PFX))) { arg += strlen(BRIDGE_PFX); bridging = true; } /* A mac address may follow the bridge name or IP address */ p = strchr(arg, ':'); if (p) { str2mac(p+1, conf.mac); add_feature(dev, VIRTIO_NET_F_MAC); *p = '\0'; } /* arg is now either an IP address or a bridge name */ if (bridging) add_to_bridge(ipfd, tapif, arg); else ip = str2ip(arg); /* Set up the tun device. */ configure_device(ipfd, tapif, ip); add_feature(dev, VIRTIO_F_NOTIFY_ON_EMPTY); /* Expect Guest to handle everything except UFO */ add_feature(dev, VIRTIO_NET_F_CSUM); add_feature(dev, VIRTIO_NET_F_GUEST_CSUM); add_feature(dev, VIRTIO_NET_F_GUEST_TSO4); add_feature(dev, VIRTIO_NET_F_GUEST_TSO6); add_feature(dev, VIRTIO_NET_F_GUEST_ECN); add_feature(dev, VIRTIO_NET_F_HOST_TSO4); add_feature(dev, VIRTIO_NET_F_HOST_TSO6); add_feature(dev, VIRTIO_NET_F_HOST_ECN); /* We handle indirect ring entries */ add_feature(dev, VIRTIO_RING_F_INDIRECT_DESC); set_config(dev, sizeof(conf), &conf); /* We don't need the socket any more; setup is done. */ close(ipfd); devices.device_num++; if (bridging) verbose("device %u: tun %s attached to bridge: %s\n", devices.device_num, tapif, arg); else verbose("device %u: tun %s: %s\n", devices.device_num, tapif, arg); } /*:*/ /* This hangs off device->priv. */ struct vblk_info { /* The size of the file. */ off64_t len; /* The file descriptor for the file. */ int fd; }; /*L:210 * The Disk * * The disk only has one virtqueue, so it only has one thread. It is really * simple: the Guest asks for a block number and we read or write that position * in the file. * * Before we serviced each virtqueue in a separate thread, that was unacceptably * slow: the Guest waits until the read is finished before running anything * else, even if it could have been doing useful work. * * We could have used async I/O, except it's reputed to suck so hard that * characters actually go missing from your code when you try to use it. */ static void blk_request(struct virtqueue *vq) { struct vblk_info *vblk = vq->dev->priv; unsigned int head, out_num, in_num, wlen; int ret; u8 *in; struct virtio_blk_outhdr *out; struct iovec iov[vq->vring.num]; off64_t off; /* * Get the next request, where we normally wait. It triggers the * interrupt to acknowledge previously serviced requests (if any). */ head = wait_for_vq_desc(vq, iov, &out_num, &in_num); /* * Every block request should contain at least one output buffer * (detailing the location on disk and the type of request) and one * input buffer (to hold the result). */ if (out_num == 0 || in_num == 0) errx(1, "Bad virtblk cmd %u out=%u in=%u", head, out_num, in_num); out = convert(&iov[0], struct virtio_blk_outhdr); in = convert(&iov[out_num+in_num-1], u8); /* * For historical reasons, block operations are expressed in 512 byte * "sectors". */ off = out->sector * 512; /* * In general the virtio block driver is allowed to try SCSI commands. * It'd be nice if we supported eject, for example, but we don't. */ if (out->type & VIRTIO_BLK_T_SCSI_CMD) { fprintf(stderr, "Scsi commands unsupported\n"); *in = VIRTIO_BLK_S_UNSUPP; wlen = sizeof(*in); } else if (out->type & VIRTIO_BLK_T_OUT) { /* * Write * * Move to the right location in the block file. This can fail * if they try to write past end. */ if (lseek64(vblk->fd, off, SEEK_SET) != off) err(1, "Bad seek to sector %llu", out->sector); ret = writev(vblk->fd, iov+1, out_num-1); verbose("WRITE to sector %llu: %i\n", out->sector, ret); /* * Grr... Now we know how long the descriptor they sent was, we * make sure they didn't try to write over the end of the block * file (possibly extending it). */ if (ret > 0 && off + ret > vblk->len) { /* Trim it back to the correct length */ ftruncate64(vblk->fd, vblk->len); /* Die, bad Guest, die. */ errx(1, "Write past end %llu+%u", off, ret); } wlen = sizeof(*in); *in = (ret >= 0 ? VIRTIO_BLK_S_OK : VIRTIO_BLK_S_IOERR); } else if (out->type & VIRTIO_BLK_T_FLUSH) { /* Flush */ ret = fdatasync(vblk->fd); verbose("FLUSH fdatasync: %i\n", ret); wlen = sizeof(*in); *in = (ret >= 0 ? VIRTIO_BLK_S_OK : VIRTIO_BLK_S_IOERR); } else { /* * Read * * Move to the right location in the block file. This can fail * if they try to read past end. */ if (lseek64(vblk->fd, off, SEEK_SET) != off) err(1, "Bad seek to sector %llu", out->sector); ret = readv(vblk->fd, iov+1, in_num-1); verbose("READ from sector %llu: %i\n", out->sector, ret); if (ret >= 0) { wlen = sizeof(*in) + ret; *in = VIRTIO_BLK_S_OK; } else { wlen = sizeof(*in); *in = VIRTIO_BLK_S_IOERR; } } /* Finished that request. */ add_used(vq, head, wlen); } /*L:198 This actually sets up a virtual block device. */ static void setup_block_file(const char *filename) { struct device *dev; struct vblk_info *vblk; struct virtio_blk_config conf; /* Creat the device. */ dev = new_device("block", VIRTIO_ID_BLOCK); /* The device has one virtqueue, where the Guest places requests. */ add_virtqueue(dev, VIRTQUEUE_NUM, blk_request); /* Allocate the room for our own bookkeeping */ vblk = dev->priv = malloc(sizeof(*vblk)); /* First we open the file and store the length. */ vblk->fd = open_or_die(filename, O_RDWR|O_LARGEFILE); vblk->len = lseek64(vblk->fd, 0, SEEK_END); /* We support FLUSH. */ add_feature(dev, VIRTIO_BLK_F_FLUSH); /* Tell Guest how many sectors this device has. */ conf.capacity = cpu_to_le64(vblk->len / 512); /* * Tell Guest not to put in too many descriptors at once: two are used * for the in and out elements. */ add_feature(dev, VIRTIO_BLK_F_SEG_MAX); conf.seg_max = cpu_to_le32(VIRTQUEUE_NUM - 2); /* Don't try to put whole struct: we have 8 bit limit. */ set_config(dev, offsetof(struct virtio_blk_config, geometry), &conf); verbose("device %u: virtblock %llu sectors\n", ++devices.device_num, le64_to_cpu(conf.capacity)); } /*L:211 * Our random number generator device reads from /dev/random into the Guest's * input buffers. The usual case is that the Guest doesn't want random numbers * and so has no buffers although /dev/random is still readable, whereas * console is the reverse. * * The same logic applies, however. */ struct rng_info { int rfd; }; static void rng_input(struct virtqueue *vq) { int len; unsigned int head, in_num, out_num, totlen = 0; struct rng_info *rng_info = vq->dev->priv; struct iovec iov[vq->vring.num]; /* First we need a buffer from the Guests's virtqueue. */ head = wait_for_vq_desc(vq, iov, &out_num, &in_num); if (out_num) errx(1, "Output buffers in rng?"); /* * Just like the console write, we loop to cover the whole iovec. * In this case, short reads actually happen quite a bit. */ while (!iov_empty(iov, in_num)) { len = readv(rng_info->rfd, iov, in_num); if (len <= 0) err(1, "Read from /dev/random gave %i", len); iov_consume(iov, in_num, len); totlen += len; } /* Tell the Guest about the new input. */ add_used(vq, head, totlen); } /*L:199 * This creates a "hardware" random number device for the Guest. */ static void setup_rng(void) { struct device *dev; struct rng_info *rng_info = malloc(sizeof(*rng_info)); /* Our device's privat info simply contains the /dev/random fd. */ rng_info->rfd = open_or_die("/dev/random", O_RDONLY); /* Create the new device. */ dev = new_device("rng", VIRTIO_ID_RNG); dev->priv = rng_info; /* The device has one virtqueue, where the Guest places inbufs. */ add_virtqueue(dev, VIRTQUEUE_NUM, rng_input); verbose("device %u: rng\n", devices.device_num++); } /* That's the end of device setup. */ /*L:230 Reboot is pretty easy: clean up and exec() the Launcher afresh. */ static void __attribute__((noreturn)) restart_guest(void) { unsigned int i; /* * Since we don't track all open fds, we simply close everything beyond * stderr. */ for (i = 3; i < FD_SETSIZE; i++) close(i); /* Reset all the devices (kills all threads). */ cleanup_devices(); execv(main_args[0], main_args); err(1, "Could not exec %s", main_args[0]); } /*L:220 * Finally we reach the core of the Launcher which runs the Guest, serves * its input and output, and finally, lays it to rest. */ static void __attribute__((noreturn)) run_guest(void) { for (;;) { unsigned long notify_addr; int readval; /* We read from the /dev/lguest device to run the Guest. */ readval = pread(lguest_fd, ¬ify_addr, sizeof(notify_addr), cpu_id); /* One unsigned long means the Guest did HCALL_NOTIFY */ if (readval == sizeof(notify_addr)) { verbose("Notify on address %#lx\n", notify_addr); handle_output(notify_addr); /* ENOENT means the Guest died. Reading tells us why. */ } else if (errno == ENOENT) { char reason[1024] = { 0 }; pread(lguest_fd, reason, sizeof(reason)-1, cpu_id); errx(1, "%s", reason); /* ERESTART means that we need to reboot the guest */ } else if (errno == ERESTART) { restart_guest(); /* Anything else means a bug or incompatible change. */ } else err(1, "Running guest failed"); } } /*L:240 * This is the end of the Launcher. The good news: we are over halfway * through! The bad news: the most fiendish part of the code still lies ahead * of us. * * Are you ready? Take a deep breath and join me in the core of the Host, in * "make Host". :*/ static struct option opts[] = { { "verbose", 0, NULL, 'v' }, { "tunnet", 1, NULL, 't' }, { "block", 1, NULL, 'b' }, { "rng", 0, NULL, 'r' }, { "initrd", 1, NULL, 'i' }, { "username", 1, NULL, 'u' }, { "chroot", 1, NULL, 'c' }, { NULL }, }; static void usage(void) { errx(1, "Usage: lguest [--verbose] " "[--tunnet=(:|bridge::)\n" "|--block=|--initrd=]...\n" " vmlinux [args...]"); } /*L:105 The main routine is where the real work begins: */ int main(int argc, char *argv[]) { /* Memory, code startpoint and size of the (optional) initrd. */ unsigned long mem = 0, start, initrd_size = 0; /* Two temporaries. */ int i, c; /* The boot information for the Guest. */ struct boot_params *boot; /* If they specify an initrd file to load. */ const char *initrd_name = NULL; /* Password structure for initgroups/setres[gu]id */ struct passwd *user_details = NULL; /* Directory to chroot to */ char *chroot_path = NULL; /* Save the args: we "reboot" by execing ourselves again. */ main_args = argv; /* * First we initialize the device list. We keep a pointer to the last * device, and the next interrupt number to use for devices (1: * remember that 0 is used by the timer). */ devices.lastdev = NULL; devices.next_irq = 1; /* We're CPU 0. In fact, that's the only CPU possible right now. */ cpu_id = 0; /* * We need to know how much memory so we can set up the device * descriptor and memory pages for the devices as we parse the command * line. So we quickly look through the arguments to find the amount * of memory now. */ for (i = 1; i < argc; i++) { if (argv[i][0] != '-') { mem = atoi(argv[i]) * 1024 * 1024; /* * We start by mapping anonymous pages over all of * guest-physical memory range. This fills it with 0, * and ensures that the Guest won't be killed when it * tries to access it. */ guest_base = map_zeroed_pages(mem / getpagesize() + DEVICE_PAGES); guest_limit = mem; guest_max = mem + DEVICE_PAGES*getpagesize(); devices.descpage = get_pages(1); break; } } /* The options are fairly straight-forward */ while ((c = getopt_long(argc, argv, "v", opts, NULL)) != EOF) { switch (c) { case 'v': verbose = true; break; case 't': setup_tun_net(optarg); break; case 'b': setup_block_file(optarg); break; case 'r': setup_rng(); break; case 'i': initrd_name = optarg; break; case 'u': user_details = getpwnam(optarg); if (!user_details) err(1, "getpwnam failed, incorrect username?"); break; case 'c': chroot_path = optarg; break; default: warnx("Unknown argument %s", argv[optind]); usage(); } } /* * After the other arguments we expect memory and kernel image name, * followed by command line arguments for the kernel. */ if (optind + 2 > argc) usage(); verbose("Guest base is at %p\n", guest_base); /* We always have a console device */ setup_console(); /* Now we load the kernel */ start = load_kernel(open_or_die(argv[optind+1], O_RDONLY)); /* Boot information is stashed at physical address 0 */ boot = from_guest_phys(0); /* Map the initrd image if requested (at top of physical memory) */ if (initrd_name) { initrd_size = load_initrd(initrd_name, mem); /* * These are the location in the Linux boot header where the * start and size of the initrd are expected to be found. */ boot->hdr.ramdisk_image = mem - initrd_size; boot->hdr.ramdisk_size = initrd_size; /* The bootloader type 0xFF means "unknown"; that's OK. */ boot->hdr.type_of_loader = 0xFF; } /* * The Linux boot header contains an "E820" memory map: ours is a * simple, single region. */ boot->e820_entries = 1; boot->e820_map[0] = ((struct e820entry) { 0, mem, E820_RAM }); /* * The boot header contains a command line pointer: we put the command * line after the boot header. */ boot->hdr.cmd_line_ptr = to_guest_phys(boot + 1); /* We use a simple helper to copy the arguments separated by spaces. */ concat((char *)(boot + 1), argv+optind+2); /* Boot protocol version: 2.07 supports the fields for lguest. */ boot->hdr.version = 0x207; /* The hardware_subarch value of "1" tells the Guest it's an lguest. */ boot->hdr.hardware_subarch = 1; /* Tell the entry path not to try to reload segment registers. */ boot->hdr.loadflags |= KEEP_SEGMENTS; /* * We tell the kernel to initialize the Guest: this returns the open * /dev/lguest file descriptor. */ tell_kernel(start); /* Ensure that we terminate if a device-servicing child dies. */ signal(SIGCHLD, kill_launcher); /* If we exit via err(), this kills all the threads, restores tty. */ atexit(cleanup_devices); /* If requested, chroot to a directory */ if (chroot_path) { if (chroot(chroot_path) != 0) err(1, "chroot(\"%s\") failed", chroot_path); if (chdir("/") != 0) err(1, "chdir(\"/\") failed"); verbose("chroot done\n"); } /* If requested, drop privileges */ if (user_details) { uid_t u; gid_t g; u = user_details->pw_uid; g = user_details->pw_gid; if (initgroups(user_details->pw_name, g) != 0) err(1, "initgroups failed"); if (setresgid(g, g, g) != 0) err(1, "setresgid failed"); if (setresuid(u, u, u) != 0) err(1, "setresuid failed"); verbose("Dropping privileges completed\n"); } /* Finally, run the Guest. This doesn't return. */ run_guest(); } /*:*/ /*M:999 * Mastery is done: you now know everything I do. * * But surely you have seen code, features and bugs in your wanderings which * you now yearn to attack? That is the real game, and I look forward to you * patching and forking lguest into the Your-Name-Here-visor. * * Farewell, and good coding! * Rusty Russell. */