From b6cfe6af6bfb101212b217cba55012d1d35ab3a8 Mon Sep 17 00:00:00 2001 From: Hans Verkuil Date: Mon, 4 Jun 2007 04:55:36 -0300 Subject: V4L/DVB (5736): Add V4L2_FBUF_CAP/FLAG_LOCAL/GLOBAL_INV_ALPHA Michael Schimek requested the addition of inverted alpha framebuffer caps/flags to support such hardware. 'Normal' alpha uses this formula to mix the framebuffer and video: output = fb pixel * fb alpha + video pixel * (1 - fb alpha) and the 'inverted' alpha uses this formula: output = fb pixel * (1 - fb alpha) + video pixel * fb alpha Signed-off-by: Hans Verkuil Signed-off-by: Mauro Carvalho Chehab --- include/linux/videodev2.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'include/linux/videodev2.h') diff --git a/include/linux/videodev2.h b/include/linux/videodev2.h index 93971bb294e0..d16a2b57dc81 100644 --- a/include/linux/videodev2.h +++ b/include/linux/videodev2.h @@ -615,12 +615,16 @@ struct v4l2_framebuffer #define V4L2_FBUF_CAP_BITMAP_CLIPPING 0x0008 #define V4L2_FBUF_CAP_LOCAL_ALPHA 0x0010 #define V4L2_FBUF_CAP_GLOBAL_ALPHA 0x0020 +#define V4L2_FBUF_CAP_LOCAL_INV_ALPHA 0x0040 +#define V4L2_FBUF_CAP_GLOBAL_INV_ALPHA 0x0080 /* Flags for the 'flags' field. */ #define V4L2_FBUF_FLAG_PRIMARY 0x0001 #define V4L2_FBUF_FLAG_OVERLAY 0x0002 #define V4L2_FBUF_FLAG_CHROMAKEY 0x0004 #define V4L2_FBUF_FLAG_LOCAL_ALPHA 0x0008 #define V4L2_FBUF_FLAG_GLOBAL_ALPHA 0x0010 +#define V4L2_FBUF_FLAG_LOCAL_INV_ALPHA 0x0020 +#define V4L2_FBUF_FLAG_GLOBAL_INV_ALPHA 0x0040 struct v4l2_clip { -- cgit v1.2.2