From fc881fa0d59596c02f8707b5572567c369d4789a Mon Sep 17 00:00:00 2001 From: Joel Becker Date: Fri, 1 Feb 2008 12:04:48 -0800 Subject: ocfs2: De-magic the in-memory slot map. The in-memory slot map uses the same magic as the on-disk one. There is a special value to mark a slot as invalid. It relies on the size of certain types and so on. Write a new in-memory map that keeps validity as a separate field. Outside of the I/O functions, OCFS2_INVALID_SLOT now means what it is supposed to. It also is no longer tied to the type size. This also means that only the I/O functions refer to 16bit quantities. Signed-off-by: Joel Becker Signed-off-by: Mark Fasheh --- fs/ocfs2/slot_map.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'fs/ocfs2/slot_map.h') diff --git a/fs/ocfs2/slot_map.h b/fs/ocfs2/slot_map.h index 5118e89c84eb..601c95fd7003 100644 --- a/fs/ocfs2/slot_map.h +++ b/fs/ocfs2/slot_map.h @@ -39,6 +39,6 @@ int ocfs2_node_num_to_slot(struct ocfs2_super *osb, unsigned int node_num); int ocfs2_slot_to_node_num_locked(struct ocfs2_super *osb, int slot_num, unsigned int *node_num); -int ocfs2_clear_slot(struct ocfs2_super *osb, s16 slot_num); +int ocfs2_clear_slot(struct ocfs2_super *osb, int slot_num); #endif -- cgit v1.2.2