From f5c15d0b37ab1cd3969b8ce7828ab41c79f36f77 Mon Sep 17 00:00:00 2001 From: Krzysztof Helt Date: Wed, 11 Nov 2009 14:26:22 -0800 Subject: fb: remove fb_save_state() and fb_restore_state operations Remove fb_save_state() and fb_restore_state operations from frame buffer layer. They are used only in two drivers: 1. savagefb - and cause bug #11248 2. uvesafb Usage of these operations is misunderstood in both drivers so kill these operations, fix the bug #11248 and avoid confusion in the future. Tested on Savage 3D/MV card and the patch fixes the bug #11248. The frame buffer layer uses these funtions during switch between graphics and text mode of the console, but these drivers saves state before switching of the frame buffer (in the fb_open) and after releasing it (in the fb_release). This defeats the purpose of these operations. Addresses http://bugzilla.kernel.org/show_bug.cgi?id=11248 Signed-off-by: Krzysztof Helt Reported-by: Jochen Hein Tested-by: Jochen Hein Cc: Geert Uytterhoeven Cc: Michal Januszewski Signed-off-by: Andrew Morton Signed-off-by: Linus Torvalds --- drivers/video/console/fbcon.c | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'drivers/video/console/fbcon.c') diff --git a/drivers/video/console/fbcon.c b/drivers/video/console/fbcon.c index 5a686cea23f4..3681c6a88212 100644 --- a/drivers/video/console/fbcon.c +++ b/drivers/video/console/fbcon.c @@ -2311,14 +2311,11 @@ static int fbcon_blank(struct vc_data *vc, int blank, int mode_switch) ops->graphics = 1; if (!blank) { - if (info->fbops->fb_save_state) - info->fbops->fb_save_state(info); var.activate = FB_ACTIVATE_NOW | FB_ACTIVATE_FORCE; fb_set_var(info, &var); ops->graphics = 0; ops->var = info->var; - } else if (info->fbops->fb_restore_state) - info->fbops->fb_restore_state(info); + } } if (!fbcon_is_inactive(vc, info)) { -- cgit v1.2.2