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* libceph: use a do..while loop in con_work()Alex Elder2013-02-25
| | | | | | | | | | | | This just converts a manually-implemented loop into a do..while loop in con_work(). It also moves handling of EAGAIN inside the blocks where it's already been determined an error code was returned. Also update a few dout() calls near the affected code for consistency. Signed-off-by: Alex Elder <elder@inktank.com> Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
* libceph: use a flag to indicate a fault has occurredAlex Elder2013-02-25
| | | | | | | | | | This just rearranges the logic in con_work() a little bit so that a flag is used to indicate a fault has occurred. This allows both the fault and non-fault case to be handled the same way and avoids a couple of nearly consecutive gotos. Signed-off-by: Alex Elder <elder@inktank.com> Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
* libceph: separate non-locked fault handlingAlex Elder2013-02-25
| | | | | | | | | | | | | | | | | | | | | | | | | An error occurring on a ceph connection is treated as a fault, causing the connection to be reset. The initial part of this fault handling has to be done while holding the connection mutex, but it must then be dropped for the last part. Separate the part of this fault handling that executes without the lock into its own function, con_fault_finish(). Move the call to this new function, as well as call that drops the connection mutex, into ceph_fault(). Rename that function con_fault() to reflect that it's only handling the connection part of the fault handling. The motivation for this was a warning from sparse about the locking being done here. Rearranging things this way keeps all the mutex manipulation within ceph_fault(), and this stops sparse from complaining. This partially resolves: http://tracker.ceph.com/issues/4184 Reported-by: Fengguang Wu <fengguang.wu@intel.com> Signed-off-by: Alex Elder <elder@inktank.com> Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
* libceph: encapsulate connection backoffAlex Elder2013-02-25
| | | | | | | | | | | | | Collect the code that tests for and implements a backoff delay for a ceph connection into a new function, ceph_backoff(). Make the debug output messages in that part of the code report things consistently by reporting a message in the socket closed case, and by making the one for PREOPEN state report the connection pointer like the rest. Signed-off-by: Alex Elder <elder@inktank.com> Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
* libceph: eliminate sparse warningsAlex Elder2013-02-25
| | | | | | | | | | | | | | | | Eliminate most of the problems in the libceph code that cause sparse to issue warnings. - Convert functions that are never referenced externally to have static scope. - Pass NULL rather than 0 for a pointer argument in one spot in ceph_monc_delete_snapid() This partially resolves: http://tracker.ceph.com/issues/4184 Reported-by: Fengguang Wu <fengguang.wu@intel.com> Signed-off-by: Alex Elder <elder@inktank.com> Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
* libceph: define connection flag helpersAlex Elder2013-02-25
| | | | | | | | | | | Define and use functions that encapsulate operations performed on a connection's flags. This resolves: http://tracker.ceph.com/issues/4234 Signed-off-by: Alex Elder <elder@inktank.com> Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
* libceph: fix messenger CONFIG_BLOCK dependenciesAlex Elder2013-02-13
| | | | | | | | | | | | | | The ceph messenger has a few spots that are only used when bio messages are supported, and that's only when CONFIG_BLOCK is defined. This surrounds a couple of spots with #ifdef's that would cause a problem if CONFIG_BLOCK were not present in the kernel configuration. This resolves: http://tracker.ceph.com/issues/3976 Signed-off-by: Alex Elder <elder@inktank.com> Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
* libceph: fix protocol feature mismatch failure pathSage Weil2012-12-27
| | | | | | | | | | | | We should not set con->state to CLOSED here; that happens in ceph_fault() in the caller, where it first asserts that the state is not yet CLOSED. Avoids a BUG when the features don't match. Since the fail_protocol() has become a trivial wrapper, replace calls to it with direct calls to reset_connection(). Signed-off-by: Sage Weil <sage@inktank.com> Reviewed-by: Alex Elder <elder@inktank.com>
* libceph: WARN, don't BUG on unexpected connection statesAlex Elder2012-12-27
| | | | | | | | | | | | | | | | | | | A number of assertions in the ceph messenger are implemented with BUG_ON(), killing the system if connection's state doesn't match what's expected. At this point our state model is (evidently) not well understood enough for these assertions to trigger a BUG(). Convert all BUG_ON(con->state...) calls to be WARN_ON(con->state...) so we learn about these issues without killing the machine. We now recognize that a connection fault can occur due to a socket closure at any time, regardless of the state of the connection. So there is really nothing we can assert about the state of the connection at that point so eliminate that assertion. Reported-by: Ugis <ugis22@gmail.com> Tested-by: Ugis <ugis22@gmail.com> Signed-off-by: Alex Elder <elder@inktank.com> Reviewed-by: Sage Weil <sage@inktank.com>
* libceph: report connection fault with warningAlex Elder2012-12-20
| | | | | | | | | | | | | | | | | When a connection's socket disconnects, or if there's a protocol error of some kind on the connection, a fault is signaled and the connection is reset (closed and reopened, basically). We currently get an error message on the log whenever this occurs. A ceph connection will attempt to reestablish a socket connection repeatedly if a fault occurs. This means that these error messages will get repeatedly added to the log, which is undesirable. Change the error message to be a warning, so they don't get logged by default. Signed-off-by: Alex Elder <elder@inktank.com> Reviewed-by: Sage Weil <sage@inktank.com>
* libceph: socket can close in any connection stateAlex Elder2012-12-17
| | | | | | | | | | | | | A connection's socket can close for any reason, independent of the state of the connection (and without irrespective of the connection mutex). As a result, the connectino can be in pretty much any state at the time its socket is closed. Handle those other cases at the top of con_work(). Pull this whole block of code into a separate function to reduce the clutter. Signed-off-by: Alex Elder <elder@inktank.com> Reviewed-by: Sage Weil <sage@inktank.com>
* libceph: avoid NULL kref_put from NULL alloc_msg returnSage Weil2012-10-26
| | | | | | | | | | | | | | | | | The ceph_on_in_msg_alloc() method calls the ->alloc_msg() helper which may return NULL. It also drops con->mutex while it allocates a message, which means that the connection state may change (e.g., get closed). If that happens, we clean up and bail out. Avoid calling ceph_msg_put() on a NULL return value and triggering a crash. This was observed when an ->alloc_msg() call races with a timeout that resends a zillion messages and resets the connection, and ->alloc_msg() returns NULL (because the request was resent to another target). Fixes http://tracker.newdream.net/issues/3342 Signed-off-by: Sage Weil <sage@inktank.com> Reviewed-by: Alex Elder <elder@inktank.com>
* rbd: define common queue_con_delay()Alex Elder2012-10-10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | This patch defines a single function, queue_con_delay() to call queue_delayed_work() for a connection. It basically generalizes what was previously queue_con() by adding the delay argument. queue_con() is now a simple helper that passes 0 for its delay. queue_con_delay() returns 0 if it queued work or an errno if it did not for some reason. If con_work() finds the BACKOFF flag set for a connection, it now calls queue_con_delay() to handle arranging to start again after a delay. Note about connection reference counts: con_work() only ever gets called as a work item function. At the time that work is scheduled, a reference to the connection is acquired, and the corresponding con_work() call is then responsible for dropping that reference before it returns. Previously, the backoff handling inside con_work() silently handed off its reference to delayed work it scheduled. Now that queue_con_delay() is used, a new reference is acquired for the newly-scheduled work, and the original reference is dropped by the con->ops->put() call at the end of the function. Signed-off-by: Alex Elder <elder@inktank.com> Reviewed-by: Sage Weil <sage@inktank.com>
* rbd: let con_work() handle backoffAlex Elder2012-10-10
| | | | | | | | | | | | | | Both ceph_fault() and con_work() include handling for imposing a delay before doing further processing on a faulted connection. The latter is used only if ceph_fault() is unable to. Instead, just let con_work() always be responsible for implementing the delay. After setting up the delay value, set the BACKOFF flag on the connection unconditionally and call queue_con() to ensure con_work() will get called to handle it. Signed-off-by: Alex Elder <elder@inktank.com> Reviewed-by: Sage Weil <sage@inktank.com>
* rbd: reset BACKOFF if unable to re-queueAlex Elder2012-10-10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | If ceph_fault() is unable to queue work after a delay, it sets the BACKOFF connection flag so con_work() will attempt to do so. In con_work(), when BACKOFF is set, if queue_delayed_work() doesn't result in newly-queued work, it simply ignores this condition and proceeds as if no backoff delay were desired. There are two problems with this--one of which is a bug. The first problem is simply that the intended behavior is to back off, and if we aren't able queue the work item to run after a delay we're not doing that. The only reason queue_delayed_work() won't queue work is if the provided work item is already queued. In the messenger, this means that con_work() is already scheduled to be run again. So if we simply set the BACKOFF flag again when this occurs, we know the next con_work() call will again attempt to hold off activity on the connection until after the delay. The second problem--the bug--is a leak of a reference count. If queue_delayed_work() returns 0 in con_work(), con->ops->put() drops the connection reference held on entry to con_work(). However, processing is (was) allowed to continue, and at the end of the function a second con->ops->put() is called. This patch fixes both problems. Signed-off-by: Alex Elder <elder@inktank.com> Reviewed-by: Sage Weil <sage@inktank.com>
* libceph: only kunmap kmapped pagesAlex Elder2012-09-21
| | | | | | | | | | | | | | | | | In write_partial_msg_pages(), pages need to be kmapped in order to perform a CRC-32c calculation on them. As an artifact of the way this code used to be structured, the kunmap() call was separated from the kmap() call and both were done conditionally. But the conditions under which the kmap() and kunmap() calls were made differed, so there was a chance a kunmap() call would be done on a page that had not been mapped. The symptom of this was tripping a BUG() in kunmap_high() when pkmap_count[nr] became 0. Reported-by: Bryan K. Wright <bryan@virginia.edu> Signed-off-by: Alex Elder <elder@inktank.com> Reviewed-by: Sage Weil <sage@inktank.com>
* libceph: avoid truncation due to racing bannersJim Schutt2012-08-21
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Because the Ceph client messenger uses a non-blocking connect, it is possible for the sending of the client banner to race with the arrival of the banner sent by the peer. When ceph_sock_state_change() notices the connect has completed, it schedules work to process the socket via con_work(). During this time the peer is writing its banner, and arrival of the peer banner races with con_work(). If con_work() calls try_read() before the peer banner arrives, there is nothing for it to do, after which con_work() calls try_write() to send the client's banner. In this case Ceph's protocol negotiation can complete succesfully. The server-side messenger immediately sends its banner and addresses after accepting a connect request, *before* actually attempting to read or verify the banner from the client. As a result, it is possible for the banner from the server to arrive before con_work() calls try_read(). If that happens, try_read() will read the banner and prepare protocol negotiation info via prepare_write_connect(). prepare_write_connect() calls con_out_kvec_reset(), which discards the as-yet-unsent client banner. Next, con_work() calls try_write(), which sends the protocol negotiation info rather than the banner that the peer is expecting. The result is that the peer sees an invalid banner, and the client reports "negotiation failed". Fix this by moving con_out_kvec_reset() out of prepare_write_connect() to its callers at all locations except the one where the banner might still need to be sent. [elder@inktak.com: added note about server-side behavior] Signed-off-by: Jim Schutt <jaschut@sandia.gov> Reviewed-by: Alex Elder <elder@inktank.com>
* Merge branch 'for-linus' of ↵Linus Torvalds2012-07-31
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | git://git.kernel.org/pub/scm/linux/kernel/git/sage/ceph-client Pull Ceph changes from Sage Weil: "Lots of stuff this time around: - lots of cleanup and refactoring in the libceph messenger code, and many hard to hit races and bugs closed as a result. - lots of cleanup and refactoring in the rbd code from Alex Elder, mostly in preparation for the layering functionality that will be coming in 3.7. - some misc rbd cleanups from Josh Durgin that are finally going upstream - support for CRUSH tunables (used by newer clusters to improve the data placement) - some cleanup in our use of d_parent that Al brought up a while back - a random collection of fixes across the tree There is another patch coming that fixes up our ->atomic_open() behavior, but I'm going to hammer on it a bit more before sending it." Fix up conflicts due to commits that were already committed earlier in drivers/block/rbd.c, net/ceph/{messenger.c, osd_client.c} * 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/sage/ceph-client: (132 commits) rbd: create rbd_refresh_helper() rbd: return obj version in __rbd_refresh_header() rbd: fixes in rbd_header_from_disk() rbd: always pass ops array to rbd_req_sync_op() rbd: pass null version pointer in add_snap() rbd: make rbd_create_rw_ops() return a pointer rbd: have __rbd_add_snap_dev() return a pointer libceph: recheck con state after allocating incoming message libceph: change ceph_con_in_msg_alloc convention to be less weird libceph: avoid dropping con mutex before fault libceph: verify state after retaking con lock after dispatch libceph: revoke mon_client messages on session restart libceph: fix handling of immediate socket connect failure ceph: update MAINTAINERS file libceph: be less chatty about stray replies libceph: clear all flags on con_close libceph: clean up con flags libceph: replace connection state bits with states libceph: drop unnecessary CLOSED check in socket state change callback libceph: close socket directly from ceph_con_close() ...
| * libceph: recheck con state after allocating incoming messageSage Weil2012-07-30
| | | | | | | | | | | | | | | | | | | | | | We drop the lock when calling the ->alloc_msg() con op, which means we need to (a) not clobber con->in_msg without the mutex held, and (b) we need to verify that we are still in the OPEN state when we retake it to avoid causing any mayhem. If the state does change, -EAGAIN will get us back to con_work() and loop. Signed-off-by: Sage Weil <sage@inktank.com> Reviewed-by: Alex Elder <elder@inktank.com>
| * libceph: change ceph_con_in_msg_alloc convention to be less weirdSage Weil2012-07-30
| | | | | | | | | | | | | | | | | | | | | | | | | | This function's calling convention is very limiting. In particular, we can't return any error other than ENOMEM (and only implicitly), which is a problem (see next patch). Instead, return an normal 0 or error code, and make the skip a pointer output parameter. Drop the useless in_hdr argument (we have the con pointer). Signed-off-by: Sage Weil <sage@inktank.com> Reviewed-by: Alex Elder <elder@inktank.com>
| * libceph: avoid dropping con mutex before faultSage Weil2012-07-30
| | | | | | | | | | | | | | | | | | | | | | | | | | The ceph_fault() function takes the con mutex, so we should avoid dropping it before calling it. This fixes a potential race with another thread calling ceph_con_close(), or _open(), or similar (we don't reverify con->state after retaking the lock). Add annotation so that lockdep realizes we will drop the mutex before returning. Signed-off-by: Sage Weil <sage@inktank.com> Reviewed-by: Alex Elder <elder@inktank.com>
| * libceph: verify state after retaking con lock after dispatchSage Weil2012-07-30
| | | | | | | | | | | | | | | | | | | | We drop the con mutex when delivering a message. When we retake the lock, we need to verify we are still in the OPEN state before preparing to read the next tag, or else we risk stepping on a connection that has been closed. Signed-off-by: Sage Weil <sage@inktank.com> Reviewed-by: Alex Elder <elder@inktank.com>
| * libceph: fix handling of immediate socket connect failureSage Weil2012-07-30
| | | | | | | | | | | | | | | | If the connect() call immediately fails such that sock == NULL, we still need con_close_socket() to reset our socket state to CLOSED. Signed-off-by: Sage Weil <sage@inktank.com> Reviewed-by: Alex Elder <elder@inktank.com>
| * libceph: clear all flags on con_closeSage Weil2012-07-30
| | | | | | | | Signed-off-by: Sage Weil <sage@inktank.com>
| * libceph: clean up con flagsSage Weil2012-07-30
| | | | | | | | | | | | | | Rename flags with CON_FLAG prefix, move the definitions into the c file, and (better) document their meaning. Signed-off-by: Sage Weil <sage@inktank.com>
| * libceph: replace connection state bits with statesSage Weil2012-07-30
| | | | | | | | | | | | | | | | | | | | | | | | | | Use a simple set of 6 enumerated values for the socket states (CON_STATE_*) and use those instead of the state bits. All of the con->state checks are now under the protection of the con mutex, so this is safe. It also simplifies many of the state checks because we can check for anything other than the expected state instead of various bits for races we can think of. This appears to hold up well to stress testing both with and without socket failure injection on the server side. Signed-off-by: Sage Weil <sage@inktank.com>
| * libceph: drop unnecessary CLOSED check in socket state change callbackSage Weil2012-07-30
| | | | | | | | | | | | If we are CLOSED, the socket is closed and we won't get these. Signed-off-by: Sage Weil <sage@inktank.com>
| * libceph: close socket directly from ceph_con_close()Sage Weil2012-07-30
| | | | | | | | | | | | | | It is simpler to do this immediately, since we already hold the con mutex. It also avoids the need to deal with a not-quite-CLOSED socket in con_work. Signed-off-by: Sage Weil <sage@inktank.com>
| * libceph: drop gratuitous socket close calls in con_workSage Weil2012-07-30
| | | | | | | | | | | | If the state is CLOSED or OPENING, we shouldn't have a socket. Signed-off-by: Sage Weil <sage@inktank.com>
| * libceph: move ceph_con_send() closed check under the con mutexSage Weil2012-07-30
| | | | | | | | | | | | | | Take the con mutex before checking whether the connection is closed to avoid racing with someone else closing it. Signed-off-by: Sage Weil <sage@inktank.com>
| * libceph: move msgr clear_standby under con mutex protectionSage Weil2012-07-30
| | | | | | | | | | | | | | Avoid dropping and retaking con->mutex in the ceph_con_send() case by leaving locking up to the caller. Signed-off-by: Sage Weil <sage@inktank.com>
| * libceph: fix fault locking; close socket on lossy faultSage Weil2012-07-30
| | | | | | | | | | | | | | | | | | | | If we fault on a lossy connection, we should still close the socket immediately, and do so under the con mutex. We should also take the con mutex before printing out the state bits in the debug output. Signed-off-by: Sage Weil <sage@inktank.com>
| * libceph: reset connection retry on successfully negotiationSage Weil2012-07-30
| | | | | | | | | | | | | | | | | | | | | | | | | | We exponentially back off when we encounter connection errors. If several errors accumulate, we will eventually wait ages before even trying to reconnect. Fix this by resetting the backoff counter after a successful negotiation/ connection with the remote node. Fixes ceph issue #2802. Signed-off-by: Sage Weil <sage@inktank.com> Reviewed-by: Yehuda Sadeh <yehuda@inktank.com> Reviewed-by: Alex Elder <elder@inktank.com>
| * libceph: protect ceph_con_open() with mutexSage Weil2012-07-30
| | | | | | | | | | | | | | | | | | | | Take the con mutex while we are initiating a ceph open. This is necessary because the may have previously been in use and then closed, which could result in a racing workqueue running con_work(). Signed-off-by: Sage Weil <sage@inktank.com> Reviewed-by: Yehuda Sadeh <yehuda@inktank.com> Reviewed-by: Alex Elder <elder@inktank.com>
| * libceph: (re)initialize bio_iter on start of message receiveSage Weil2012-07-30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Previously, we were opportunistically initializing the bio_iter if it appeared to be uninitialized in the middle of the read path. The problem is that a sequence like: - start reading message - initialize bio_iter - read half a message - messenger fault, reconnect - restart reading message - ** bio_iter now non-NULL, not reinitialized ** - read past end of bio, crash Instead, initialize the bio_iter unconditionally when we allocate/claim the message for read. Signed-off-by: Sage Weil <sage@inktank.com> Reviewed-by: Alex Elder <elder@inktank.com> Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
| * libceph: fix mutex coverage for ceph_con_closeSage Weil2012-07-30
| | | | | | | | | | | | | | | | | | | | Hold the mutex while twiddling all of the state bits to avoid possible races. While we're here, make not of why we cannot close the socket directly. Signed-off-by: Sage Weil <sage@inktank.com> Reviewed-by: Alex Elder <elder@inktank.com> Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
| * libceph: report socket read/write error messageSage Weil2012-07-30
| | | | | | | | | | | | | | | | | | | | | | We need to set error_msg to something useful before calling ceph_fault(); do so here for try_{read,write}(). This is more informative than libceph: osd0 192.168.106.220:6801 (null) Signed-off-by: Sage Weil <sage@inktank.com> Reviewed-by: Alex Elder <elder@inktank.com> Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
| * libceph: prevent the race of incoming work during teardownGuanjun He2012-07-30
| | | | | | | | | | | | | | | | | | Add an atomic variable 'stopping' as flag in struct ceph_messenger, set this flag to 1 in function ceph_destroy_client(), and add the condition code in function ceph_data_ready() to test the flag value, if true(1), just return. Signed-off-by: Guanjun He <gjhe@suse.com> Reviewed-by: Sage Weil <sage@inktank.com>
| * libceph: fix messenger retrySage Weil2012-07-30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | In ancient times, the messenger could both initiate and accept connections. An artifact if that was data structures to store/process an incoming ceph_msg_connect request and send an outgoing ceph_msg_connect_reply. Sadly, the negotiation code was referencing those structures and ignoring important information (like the peer's connect_seq) from the correct ones. Among other things, this fixes tight reconnect loops where the server sends RETRY_SESSION and we (the client) retries with the same connect_seq as last time. This bug pretty easily triggered by injecting socket failures on the MDS and running some fs workload like workunits/direct_io/test_sync_io. Signed-off-by: Sage Weil <sage@inktank.com>
| * libceph: allow sock transition from CONNECTING to CLOSEDSage Weil2012-07-06
| | | | | | | | | | | | | | | | | | It is possible to close a socket that is in the OPENING state. For example, it can happen if ceph_con_close() is called on the con before the TCP connection is established. con_work() will come around and shut down the socket. Signed-off-by: Sage Weil <sage@inktank.com>
| * libceph: set peer name on con_open, not initSage Weil2012-07-06
| | | | | | | | | | | | | | The peer name may change on each open attempt, even when the connection is reused. Signed-off-by: Sage Weil <sage@inktank.com>
| * libceph: add some fine ASCII artAlex Elder2012-07-06
| | | | | | | | | | | | | | | | Sage liked the state diagram I put in my commit description so I'm putting it in with the code. Signed-off-by: Alex Elder <elder@inktank.com> Reviewed-by: Sage Weil <sage@inktank.com>
| * libceph: small changes to messenger.cAlex Elder2012-07-06
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This patch gathers a few small changes in "net/ceph/messenger.c": out_msg_pos_next() - small logic change that mostly affects indentation write_partial_msg_pages(). - use a local variable trail_off to represent the offset into a message of the trail portion of the data (if present) - once we are in the trail portion we will always be there, so we don't always need to check against our data position - avoid computing len twice after we've reached the trail - get rid of the variable tmpcrc, which is not needed - trail_off and trail_len never change so mark them const - update some comments read_partial_message_bio() - bio_iovec_idx() will never return an error, so don't bother checking for it Signed-off-by: Alex Elder <elder@inktank.com> Reviewed-by: Sage Weil <sage@inktank.com>
| * libceph: distinguish two phases of connect sequenceAlex Elder2012-07-06
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Currently a ceph connection enters a "CONNECTING" state when it begins the process of (re-)connecting with its peer. Once the two ends have successfully exchanged their banner and addresses, an additional NEGOTIATING bit is set in the ceph connection's state to indicate the connection information exhange has begun. The CONNECTING bit/state continues to be set during this phase. Rather than have the CONNECTING state continue while the NEGOTIATING bit is set, interpret these two phases as distinct states. In other words, when NEGOTIATING is set, clear CONNECTING. That way only one of them will be active at a time. Signed-off-by: Alex Elder <elder@inktank.com> Reviewed-by: Sage Weil <sage@inktank.com>
| * libceph: separate banner and connect writesAlex Elder2012-07-06
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | There are two phases in the process of linking together the two ends of a ceph connection. The first involves exchanging a banner and IP addresses, and if that is successful a second phase exchanges some detail about each side's connection capabilities. When initiating a connection, the client side now queues to send its information for both phases of this process at the same time. This is probably a bit more efficient, but it is slightly messier from a layering perspective in the code. So rearrange things so that the client doesn't send the connection information until it has received and processed the response in the initial banner phase (in process_banner()). Move the code (in the (con->sock == NULL) case in try_write()) that prepares for writing the connection information, delaying doing that until the banner exchange has completed. Move the code that begins the transition to this second "NEGOTIATING" phase out of process_banner() and into its caller, so preparing to write the connection information and preparing to read the response are adjacent to each other. Finally, preparing to write the connection information now requires the output kvec to be reset in all cases, so move that into the prepare_write_connect() and delete it from all callers. Signed-off-by: Alex Elder <elder@inktank.com> Reviewed-by: Sage Weil <sage@inktank.com>
| * libceph: define and use an explicit CONNECTED stateAlex Elder2012-07-06
| | | | | | | | | | | | | | | | | | | | | | | | | | | | There is no state explicitly defined when a ceph connection is fully operational. So define one. It's set when the connection sequence completes successfully, and is cleared when the connection gets closed. Be a little more careful when examining the old state when a socket disconnect event is reported. Signed-off-by: Alex Elder <elder@inktank.com> Reviewed-by: Sage Weil <sage@inktank.com>
| * libceph: clear NEGOTIATING when doneAlex Elder2012-07-06
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | A connection state's NEGOTIATING bit gets set while in CONNECTING state after we have successfully exchanged a ceph banner and IP addresses with the connection's peer (the server). But that bit is not cleared again--at least not until another connection attempt is initiated. Instead, clear it as soon as the connection is fully established. Also, clear it when a socket connection gets prematurely closed in the midst of establishing a ceph connection (in case we had reached the point where it was set). Signed-off-by: Alex Elder <elder@inktank.com> Reviewed-by: Sage Weil <sage@inktank.com>
| * libceph: clear CONNECTING in ceph_con_close()Alex Elder2012-07-06
| | | | | | | | | | | | | | | | | | | | A connection that is closed will no longer be connecting. So clear the CONNECTING state bit in ceph_con_close(). Similarly, if the socket has been closed we no longer are in connecting state (a new connect sequence will need to be initiated). Signed-off-by: Alex Elder <elder@inktank.com> Reviewed-by: Sage Weil <sage@inktank.com>
| * libceph: don't touch con state in con_close_socket()Alex Elder2012-07-06
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | In con_close_socket(), a connection's SOCK_CLOSED flag gets set and then cleared while its shutdown method is called and its reference gets dropped. Previously, that flag got set only if it had not already been set, so setting it in con_close_socket() might have prevented additional processing being done on a socket being shut down. We no longer set SOCK_CLOSED in the socket event routine conditionally, so setting that bit here no longer provides whatever benefit it might have provided before. A race condition could still leave the SOCK_CLOSED bit set even after we've issued the call to con_close_socket(), so we still clear that bit after shutting the socket down. Add a comment explaining the reason for this. Signed-off-by: Alex Elder <elder@inktank.com> Reviewed-by: Sage Weil <sage@inktank.com>
| * libceph: just set SOCK_CLOSED when state changesAlex Elder2012-07-06
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | When a TCP_CLOSE or TCP_CLOSE_WAIT event occurs, the SOCK_CLOSED connection flag bit is set, and if it had not been previously set queue_con() is called to ensure con_work() will get a chance to handle the changed state. con_work() atomically checks--and if set, clears--the SOCK_CLOSED bit if it was set. This means that even if the bit were set repeatedly, the related processing in con_work() only gets called once per transition of the bit from 0 to 1. What's important then is that we ensure con_work() gets called *at least* once when a socket close event occurs, not that it gets called *exactly* once. The work queue mechanism already takes care of queueing work only if it is not already queued, so there's no need for us to call queue_con() conditionally. So this patch just makes it so the SOCK_CLOSED flag gets set unconditionally in ceph_sock_state_change(). Signed-off-by: Alex Elder <elder@inktank.com> Reviewed-by: Sage Weil <sage@inktank.com>