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* [media] videobuf-dma-contig: remove support for cached memMauro Carvalho Chehab2013-04-25
| | | | | | | | | videobuf_queue_dma_contig_init_cached() is not used anywhere. Drop support for it, cleaning up the code a little bit. Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com> Acked-by: Hans Verkuil <hans.verkuil@cisco.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
* [media] videobuf-dma-contig: add cache supportFederico Vaga2012-05-20
| | | | | | | Signed-off-by: Federico Vaga <federico.vaga@gmail.com> Acked-by: Giancarlo Asnaghi <giancarlo.asnaghi@st.com> Cc: Alan Cox <alan@linux.intel.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
* V4L/DVB: videobuf: add ext_lock argument to the queue init functionsHans Verkuil2010-10-20
| | | | | | | | | Add an ext_lock argument to the videobuf init functions. This allows drivers to pass the vdev->lock pointer (or any other externally held lock) to videobuf. For now all drivers just pass NULL. Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
* V4L/DVB (13377): make struct videobuf_queue_ops constantJonathan Corbet2009-12-05
| | | | | | | | | | The videobuf_queue_ops function vector is not declared constant, but there's no need for the videobuf layer to ever change it. Make it const so that videobuf users can make their operations const without warnings. Signed-off-by: Jonathan Corbet <corbet@lwn.net> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
* V4L/DVB (8341): videobuf: Add physically contiguous queue code V3Magnus Damm2008-07-20
This is V3 of the physically contiguous videobuf queues patch. Useful for hardware such as the SuperH Mobile CEU which doesn't support scatter gatter bus mastering. Since it may be difficult to allocate large chunks of physically contiguous memory after some uptime due to fragmentation, this code allocates memory using dma_alloc_coherent(). Architectures supporting dma_declare_coherent_memory() can easily avoid fragmentation issues by using dma_declare_coherent_memory() to force dma_alloc_coherent() to allocate from a certain pre-allocated memory area. Changes since V2 - use dma_handle for physical address - use "scatter gather" instead of "scatter gatter" Changes since V1: - use dev_err() instead of pr_err() - remember size in struct videobuf_dma_contig_memory - keep struct videobuf_dma_contig_memory in .c file - let videobuf_to_dma_contig() return dma_addr_t - implement __videobuf_sync() - return statements, white space and other minor fixes Signed-off-by: Magnus Damm <damm@igel.co.jp> Signed-off-by: Guennadi Liakhovetski <g.liakhovetski@pengutronix.de> Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>