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* GFS2: Merge lock_dlm module into GFS2Steven Whitehouse2009-03-24
| | | | | | | | | | | | | | | | | | | | | | | | | | | This is the big patch that I've been working on for some time now. There are many reasons for wanting to make this change such as: o Reducing overhead by eliminating duplicated fields between structures o Simplifcation of the code (reduces the code size by a fair bit) o The locking interface is now the DLM interface itself as proposed some time ago. o Fewer lookups of glocks when processing replies from the DLM o Fewer memory allocations/deallocations for each glock o Scope to do further optimisations in the future (but this patch is more than big enough for now!) Please note that (a) this patch relates to the lock_dlm module and not the DLM itself, that is still a separate module; and (b) that we retain the ability to build GFS2 as a standalone single node filesystem with out requiring the DLM. This patch needs a lot of testing, hence my keeping it I restarted my -git tree after the last merge window. That way, this has the maximum exposure before its merged. This is (modulo a few minor bug fixes) the same patch that I've been posting on and off the the last three months and its passed a number of different tests so far. Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
* [GFS2] Remove obsolete conversion deadlock avoidance codeSteven Whitehouse2008-06-27
| | | | | | This is only used by GFS1 so can be removed. Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
* [GFS2] Remove remote lock dropping codeSteven Whitehouse2008-06-27
| | | | | | | | | | | | | | | | | | | There are several reasons why this is undesirable: 1. It never happens during normal operation anyway 2. If it does happen it causes performance to be very, very poor 3. It isn't likely to solve the original problem (memory shortage on remote DLM node) it was supposed to solve 4. It uses a bunch of arbitrary constants which are unlikely to be correct for any particular situation and for which the tuning seems to be a black art. 5. In an N node cluster, only 1/N of the dropped locked will actually contribute to solving the problem on average. So all in all we are better off without it. This also makes merging the lock_dlm module into GFS2 a bit easier. Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
* [GFS2] Invalidate cache at correct pointBenjamin Marzinski2008-03-31
| | | | | | | | | | | | | | | | GFS2 wasn't invalidating its cache before it called into the lock manager with a request that could potentially drop a lock. This was leaving a window where the lock could be actually be held by another node, but the file's page cache would still appear valid, causing coherency problems. This patch moves the cache invalidation to before the lock manager call when dropping a lock. It also adds the option to the lock_dlm lock manager to not use conversion mode deadlock avoidance, which, on a conversion from shared to exclusive, could internally drop the lock, and then reacquire in. GFS2 now asks lock_dlm to not do this. Instead, GFS2 manually drops the lock and reacquires it. Signed-off-by: Benjamin Marzinski <bmarzins@redhat.com> Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
* [GFS2] Export lm_interface to kernel headersFabio Massimo Di Nitto2006-09-19
lm_interface.h has a few out of the tree clients such as GFS1 and userland tools. Right now, these clients keeps a copy of the file in their build tree that can go out of sync. Move lm_interface.h to include/linux, export it to userland and clean up fs/gfs2 to use the new location. Signed-off-by: Fabio M. Di Nitto <fabbione@ubuntu.com> Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>