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* libceph: implement RECONNECT_SEQ featureSage Weil2013-05-02
| | | | | | | | | | | | This is an old protocol extension that allows the client and server to avoid resending old messages after a reconnect (following a socket error). Instead, the exchange their sequence numbers during the handshake. This avoids sending a bunch of useless data over the socket. It has been supported in the server code since v0.22 (Sep 2010). Signed-off-by: Sage Weil <sage@inktank.com> Reviewed-by: Alex Elder <elder@inktank.com>
* ceph: factor out libceph from Ceph file systemYehuda Sadeh2010-10-20
This factors out protocol and low-level storage parts of ceph into a separate libceph module living in net/ceph and include/linux/ceph. This is mostly a matter of moving files around. However, a few key pieces of the interface change as well: - ceph_client becomes ceph_fs_client and ceph_client, where the latter captures the mon and osd clients, and the fs_client gets the mds client and file system specific pieces. - Mount option parsing and debugfs setup is correspondingly broken into two pieces. - The mon client gets a generic handler callback for otherwise unknown messages (mds map, in this case). - The basic supported/required feature bits can be expanded (and are by ceph_fs_client). No functional change, aside from some subtle error handling cases that got cleaned up in the refactoring process. Signed-off-by: Sage Weil <sage@newdream.net>