| Commit message (Collapse) | Author | Age |
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lib/bitmap.c:bitmap_parse() is a library function that received as input a
user buffer. This seemed to have originated from the way the write_proc
function of the /proc filesystem operates.
This has been reworked to not use kmalloc and eliminates a lot of
get_user() overhead by performing one access_ok before using __get_user().
We need to test if we are in kernel or user space (is_user) and access the
buffer differently. We cannot use __get_user() to access kernel addresses
in all cases, for example in architectures with separate address space for
kernel and user.
This function will be useful for other uses as well; for example, taking
input for /sysfs instead of /proc, so it was changed to accept kernel
buffers. We have this use for the Linux UWB project, as part as the
upcoming bandwidth allocator code.
Only a few routines used this function and they were changed too.
Signed-off-by: Reinette Chatre <reinette.chatre@linux.intel.com>
Signed-off-by: Inaky Perez-Gonzalez <inaky@linux.intel.com>
Cc: Paul Jackson <pj@sgi.com>
Cc: Joe Korty <joe.korty@ccur.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Use inline code bitmaps <= BITS_PER_LONG in bitmap_weight. This
gives _much_ better code.
Signed-off-by: Andi Kleen <ak@suse.de>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Paul Mundt <lethal@linux-sh.org> says:
This patch set implements a number of patches to clean up and restructure the
bitmap region code, in addition to extending the interface to support
multiword spanning allocations.
The current implementation (before this patch set) is limited by only being
able to allocate pages <= BITS_PER_LONG, as noted by the strategically
positioned BUG_ON() at lib/bitmap.c:752:
/* We don't do regions of pages > BITS_PER_LONG. The
* algorithm would be a simple look for multiple zeros in the
* array, but there's no driver today that needs this. If you
* trip this BUG(), you get to code it... */
BUG_ON(pages > BITS_PER_LONG);
As I seem to have been the first person to trigger this, the result ends up
being the following patch set with the help of Paul Jackson.
The final patch in the series eliminates quite a bit of code duplication, so
the bitmap code size ends up being smaller than the current implementation as
an added bonus.
After these are applied, it should already be possible to do multiword
allocations with dma_alloc_coherent() out of ranges established by
dma_declare_coherent_memory() on x86 without having to change any of the code,
and the SH store queue API will follow up on this as the other user that needs
support for this.
This patch:
Some code cleanup on the lib/bitmap.c bitmap_*_region() routines:
* spacing
* variable names
* comments
Has no change to code function.
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
Signed-off-by: Paul Jackson <pj@sgi.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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In the forthcoming task migration support, a key calculation will be
mapping cpu and node numbers from the old set to the new set while
preserving cpuset-relative offset.
For example, if a task and its pages on nodes 8-11 are being migrated to
nodes 24-27, then pages on node 9 (the 2nd node in the old set) should be
moved to node 25 (the 2nd node in the new set.)
As with other bitmap operations, the proper way to code this is to provide
the underlying calculation in lib/bitmap.c, and then to provide the usual
cpumask and nodemask wrappers.
This patch provides that. These operations are termed 'remap' operations.
Both remapping a single bit and a set of bits is supported.
Signed-off-by: Paul Jackson <pj@sgi.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
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