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* drm: Add GEM ("graphics execution manager") to i915 driver.Eric Anholt2008-10-17
| | | | | | | | | | | | | | | | GEM allows the creation of persistent buffer objects accessible by the graphics device through new ioctls for managing execution of commands on the device. The userland API is almost entirely driver-specific to ensure that any driver building on this model can easily map the interface to individual driver requirements. GEM is used by the 2d driver for managing its internal state allocations and will be used for pixmap storage to reduce memory consumption and enable zero-copy GLX_EXT_texture_from_pixmap, and in the 3d driver is used to enable GL_EXT_framebuffer_object and GL_ARB_pixel_buffer_object. Signed-off-by: Eric Anholt <eric@anholt.net> Signed-off-by: Dave Airlie <airlied@redhat.com>
* drm: Rework vblank-wait handling to allow interrupt reduction.Jesse Barnes2008-10-17
| | | | | | | | | | | | | | | Previously, drivers supporting vblank interrupt waits would run the interrupt all the time, or all the time that any 3d client was running, preventing the CPU from sleeping for long when the system was otherwise idle. Now, interrupts are disabled any time that no client is waiting on a vblank event. The new method uses vblank counters on the chipsets when the interrupts are turned off, rather than counting interrupts, so that we can continue to present accurate vblank numbers. Co-author: Michel Dänzer <michel@tungstengraphics.com> Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: Eric Anholt <eric@anholt.net> Signed-off-by: Dave Airlie <airlied@redhat.com>
* drm: remove #define's for non-linux systemsCarlos R. Mafra2008-10-17
| | | | | | | | | There is no point in considering FreeBSD et al. in the linux kernel source code. Signed-off-by: Carlos R. Mafra <crmafra@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Dave Airlie <airlied@redhat.com>
* drm: reorganise drm tree to be more future proof.Dave Airlie2008-07-13
With the coming of kernel based modesetting and the memory manager stuff, the everything in one directory approach was getting very ugly and starting to be unmanageable. This restructures the drm along the lines of other kernel components. It creates a drivers/gpu/drm directory and moves the hw drivers into subdirectores. It moves the includes into an include/drm, and sets up the unifdef for the userspace headers we should be exporting. Signed-off-by: Dave Airlie <airlied@redhat.com>