| Commit message (Collapse) | Author | Age |
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Signed-off-by: Robert P. J. Day <rpjday@crashcourse.ca>
Signed-off-by: David S. Miller <davem@davemloft.net>
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The "id" property in vdc-port nodes are not unique, they
are all zero. Therefore assign ID's using the parent's
"cfg-handle" property which will be unique.
Signed-off-by: David S. Miller <davem@davemloft.net>
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Create and destroy VIO devices in response to MD update events. These
run synchronously inside of the MD update mutex so the VIO layer
doesn't need to do internal locking of any sort.
Signed-off-by: David S. Miller <davem@davemloft.net>
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Property values cannot be referenced outside of
mdesc_grab()/mdesc_release() pairs. The only major
offender was the VIO bus layer, easily fixed.
Add some commentary to mdesc.h describing these rules.
Signed-off-by: David S. Miller <davem@davemloft.net>
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Since we have to be able to handle MD updates, having an in-tree
set of data structures representing the MD objects actually makes
things more painful.
The MD itself is easy to parse, and we can implement the existing
interfaces using direct parsing of the MD binary image.
The MD is now reference counted, so accesses have to now take the
form:
handle = mdesc_grab();
... operations on MD ...
mdesc_release(handle);
The only remaining issue are cases where code holds on to references
to MD property values. mdesc_get_property() returns a direct pointer
to the property value, most cases just pull in the information they
need and discard the pointer, but there are few that use the pointer
directly over a long lifetime. Those will be fixed up in a subsequent
changeset.
A preliminary handler for MD update events from domain services is
there, it is rudimentry but it works and handles all of the reference
counting. It does not check the generation number of the MDs,
and it does not generate a "add/delete" list for notification to
interesting parties about MD changes but that will be forthcoming.
Signed-off-by: David S. Miller <davem@davemloft.net>
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Virtual devices on Sun Logical Domains are built on top
of a virtual channel framework. This, with help of hypervisor
interfaces, provides a link layer protocol with basic
handshaking over which virtual device clients and servers
communicate.
Built on top of this is a VIO device protocol which has it's
own handshaking and message types. At this layer attributes
are exchanged (disk size, network device addresses, etc.)
descriptor rings are registered, and data transfers are
triggers and replied to.
Signed-off-by: David S. Miller <davem@davemloft.net>
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