| Commit message (Collapse) | Author | Age |
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Move platform independent header files to arch/arm/include/asm, leaving
those in asm/arch* and asm/plat* alone.
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
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Presently, we check for the minimum ARM architecture that we're
building for to determine whether we need ASID support. This is
wrong - if we're going to support a range of CPUs which include
ARMv6 or higher, we need the ASID.
Convert the checks to use a new configuration symbol, and arrange
for ARMv6 and higher CPU entries to select it.
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
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Allow section mappings to be setup using ioremap() and torn down
with iounmap(). This requires additional support in the MM
context switch to ensure that mappings are properly synchronised
when mapped in.
Based an original implementation by Deepak Saxena, reworked and
ARMv6 support added by rmk.
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
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Majorily based on Hyok Choi's patches, this fixes up the asm-arm
header files for mmuless systems. Over and above Hyok's patches:
- nommu.h merged into mmu.h (it's only a structure)
- nommu_context.h is essentially the same as mmu_context.h, but
without the MM switching code.
so there's no point having separate files. Also, in memory.h,
there's no point #ifndef'ing PHYS_OFFSET and END_MEM - both
CONFIG_DRAM_BASE and CONFIG_DRAM_SIZE will always be set by the
configuration scripts.
Other files have minor formatting changes, but are essentially
the same. Hyok's original patches were signed off thusly:
Signed-off-by: Hyok S. Choi <hyok.choi@samsung.com>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
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Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
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