| Commit message (Collapse) | Author | Age |
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Signed-off-by: Alexey Dobriyan <adobriyan@gmail.com>
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There's a slight problem with filesystem type representation in fuse
based filesystems.
From the kernel's view, there are just two filesystem types: fuse and
fuseblk. From the user's view there are lots of different filesystem
types. The user is not even much concerned if the filesystem is fuse based
or not. So there's a conflict of interest in how this should be
represented in fstab, mtab and /proc/mounts.
The current scheme is to encode the real filesystem type in the mount
source. So an sshfs mount looks like this:
sshfs#user@server:/ /mnt/server fuse rw,nosuid,nodev,...
This url-ish syntax works OK for sshfs and similar filesystems. However
for block device based filesystems (ntfs-3g, zfs) it doesn't work, since
the kernel expects the mount source to be a real device name.
A possibly better scheme would be to encode the real type in the type
field as "type.subtype". So fuse mounts would look like this:
/dev/hda1 /mnt/windows fuseblk.ntfs-3g rw,...
user@server:/ /mnt/server fuse.sshfs rw,nosuid,nodev,...
This patch adds the necessary code to the kernel so that this can be
correctly displayed in /proc/mounts.
Signed-off-by: Miklos Szeredi <mszeredi@suse.cz>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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After Al Viro (finally) succeeded in removing the sched.h #include in module.h
recently, it makes sense again to remove other superfluous sched.h includes.
There are quite a lot of files which include it but don't actually need
anything defined in there. Presumably these includes were once needed for
macros that used to live in sched.h, but moved to other header files in the
course of cleaning it up.
To ease the pain, this time I did not fiddle with any header files and only
removed #includes from .c-files, which tend to cause less trouble.
Compile tested against 2.6.20-rc2 and 2.6.20-rc2-mm2 (with offsets) on alpha,
arm, i386, ia64, mips, powerpc, and x86_64 with allnoconfig, defconfig,
allmodconfig, and allyesconfig as well as a few randconfigs on x86_64 and all
configs in arch/arm/configs on arm. I also checked that no new warnings were
introduced by the patch (actually, some warnings are removed that were emitted
by unnecessarily included header files).
Signed-off-by: Tim Schmielau <tim@physik3.uni-rostock.de>
Acked-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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Everyone passes valid pointer there.
Signed-off-by: Alexey Dobriyan <adobriyan@gmail.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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I recently picked up my older work to remove unnecessary #includes of
sched.h, starting from a patch by Dave Jones to not include sched.h
from module.h. This reduces the number of indirect includes of sched.h
by ~300. Another ~400 pointless direct includes can be removed after
this disentangling (patch to follow later).
However, quite a few indirect includes need to be fixed up for this.
In order to feed the patches through -mm with as little disturbance as
possible, I've split out the fixes I accumulated up to now (complete for
i386 and x86_64, more archs to follow later) and post them before the real
patch. This way this large part of the patch is kept simple with only
adding #includes, and all hunks are independent of each other. So if any
hunk rejects or gets in the way of other patches, just drop it. My scripts
will pick it up again in the next round.
Signed-off-by: Tim Schmielau <tim@physik3.uni-rostock.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
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