| Commit message (Collapse) | Author | Age |
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A number of dragons have been seen lurking within the execbuffer code.
The first step is then to isolate them from the rest and begin to
scrutinise them in depth. Suggested by Daniel Vetter.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Simply remove our accounting of objects inside the aperture, keeping
only track of what is in the aperture and its current usage. This
removes the over-complication of BUGs that were attempting to keep the
accounting correct and also removes the overhead of the accounting on
the hot-paths.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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... to benefit from the compiler checking that we remember to handle
and propagate errors.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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With KMS, we can simply relinquish the fence when we idle the GPU and
reassign it upon first use.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Not employed just yet...
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Based on a patch by Daniel Vetter.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Avoid evicting buffers that will be used later in the batch in order to
make room for the initial buffers by pinning all bound buffers in a
single pass before binding (and evicting for) fresh buffer.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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... reduce the frequency of checking to further reduce the wakeups and
CPU overhead.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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This used to check the precondition that all fences were to be located
in a mappable area, redundant now as those two parameters are combined
into one.
After pinning, we assert that the buffer is bound into the desired
region.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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The pipe control object is allocated by the device for the sole use of the
render ringbuffer. Move this detail from the general code to the render
ring buffer initialisation.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Having seen the effects of erroneous fencing on the batchbuffer, a
useful sanity check is to record the fence registers at the time of an
error.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Combining map_and_fenceable revealed a bug in
i915_gem_object_gtt_size() in that it always computed the appropriate
fence size for the object regardless of tiling state which caused us to
over-allocate linear buffers when binding to the GTT.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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A glorified s/obj_priv/obj/ with a net reduction of over a 100 lines and
many characters!
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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No more drm_*_agp in i915_gem.c!
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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This still uses the agp functions to actually reinstate the mappings
(with a gross hack to make agp cooperate), but it wires everything
up correctly for the switchover.
The call to agp_rebind_memory can be dropped because all non-kms drivers
do all their rebinding on EnterVT.
v2: Be more paranoid and flush the chipset cache after restoring gtt
mappings.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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This is required to restore gtt mappings on resume when agp is gone.
The right way to do this would be to make sturct drm_mm_node embeddable
and use the allocation list maintained by the drm memory manager. But
that's a bigger project. Getting rid of the per bo agp_mem will save
more memory than this wastes, anyway.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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No longer used.
Cc: Dave Airlie <airlied@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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... and a few other defines.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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... and no need to perform a linear search for the index.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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The GATT is a write-only set of registers, reading from them in the
manner of i915_gtt_to_phys() is supposed to be undefined. However a
simple solution exists as we allocate linear memory from the stolen
area, we can simply add the block offset to the base register. As a
side-effect we recover all the unused stolen GTT entries and so enlarge
our aperture.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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After a GPU reset, the backlight controller registers may be also reset
to 0. In that case we should restore those to the original values
programmed by the BIOS. Note that we still lack the code to handle the
case where the BIOS failed to program those registers at all...
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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We were reading our 64-bit value in I915_READ64 and returning 32 bits
of it. The restoration of fence regs at resume then had a zero end
value, and the fence had no effect.
Version 2: Split register access functions into per-size versions
Sharing code between different sizes seemed reasonable when we only
needed a single copy, but as 64-bit access requires its own version,
it makes sense to just split them out for each size.
Reported-by: Peter Clifton <pcjc2@cam.ac.uk>
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Keith Packard <keithp@keithp.com>
[ickle: use a macro to create the various read/write routines]
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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This has proven sufficient to recover from a hang of the GPU using the
gem_bad_blit test while at the KMS console then starting X. When
attempting the same during an X session, the timer doesn't appear to
trigger.
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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It isn't used for the hangcheck, which does its work right from the
timer trigger, but hangcheck can lead to error state recording, which
is run off of the workqueue.
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Conflicts:
drivers/gpu/drm/i915/i915_gem.c
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When trying to diagnose mysterious errors on resume, capture the
display register contents as well.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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The pinned buffers are useful for diagnosing errors in setting up state
for the chipset, which may not necessarily be 'active' at the time of
the error, e.g. the cursor buffer object.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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... and so hide the flushes from tracing.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Conflicts:
drivers/gpu/drm/i915/i915_gem.c
drivers/gpu/drm/i915/intel_ringbuffer.c
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As we may bind an object with the correct alignment, but with an invalid
size, it may pass the current checks on whether the object may be reused
with a fence.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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g33/pineview doesn't have any alignment constrains for unfenced tiled
buffers. But older chips have. Fix this.
Problem introduced in a00b10c360b35d6431a94cbf130a4e162870d661.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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We only ever used the PRB0, neglecting the secondary ring buffers, and
now with the advent of multiple engines with separate ring buffers we
need to excise the anachronisms from our code (and be explicit about
which ring we mean where). This is doubly important in light of the
FORCEWAKE required to read ring buffer registers on SandyBridge.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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This reverts commit 629e894173c9de589913cf649deaadec4b0579bd.
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Before reading ring register, set FORCE_WAKE bit to prevent GT core
power down to low power state, otherwise we may read stale values.
Signed-off-by: Zou Nan hai <nanhai.zou@intel.com>
[ickle: added a udelay which seemed to do the trick on my SNB]
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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... as it has been replaced by per-ring waiters.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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We use i915_gem_object_get_fence_reg() to do LRU tracking of the fence
registers, so stop trying to be too clever when pinning the fb->obj.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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If modeset init failed we attempted to unload the module, before we
finished setting it up and so triggered various oopses.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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As we use POSTING_READ to flush the write to the register before
proceeding, we do not care what the return value is and similar we do
not care for the read to be recorded whilst tracing register
read/writes.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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These registers are written very frequently, are timing sensitive, and
not particularly relevant to any debugging, so remove the tracepoints
from these.
Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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This will be used later to hide the frequently written registers
from debug traces in order to increase the signal-to-noise.
Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Add two tracepoints at I915_WRITE/READ for tracing down all the
register write and read.
Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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