| Commit message (Collapse) | Author | Age |
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Add frame buffer compression on Sandybridge. The method is similar to
Ironlake, except that two new registers of type GTTMMADR must be written
with the right fence info.
Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Add the support of memory self-refresh on Sandybridge, which is now
support 3 levels of watermarks and the source of the latency values
for watermarks has changed.
On Sandybridge, the LP0 WM value is not hardcoded any more. All the
latency value is now should be extracted from MCHBAR SSKPD register.
And the MCHBAR base address is changed, too.
For the WM values, if any calculated watermark values is larger than
the maximum value that can be programmed into the associated watermark
register, that watermark must be disabled.
Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
[ickle: remove duplicate compute routines and fixup for checkpatch]
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Be paranoid and ensure that the vblank has passed and the scanout has
switched to the new fb, before unpinning the old one and possibly
tearing down its PTEs.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Restore PIPE_CONTROL once again just for Ironlake, as it appears that
MI_USER_INTERRUPT does not have the same coherency guarantees, that is
on Ironlake the interrupt following a GPU write is not guaranteed to
arrive after the write is coherent from the CPU, as it does on the
other generations.
Reported-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Reported-by: Shuang He <shuang.he@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=32402
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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As we already know the limits for the hardware clock, pass it down
rather than recomputing them for each match.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=32288
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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In order to enforce the correct memory barriers for irq get/put, we need
to perform the actual counting using atomic operations.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Once we have read the value out of the GT power well, we need to remove
the FORCE WAKE bit to allow the system to auto-power down.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Required for my pineview system to not barf after resuming.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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As suggested by Daniel Vetter, this is a safeguard should any of the
registers cause reference to PTE entries.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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So we can remove the repeated initialisation.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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As we provide a list of all objects that will be accessed from the
batchbuffer, we can build a lut of the handles associated with those
objects for this invocation and use that to avoid the overhead of
looking up those objects again for every relocation.
The cost of building and searching a small hash table is much less than
that of acquiring a spinlock, searching a radix tree and manipulating an
atomic refcnt per relocation.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Don't post a downclocking task if the device is still active when the
idle timer fires. A pathological process could queue up several seconds
worth of processing and then go to sleep, during which time the idle
timer would kick in and downclock the GPU.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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... still causes a failure during suspend.
Reported-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Conflicts:
drivers/gpu/drm/i915/i915_gem.c
drivers/gpu/drm/i915/intel_dp.c
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Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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I'm still seeing tiling corruption of PutImage and CopyArea (I think)
under mutter on pnv, so obviously the pipelining logic is deeply flawed.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Userspace should not have been declaring that it needed fenced GPU
access with gen4+ as those GPUs have no fenced commands, but to be on
the safe side it is easier to ignore userspace in case they did.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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The ability to save the hardware context upon powering down the render
clock through PWRCTXA is only available on a couple of gen4 chipsets.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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The workaround is hideous and we are using the STORE_DWORD on all other
generations on all other rings, so use for the gen5 render ring as
well.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Locally scope the crtc to where it is used.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Immediate merge for the conflicting introduction of HAS_COHERENT_RINGS.
Conflicts:
drivers/gpu/drm/i915/i915_dma.c
include/drm/i915_drm.h
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We disabled this a while ago as it was inexplicably broken. However, it
now appears to work...
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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The bulk of the change is to convert the growing list of rings into an
array so that the relationship between the rings and the semaphore sync
registers can be easily computed.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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This will declare the machine wedged, but is better than truly wedging
the machine.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Previously we enabled this for gen4, only to have to revert it due to it
causing a large number of spurious wakeups. Try again hoping that the
hardware has become more sane in the mean time...
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Let's see if we've successfully cleared up all the bugs from last
time...
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Magic numbers from the specs. This is supposed to allow the PLL some
variance to improve jitter performance and VCO headroom across
manufacturing and environmental variations.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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... it's because setting the Pixel Multiply bits only takes effect once
the PLL is enabled and stable.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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... and do not just assume to always use pipe B.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Conflicts:
drivers/gpu/drm/i915/intel_drv.h
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As the tracepoint is now decoupled from when the actual register is
assigned and was never complemented by detailing when the object lost
its fence, it has outlived its limited usefulness. Profiling the actual
stalls is a far more profitable venture anyway.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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As the userspace mappings are torn down on every GPU write, we prefer to
track when the buffer is activated (via a fresh i915_gem_fault). This
makes the LRU conceptually simpler. With coherent mappings, the
remaining use-case for set_domain_ioctl is GPU synchronisation.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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With this change, every batchbuffer can use all available fences (save
pinned and scanout, of course) without ever stalling the gpu!
In theory. Currently the actual pipelined update of the register is
disabled due to some stability issues. However, just the deferred update
is a significant win.
Based on a series of patches by Daniel Vetter.
The premise is that before every access to a buffer through the GTT we
have to declare whether we need a register or not. If the access is by
the GPU, a pipelined update to the register is made via the ringbuffer,
and we track the last seqno of the batches that access it. If by the
CPU we wait for the last GPU access and update the register (either
to clear or to set it for the current buffer).
One advantage of being able to pipeline changes is that we can defer the
actual updating of the fence register until we first need to access the
object through the GTT, i.e. we can eliminate the stall on set_tiling.
This is important as the userspace bo cache does not track the tiling
status of active buffers which generate frequent stalls on gen3 when
enabling tiling for an already bound buffer.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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This makes the various rings more consistent by removing the anomalous
handing of the rendering ring execbuffer dispatch.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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... so that upon first use after resume we will reacquire the fence reg.
Reported-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Conflicts:
drivers/gpu/drm/i915/i915_gem.c
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As the error occurred on the current object, it means that its state was
not changed and so it should be excluded from the unwind.
Reported-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Besides the minimal improvement in reducing the execbuffer overhead, the
real benefit is clarifying a few routines.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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