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path: root/drivers/gpu/drm/vmwgfx
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* vmwgfx: Only allow 64x64 cursorsJakob Bornecrantz2011-11-11
* vmwgfx: Initialize clip rect loop correctly in surface dirtyJakob Bornecrantz2011-11-11
* vmwgfx: Close screen object systemJakob Bornecrantz2011-11-11
* Merge branch 'drm-fixes' of git://people.freedesktop.org/~airlied/linuxLinus Torvalds2011-11-07
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| * vmwgfx: Snoop DMA transfers with non-covering sizesJakob Bornecrantz2011-11-07
| * vmwgfx: Move the prefered mode first in the listJakob Bornecrantz2011-11-07
| * vmwgfx: Unreference surface on cursor error pathJakob Bornecrantz2011-11-07
| * vmwgfx: Free prefered mode on error pathJakob Bornecrantz2011-11-07
| * vmwgfx: Use pointer return error codesJakob Bornecrantz2011-11-07
| * vmwgfx: Fix hw cursor positionThomas Hellstrom2011-11-07
| * vmwgfx: Infrastructure for explicit placementThomas Hellstrom2011-11-07
| * vmwgfx: Make the preferred autofit mode have a 60Hz vrefreshThomas Hellstrom2011-11-07
| * vmwgfx: Remove screen object active listThomas Hellstrom2011-11-07
| * vmwgfx: Screen object cleanupsThomas Hellstrom2011-11-07
| * vmwgfx: Reinstate the update_layout ioctlThomas Hellstrom2011-11-02
| * vmwgfx: Use "Virtual" connectors and encoders rather than "LVDS".Thomas Hellstrom2011-11-01
* | gpu: add module.h to drivers/gpu files as required.Paul Gortmaker2011-10-31
* | gpu: Add export.h as required to drivers/gpu files.Paul Gortmaker2011-10-31
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* Revert "drm/ttm: add a way to bo_wait for either the last read or last write"Dave Airlie2011-10-27
* vmwgfx: Don't pass unused arguments to do_dirty functionsJakob Bornecrantz2011-10-23
* vmwgfx: Emulate depth 32 framebuffersJakob Bornecrantz2011-10-23
* vmwgfx: information leak in vmw_execbuf_copy_fence_user()Dan Carpenter2011-10-18
* vmwgfx: memory leaks caused by double allocationDan Carpenter2011-10-18
* vmwgfx: return -EFAULT instead of number of bytes remainingDan Carpenter2011-10-18
* vmwgfx: Add vblank stubsJakob Bornecrantz2011-10-18
* vmwgfx: Whitespace & code style in display unitJakob Bornecrantz2011-10-18
* vmwgfx: Fix display system init & close functionsJakob Bornecrantz2011-10-18
* vmwgfx: Take the driver out of stagingThomas Hellstrom2011-10-11
* vmwgfx: Wrap drm_read and drm_pollThomas Hellstrom2011-10-10
* vmwgfx: Add fence eventsThomas Hellstrom2011-10-10
* vmwgfx: Break out and comment vmw_execbuf_copy_fence_userThomas Hellstrom2011-10-10
* vmwgfx: Don't use virtual coords when using screen objectsJakob Bornecrantz2011-10-10
* vmwgfx: Implement memory accounting for resourcesThomas Hellstrom2011-10-10
* vmwgfx: Minor cleanupsThomas Hellstrom2011-10-05
* vmwgfx: Bump driver minor to advertise support for new ioctls.Thomas Hellstrom2011-10-05
* vmwgfx: Be more strict with fb depths when using screen objectsJakob Bornecrantz2011-10-05
* vmwgfx: Handle device surface memory limitThomas Hellstrom2011-10-05
* vmwgfx: Make sure we always have a user-space handle to use for objects that ...Thomas Hellstrom2011-10-05
* vmwgfx: Optimize the command submission resource listThomas Hellstrom2011-10-05
* vmwgfx: Fix up query processingThomas Hellstrom2011-10-05
* vmwgfx: Allow reference and unreference of NULL fence objects.Thomas Hellstrom2011-10-05
* vmwgfx: minor dmabuf utilities cleanupThomas Hellstrom2011-10-05
* vmwgfx: Disallow user space to send present and readback commandsJakob Bornecrantz2011-10-05
* vmwgfx: Add present and readback ioctlsJakob Bornecrantz2011-10-05
* vmwgfx: Place overlays in GMR area if we canJakob Bornecrantz2011-10-05
* vmwgfx: Drop 3D Legacy Display Unit supportJakob Bornecrantz2011-10-05
* vmwgfx: Require HWV8 for 3d supportThomas Hellstrom2011-10-05
* vmwgfx: Add screen object supportJakob Bornecrantz2011-10-05
* vmwgfx: Add dmabuf helper functions for pinningJakob Bornecrantz2011-10-05
* vmwgfx: Refactor common display unit functions to shared fileJakob Bornecrantz2011-10-05