Commit message (Expand) | Author | Age | |
---|---|---|---|
* | drm/vmwgfx: (Re)bind shaders to MOBs with the correct offset | Thomas Hellstrom | 2014-12-03 |
* | drm/vmwgfx: Fix compat shader namespace | Thomas Hellstrom | 2014-07-04 |
* | drm/vmwgfx: Use a per-device semaphore for reservation protection | Thomas Hellstrom | 2014-03-28 |
* | drm/vmwgfx: Fix a couple of sparse warnings and errors | Thomas Hellstrom | 2014-02-12 |
* | drm/vmwgfx: Reemit context bindings when necessary v2 | Thomas Hellstrom | 2014-02-05 |
* | drm/vmwgfx: Emulate legacy shaders on guest-backed devices v2 | Thomas Hellstrom | 2014-02-05 |
* | drm/vmwgfx: Fix recently introduced sparse / smatch warnings and errors | Thomas Hellstrom | 2014-01-21 |
* | drm/vmwgfx: Persistent tracking of context bindings | Thomas Hellstrom | 2014-01-17 |
* | drm/vmwgfx: Add guest-backed shaders | Thomas Hellstrom | 2014-01-17 |