| Commit message (Collapse) | Author | Age |
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New init path allow to simply asic initialization and make easier
to trace what happen on each different asic. We are removing most
callback. More cleanup should happen latter to remove even more
callback. Also cleanup register specific to R100,RV200,RV250.
Version 2 correct the placement on IGP of the VRAM inside GPU address
space to match the stollen RAM placement of IGP.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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Also cleanup register specific to RS400/RS480. This patch also fix
legacy VGA register used to disable VGA access we were programming
wrong register. Now we should properly disable VGA on r100 up to
rs400 asics. Note that RS400/RS480 resume is broken, it hangs the
computer while reprogramming dynamic clock, doesn't work either
without that patch. We need to spend more time investigating this
issue. Version 2 of the patch remove dead code that was left
commented out in the previous version. Version 3 correct the
placement on IGP of the VRAM inside GPU address space to match the
stollen RAM placement of IGP.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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This convert r4xx to new init path it also fix few bugs.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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If we stop CP and that it's still processing thing GPU hang might
happen, this patch wait for CP idle (the wait can timeout) so we
can avoid shutting down CP at bad time. This is especialy usefull
when reseting the GPU as it seems GPU reset fails to properly reset
CP when the CP wasn't stop after being idle.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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This adds the r600 KMS + CS support to the Linux kernel.
The r600 TTM support is quite basic and still needs more
work esp around using interrupts, but the polled fencing
should work okay for now.
Also currently TTM is using memcpy to do VRAM moves,
the code is here to use a 3D blit to do this, but
isn't fully debugged yet.
Authors:
Alex Deucher <alexdeucher@gmail.com>
Dave Airlie <airlied@redhat.com>
Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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