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path: root/drivers/gpu/drm/drm_usb.c
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* drm: implement experimental render nodesDavid Herrmann2013-08-29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Render nodes provide an API for userspace to use non-privileged GPU commands without any running DRM-Master. It is useful for offscreen rendering, GPGPU clients, and normal render clients which do not perform modesetting. Compared to legacy clients, render clients no longer need any authentication to perform client ioctls. Instead, user-space controls render/client access to GPUs via filesystem access-modes on the render-node. Once a render-node was opened, a client has full access to the client/render operations on the GPU. However, no modesetting or ioctls that affect global state are allowed on render nodes. To prevent privilege-escalation, drivers must explicitly state that they support render nodes. They must mark their render-only ioctls as DRM_RENDER_ALLOW so render clients can use them. Furthermore, they must support clients without any attached master. If filesystem access-modes are not enough for fine-grained access control to render nodes (very unlikely, considering the versaitlity of FS-ACLs), you may still fall-back to fd-passing from server to client (which allows arbitrary access-control). However, note that revoking access is currently impossible and unlikely to get implemented. Note: Render clients no longer have any associated DRM-Master as they are supposed to be independent of any server state. DRM core highly depends on file_priv->master to be non-NULL for modesetting/ctx/etc. commands. Therefore, drivers must be very careful to not require DRM-Master if they support DRIVER_RENDER. So far render-nodes are protected by "drm_rnodes". As long as this module-parameter is not set to 1, a driver will not create render nodes. This allows us to experiment with the API a bit before we stabilize it. v2: drop insecure GEM_FLINK to force use of dmabuf Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
* drm/usb: bind driver to correct deviceDave Airlie2013-02-06
| | | | | | | | | | While looking at plymouth on udl I noticed that plymouth was trying to use its fb plugin not its drm one, it was trying to drmOpen a driver called usb not udl, noticed that we actually had out driver pointing at the wrong device. Cc: stable@vger.kernel.org Signed-off-by: Dave Airlie <airlied@redhat.com>
* UAPI: (Scripted) Convert #include "..." to #include <path/...> in drivers/gpu/David Howells2012-10-02
| | | | | | | | | | | Convert #include "..." to #include <path/...> in drivers/gpu/. Signed-off-by: David Howells <dhowells@redhat.com> Acked-by: Dave Airlie <airlied@redhat.com> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: Thomas Gleixner <tglx@linutronix.de> Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Acked-by: Dave Jones <davej@redhat.com>
* drm/usb: fix module license on drm/usb layer.Dave Airlie2012-04-19
| | | | | | | Allows this module to load correctly with certain debugging options on. Reported on irc by scientes Signed-off-by: Dave Airlie <airlied@redhat.com>
* drm: fix build with UDL if USB is a moduleDave Airlie2012-03-16
| | | | | | reported by sfr on -next merge. Signed-off-by: Dave Airlie <airlied@redhat.com>
* gpu: Add export.h as required to drivers/gpu files.Paul Gortmaker2011-10-31
| | | | | | They need this to get all the EXPORT_SYMBOL variants and THIS_MODULE Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
* drm: add usb frameworkDave Airlie2011-02-06
This adds an initial framework to plug USB graphics devices into the drm/kms subsystem. I've started writing a displaylink driver using this interface. Signed-off-by: Dave Airlie <airlied@redhat.com>