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* [PATCH] aoe: update the documentation to mention aoetoolsEd L Cashin2005-05-04
| | | | | | | update the documentation to mention aoetools Signed-off-by: Ed L. Cashin <ecashin@coraid.com> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
* [PATCH] aoe: aoe-stat should work for built-in as well as moduleEd L Cashin2005-05-04
| | | | | | | | | aoe-stat should work for built-in as well as module Signed-off-by: Ed L. Cashin <ecashin@coraid.com> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de> diff -uprN a/Documentation/aoe/status.sh b/Documentation/aoe/status.sh
* [PATCH] aoe: improve allowed interfaces configurationEd L Cashin2005-05-04
| | | | | | | | | improve allowed interfaces configuration Signed-off-by: Ed L. Cashin <ecashin@coraid.com> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de> diff -uprN a/Documentation/aoe/aoe.txt b/Documentation/aoe/aoe.txt
* [PATCH] aoe 9/12: add note about the need for deadlock-free sk_buff allocationecashin@coraid.com2005-04-19
| | | | | | | | | add note about the need for deadlock-free sk_buff allocation Signed-off-by: Ed L. Cashin <ecashin@coraid.com> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
* [PATCH] aoe 8/12: document env var for specifying numberecashin@coraid.com2005-04-19
| | | | | | | | | document env var for specifying number of partitions per dev Signed-off-by: Ed L. Cashin <ecashin@coraid.com> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
* [PATCH] aoe 4/12: handle distros that have a udev rulesecashin@coraid.com2005-04-19
| | | | | | | | | handle distros that have a udev rules file instead of dir Signed-off-by: Ed L. Cashin <ecashin@coraid.com> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
* Linux-2.6.12-rc2v2.6.12-rc2Linus Torvalds2005-04-16
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!