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Diffstat (limited to 'sound/pci/au88x0/au8820.h')
-rw-r--r--sound/pci/au88x0/au8820.h209
1 files changed, 209 insertions, 0 deletions
diff --git a/sound/pci/au88x0/au8820.h b/sound/pci/au88x0/au8820.h
new file mode 100644
index 000000000000..be8022e78714
--- /dev/null
+++ b/sound/pci/au88x0/au8820.h
@@ -0,0 +1,209 @@
1/*
2 Aureal Vortex Soundcard driver.
3
4 IO addr collected from asp4core.vxd:
5 function address
6 0005D5A0 13004
7 00080674 14004
8 00080AFF 12818
9
10 */
11
12#define CHIP_AU8820
13
14#define CARD_NAME "Aureal Vortex 3D Sound Processor"
15#define CARD_NAME_SHORT "au8820"
16
17/* Number of ADB and WT channels */
18#define NR_ADB 0x10
19#define NR_WT 0x20
20#define NR_SRC 0x10
21#define NR_A3D 0x00
22#define NR_MIXIN 0x10
23#define NR_MIXOUT 0x10
24
25
26/* ADBDMA */
27#define VORTEX_ADBDMA_STAT 0x105c0 /* read only, subbuffer, DMA pos */
28#define POS_MASK 0x00000fff
29#define POS_SHIFT 0x0
30#define ADB_SUBBUF_MASK 0x00003000 /* ADB only. */
31#define ADB_SUBBUF_SHIFT 0xc /* ADB only. */
32#define VORTEX_ADBDMA_CTRL 0x10580 /* write only, format, flags, DMA pos */
33#define OFFSET_MASK 0x00000fff
34#define OFFSET_SHIFT 0x0
35#define IE_MASK 0x00001000 /* interrupt enable. */
36#define IE_SHIFT 0xc
37#define DIR_MASK 0x00002000 /* Direction. */
38#define DIR_SHIFT 0xd
39#define FMT_MASK 0x0003c000
40#define FMT_SHIFT 0xe
41// The masks and shift also work for the wtdma, if not specified otherwise.
42#define VORTEX_ADBDMA_BUFCFG0 0x10400
43#define VORTEX_ADBDMA_BUFCFG1 0x10404
44#define VORTEX_ADBDMA_BUFBASE 0x10200
45#define VORTEX_ADBDMA_START 0x106c0 /* Which subbuffer starts */
46#define VORTEX_ADBDMA_STATUS 0x10600 /* stored at AdbDma->this_10 / 2 DWORD in size. */
47
48/* ADB */
49#define VORTEX_ADB_SR 0x10a00 /* Samplerates enable/disable */
50#define VORTEX_ADB_RTBASE 0x10800
51#define VORTEX_ADB_RTBASE_COUNT 103
52#define VORTEX_ADB_CHNBASE 0x1099c
53#define VORTEX_ADB_CHNBASE_COUNT 22
54#define ROUTE_MASK 0x3fff
55#define ADB_MASK 0x7f
56#define ADB_SHIFT 0x7
57//#define ADB_MIX_MASK 0xf
58/* ADB address */
59#define OFFSET_ADBDMA 0x00
60#define OFFSET_SRCOUT 0x10 /* on channel 0x11 */
61#define OFFSET_SRCIN 0x10 /* on channel < 0x11 */
62#define OFFSET_MIXOUT 0x20 /* source */
63#define OFFSET_MIXIN 0x30 /* sink */
64#define OFFSET_CODECIN 0x48 /* ADB source */
65#define OFFSET_CODECOUT 0x58 /* ADB sink/target */
66#define OFFSET_SPORTOUT 0x60 /* sink */
67#define OFFSET_SPORTIN 0x50 /* source */
68#define OFFSET_EFXOUT 0x50 /* sink */
69#define OFFSET_EFXIN 0x40 /* source */
70#define OFFSET_A3DOUT 0x00 /* This card has no HRTF :( */
71#define OFFSET_A3DIN 0x00
72#define OFFSET_WTOUT 0x58 /* */
73
74/* ADB route translate helper */
75#define ADB_DMA(x) (x + OFFSET_ADBDMA)
76#define ADB_SRCOUT(x) (x + OFFSET_SRCOUT)
77#define ADB_SRCIN(x) (x + OFFSET_SRCIN)
78#define ADB_MIXOUT(x) (x + OFFSET_MIXOUT)
79#define ADB_MIXIN(x) (x + OFFSET_MIXIN)
80#define ADB_CODECIN(x) (x + OFFSET_CODECIN)
81#define ADB_CODECOUT(x) (x + OFFSET_CODECOUT)
82#define ADB_SPORTOUT(x) (x + OFFSET_SPORTOUT)
83#define ADB_SPORTIN(x) (x + OFFSET_SPORTIN) /* */
84#define ADB_A3DOUT(x) (x + OFFSET_A3DOUT) /* 8 A3D blocks */
85#define ADB_A3DIN(x) (x + OFFSET_A3DIN)
86#define ADB_WTOUT(x,y) (y + OFFSET_WTOUT)
87
88/* WTDMA */
89#define VORTEX_WTDMA_CTRL 0x10500 /* format, DMA pos */
90#define VORTEX_WTDMA_STAT 0x10500 /* DMA subbuf, DMA pos */
91#define WT_SUBBUF_MASK (0x3 << WT_SUBBUF_SHIFT)
92#define WT_SUBBUF_SHIFT 0x15
93#define VORTEX_WTDMA_BUFBASE 0x10000
94#define VORTEX_WTDMA_BUFCFG0 0x10300
95#define VORTEX_WTDMA_BUFCFG1 0x10304
96#define VORTEX_WTDMA_START 0x10640 /* which subbuffer is first */
97
98#define VORTEX_WT_BASE 0x9000
99
100/* MIXER */
101#define VORTEX_MIXER_SR 0x9f00
102#define VORTEX_MIXER_CLIP 0x9f80
103#define VORTEX_MIXER_CHNBASE 0x9e40
104#define VORTEX_MIXER_RTBASE 0x9e00
105#define MIXER_RTBASE_SIZE 0x26
106#define VORTEX_MIX_ENIN 0x9a00 /* Input enable bits. 4 bits wide. */
107#define VORTEX_MIX_SMP 0x9c00
108
109/* MIX */
110#define VORTEX_MIX_INVOL_A 0x9000 /* in? */
111#define VORTEX_MIX_INVOL_B 0x8000 /* out? */
112#define VORTEX_MIX_VOL_A 0x9800
113#define VORTEX_MIX_VOL_B 0x8800
114
115#define VOL_MIN 0x80 /* Input volume when muted. */
116#define VOL_MAX 0x7f /* FIXME: Not confirmed! Just guessed. */
117
118//#define MIX_OUTL 0xe
119//#define MIX_OUTR 0xf
120//#define MIX_INL 0xe
121//#define MIX_INR 0xf
122#define MIX_DEFIGAIN 0x08 /* 0x8 => 6dB */
123#define MIX_DEFOGAIN 0x08
124
125/* SRC */
126#define VORTEX_SRCBLOCK_SR 0xccc0
127#define VORTEX_SRC_CHNBASE 0xcc40
128#define VORTEX_SRC_RTBASE 0xcc00
129#define VORTEX_SRC_SOURCE 0xccc4
130#define VORTEX_SRC_SOURCESIZE 0xccc8
131#define VORTEX_SRC_U0 0xce00
132#define VORTEX_SRC_DRIFT0 0xce80
133#define VORTEX_SRC_DRIFT1 0xcec0
134#define VORTEX_SRC_U1 0xcf00
135#define VORTEX_SRC_DRIFT2 0xcf40
136#define VORTEX_SRC_U2 0xcf80
137#define VORTEX_SRC_DATA 0xc800
138#define VORTEX_SRC_DATA0 0xc000
139#define VORTEX_SRC_CONVRATIO 0xce40
140//#define SRC_RATIO(x) ((((x<<15)/48000) + 1)/2) /* Playback */
141//#define SRC_RATIO2(x) ((((48000<<15)/x) + 1)/2) /* Recording */
142
143/* FIFO */
144#define VORTEX_FIFO_ADBCTRL 0xf800 /* Control bits. */
145#define VORTEX_FIFO_WTCTRL 0xf840
146#define FIFO_RDONLY 0x00000001
147#define FIFO_CTRL 0x00000002 /* Allow ctrl. ? */
148#define FIFO_VALID 0x00000010
149#define FIFO_EMPTY 0x00000020
150#define FIFO_U0 0x00001000 /* Unknown. */
151#define FIFO_U1 0x00010000
152#define FIFO_SIZE_BITS 5
153#define FIFO_SIZE (1<<FIFO_SIZE_BITS) // 0x20
154#define FIFO_MASK (FIFO_SIZE-1) //0x1f /* at shift left 0xc */
155#define VORTEX_FIFO_ADBDATA 0xe000
156#define VORTEX_FIFO_WTDATA 0xe800
157
158/* CODEC */
159#define VORTEX_CODEC_CTRL 0x11984
160#define VORTEX_CODEC_EN 0x11990
161#define EN_CODEC 0x00000300
162#define EN_SPORT 0x00030000
163#define EN_SPDIF 0x000c0000
164#define VORTEX_CODEC_CHN 0x11880
165#define VORTEX_CODEC_WRITE 0x00800000
166#define VORTEX_CODEC_ADDSHIFT 16
167#define VORTEX_CODEC_ADDMASK 0x7f0000 /* 0x000f0000 */
168#define VORTEX_CODEC_DATSHIFT 0
169#define VORTEX_CODEC_DATMASK 0xffff
170#define VORTEX_CODEC_IO 0x11988
171
172#define VORTEX_SPDIF_FLAGS 0x1005c /* FIXME */
173#define VORTEX_SPDIF_CFG0 0x119D0
174#define VORTEX_SPDIF_CFG1 0x119D4
175#define VORTEX_SPDIF_SMPRATE 0x11994
176
177/* Sample timer */
178#define VORTEX_SMP_TIME 0x11998
179
180/* IRQ */
181#define VORTEX_IRQ_SOURCE 0x12800 /* Interrupt source flags. */
182#define VORTEX_IRQ_CTRL 0x12804 /* Interrupt source mask. */
183
184#define VORTEX_STAT 0x12808 /* ?? */
185
186#define VORTEX_CTRL 0x1280c
187#define CTRL_MIDI_EN 0x00000001
188#define CTRL_MIDI_PORT 0x00000060
189#define CTRL_GAME_EN 0x00000008
190#define CTRL_GAME_PORT 0x00000e00
191#define CTRL_IRQ_ENABLE 0x4000
192
193/* write: Timer period config / read: TIMER IRQ ack. */
194#define VORTEX_IRQ_STAT 0x1199c
195
196/* DMA */
197#define VORTEX_DMA_BUFFER 0x10200
198#define VORTEX_ENGINE_CTRL 0x1060c
199#define ENGINE_INIT 0x0L
200
201 /* MIDI *//* GAME. */
202#define VORTEX_MIDI_DATA 0x11000
203#define VORTEX_MIDI_CMD 0x11004 /* Write command / Read status */
204#define VORTEX_GAME_LEGACY 0x11008
205#define VORTEX_CTRL2 0x1100c
206#define CTRL2_GAME_ADCMODE 0x40
207#define VORTEX_GAME_AXIS 0x11010
208#define AXIS_SIZE 4
209#define AXIS_RANGE 0x1fff