diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/asm-powerpc/Kbuild | 1 | ||||
-rw-r--r-- | include/asm-powerpc/ps3fb.h | 44 |
2 files changed, 45 insertions, 0 deletions
diff --git a/include/asm-powerpc/Kbuild b/include/asm-powerpc/Kbuild index 703970fb0ec0..4869513b872f 100644 --- a/include/asm-powerpc/Kbuild +++ b/include/asm-powerpc/Kbuild | |||
@@ -23,6 +23,7 @@ header-y += linkage.h | |||
23 | header-y += resource.h | 23 | header-y += resource.h |
24 | header-y += sigcontext.h | 24 | header-y += sigcontext.h |
25 | header-y += statfs.h | 25 | header-y += statfs.h |
26 | header-y += ps3fb.h | ||
26 | 27 | ||
27 | unifdef-y += a.out.h | 28 | unifdef-y += a.out.h |
28 | unifdef-y += asm-compat.h | 29 | unifdef-y += asm-compat.h |
diff --git a/include/asm-powerpc/ps3fb.h b/include/asm-powerpc/ps3fb.h new file mode 100644 index 000000000000..3f121fe4010d --- /dev/null +++ b/include/asm-powerpc/ps3fb.h | |||
@@ -0,0 +1,44 @@ | |||
1 | /* | ||
2 | * Copyright (C) 2006 Sony Computer Entertainment Inc. | ||
3 | * Copyright 2006, 2007 Sony Corporation | ||
4 | * | ||
5 | * This program is free software; you can redistribute it and/or modify it | ||
6 | * under the terms of the GNU General Public License as published | ||
7 | * by the Free Software Foundation; version 2 of the License. | ||
8 | * | ||
9 | * This program is distributed in the hope that it will be useful, but | ||
10 | * WITHOUT ANY WARRANTY; without even the implied warranty of | ||
11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||
12 | * General Public License for more details. | ||
13 | * | ||
14 | * You should have received a copy of the GNU General Public License along | ||
15 | * with this program; if not, write to the Free Software Foundation, Inc., | ||
16 | * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. | ||
17 | */ | ||
18 | |||
19 | #ifndef _ASM_POWERPC_PS3FB_H_ | ||
20 | #define _ASM_POWERPC_PS3FB_H_ | ||
21 | |||
22 | #include <linux/ioctl.h> | ||
23 | |||
24 | /* ioctl */ | ||
25 | #define PS3FB_IOCTL_SETMODE _IOW('r', 1, int) /* set video mode */ | ||
26 | #define PS3FB_IOCTL_GETMODE _IOR('r', 2, int) /* get video mode */ | ||
27 | #define PS3FB_IOCTL_SCREENINFO _IOR('r', 3, int) /* get screen info */ | ||
28 | #define PS3FB_IOCTL_ON _IO('r', 4) /* use IOCTL_FSEL */ | ||
29 | #define PS3FB_IOCTL_OFF _IO('r', 5) /* return to normal-flip */ | ||
30 | #define PS3FB_IOCTL_FSEL _IOW('r', 6, int) /* blit and flip request */ | ||
31 | |||
32 | #ifndef FBIO_WAITFORVSYNC | ||
33 | #define FBIO_WAITFORVSYNC _IOW('F', 0x20, __u32) /* wait for vsync */ | ||
34 | #endif | ||
35 | |||
36 | struct ps3fb_ioctl_res { | ||
37 | __u32 xres; /* frame buffer x_size */ | ||
38 | __u32 yres; /* frame buffer y_size */ | ||
39 | __u32 xoff; /* margine x */ | ||
40 | __u32 yoff; /* margine y */ | ||
41 | __u32 num_frames; /* num of frame buffers */ | ||
42 | }; | ||
43 | |||
44 | #endif /* _ASM_POWERPC_PS3FB_H_ */ | ||