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1/*
2 * Copyright (C) 2008
3 * Guennadi Liakhovetski, DENX Software Engineering, <lg@denx.de>
4 *
5 * This program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License version 2 as
7 * published by the Free Software Foundation.
8 */
9
10#ifndef __ASM_ARCH_MX3FB_H__
11#define __ASM_ARCH_MX3FB_H__
12
13#include <linux/device.h>
14#include <linux/fb.h>
15
16/* Proprietary FB_SYNC_ flags */
17#define FB_SYNC_OE_ACT_HIGH 0x80000000
18#define FB_SYNC_CLK_INVERT 0x40000000
19#define FB_SYNC_DATA_INVERT 0x20000000
20#define FB_SYNC_CLK_IDLE_EN 0x10000000
21#define FB_SYNC_SHARP_MODE 0x08000000
22#define FB_SYNC_SWAP_RGB 0x04000000
23#define FB_SYNC_CLK_SEL_EN 0x02000000
24
25/*
26 * Specify the way your display is connected. The IPU can arbitrarily
27 * map the internal colors to the external data lines. We only support
28 * the following mappings at the moment.
29 */
30enum disp_data_mapping {
31 /* blue -> d[0..5], green -> d[6..11], red -> d[12..17] */
32 IPU_DISP_DATA_MAPPING_RGB666,
33 /* blue -> d[0..4], green -> d[5..10], red -> d[11..15] */
34 IPU_DISP_DATA_MAPPING_RGB565,
35 /* blue -> d[0..7], green -> d[8..15], red -> d[16..23] */
36 IPU_DISP_DATA_MAPPING_RGB888,
37};
38
39/**
40 * struct mx3fb_platform_data - mx3fb platform data
41 *
42 * @dma_dev: pointer to the dma-device, used for dma-slave connection
43 * @mode: pointer to a platform-provided per mxc_register_fb() videomode
44 */
45struct mx3fb_platform_data {
46 struct device *dma_dev;
47 const char *name;
48 const struct fb_videomode *mode;
49 int num_modes;
50 enum disp_data_mapping disp_data_fmt;
51};
52
53#endif