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Diffstat (limited to 'include/linux/crush/crush.h')
| -rw-r--r-- | include/linux/crush/crush.h | 180 |
1 files changed, 180 insertions, 0 deletions
diff --git a/include/linux/crush/crush.h b/include/linux/crush/crush.h new file mode 100644 index 000000000000..97e435b191f4 --- /dev/null +++ b/include/linux/crush/crush.h | |||
| @@ -0,0 +1,180 @@ | |||
| 1 | #ifndef CEPH_CRUSH_CRUSH_H | ||
| 2 | #define CEPH_CRUSH_CRUSH_H | ||
| 3 | |||
| 4 | #include <linux/types.h> | ||
| 5 | |||
| 6 | /* | ||
| 7 | * CRUSH is a pseudo-random data distribution algorithm that | ||
| 8 | * efficiently distributes input values (typically, data objects) | ||
| 9 | * across a heterogeneous, structured storage cluster. | ||
| 10 | * | ||
| 11 | * The algorithm was originally described in detail in this paper | ||
| 12 | * (although the algorithm has evolved somewhat since then): | ||
| 13 | * | ||
| 14 | * http://www.ssrc.ucsc.edu/Papers/weil-sc06.pdf | ||
| 15 | * | ||
| 16 | * LGPL2 | ||
| 17 | */ | ||
| 18 | |||
| 19 | |||
| 20 | #define CRUSH_MAGIC 0x00010000ul /* for detecting algorithm revisions */ | ||
| 21 | |||
| 22 | |||
| 23 | #define CRUSH_MAX_DEPTH 10 /* max crush hierarchy depth */ | ||
| 24 | #define CRUSH_MAX_SET 10 /* max size of a mapping result */ | ||
| 25 | |||
| 26 | |||
| 27 | /* | ||
| 28 | * CRUSH uses user-defined "rules" to describe how inputs should be | ||
| 29 | * mapped to devices. A rule consists of sequence of steps to perform | ||
| 30 | * to generate the set of output devices. | ||
| 31 | */ | ||
| 32 | struct crush_rule_step { | ||
| 33 | __u32 op; | ||
| 34 | __s32 arg1; | ||
| 35 | __s32 arg2; | ||
| 36 | }; | ||
| 37 | |||
| 38 | /* step op codes */ | ||
| 39 | enum { | ||
| 40 | CRUSH_RULE_NOOP = 0, | ||
| 41 | CRUSH_RULE_TAKE = 1, /* arg1 = value to start with */ | ||
| 42 | CRUSH_RULE_CHOOSE_FIRSTN = 2, /* arg1 = num items to pick */ | ||
| 43 | /* arg2 = type */ | ||
| 44 | CRUSH_RULE_CHOOSE_INDEP = 3, /* same */ | ||
| 45 | CRUSH_RULE_EMIT = 4, /* no args */ | ||
| 46 | CRUSH_RULE_CHOOSE_LEAF_FIRSTN = 6, | ||
| 47 | CRUSH_RULE_CHOOSE_LEAF_INDEP = 7, | ||
| 48 | }; | ||
| 49 | |||
| 50 | /* | ||
| 51 | * for specifying choose num (arg1) relative to the max parameter | ||
| 52 | * passed to do_rule | ||
| 53 | */ | ||
| 54 | #define CRUSH_CHOOSE_N 0 | ||
| 55 | #define CRUSH_CHOOSE_N_MINUS(x) (-(x)) | ||
| 56 | |||
| 57 | /* | ||
| 58 | * The rule mask is used to describe what the rule is intended for. | ||
| 59 | * Given a ruleset and size of output set, we search through the | ||
| 60 | * rule list for a matching rule_mask. | ||
| 61 | */ | ||
| 62 | struct crush_rule_mask { | ||
| 63 | __u8 ruleset; | ||
| 64 | __u8 type; | ||
| 65 | __u8 min_size; | ||
| 66 | __u8 max_size; | ||
| 67 | }; | ||
| 68 | |||
| 69 | struct crush_rule { | ||
| 70 | __u32 len; | ||
| 71 | struct crush_rule_mask mask; | ||
| 72 | struct crush_rule_step steps[0]; | ||
| 73 | }; | ||
| 74 | |||
| 75 | #define crush_rule_size(len) (sizeof(struct crush_rule) + \ | ||
| 76 | (len)*sizeof(struct crush_rule_step)) | ||
| 77 | |||
| 78 | |||
| 79 | |||
| 80 | /* | ||
| 81 | * A bucket is a named container of other items (either devices or | ||
| 82 | * other buckets). Items within a bucket are chosen using one of a | ||
| 83 | * few different algorithms. The table summarizes how the speed of | ||
| 84 | * each option measures up against mapping stability when items are | ||
| 85 | * added or removed. | ||
| 86 | * | ||
| 87 | * Bucket Alg Speed Additions Removals | ||
| 88 | * ------------------------------------------------ | ||
| 89 | * uniform O(1) poor poor | ||
| 90 | * list O(n) optimal poor | ||
| 91 | * tree O(log n) good good | ||
| 92 | * straw O(n) optimal optimal | ||
| 93 | */ | ||
| 94 | enum { | ||
| 95 | CRUSH_BUCKET_UNIFORM = 1, | ||
| 96 | CRUSH_BUCKET_LIST = 2, | ||
| 97 | CRUSH_BUCKET_TREE = 3, | ||
| 98 | CRUSH_BUCKET_STRAW = 4 | ||
| 99 | }; | ||
| 100 | extern const char *crush_bucket_alg_name(int alg); | ||
| 101 | |||
| 102 | struct crush_bucket { | ||
| 103 | __s32 id; /* this'll be negative */ | ||
| 104 | __u16 type; /* non-zero; type=0 is reserved for devices */ | ||
| 105 | __u8 alg; /* one of CRUSH_BUCKET_* */ | ||
| 106 | __u8 hash; /* which hash function to use, CRUSH_HASH_* */ | ||
| 107 | __u32 weight; /* 16-bit fixed point */ | ||
| 108 | __u32 size; /* num items */ | ||
| 109 | __s32 *items; | ||
| 110 | |||
| 111 | /* | ||
| 112 | * cached random permutation: used for uniform bucket and for | ||
| 113 | * the linear search fallback for the other bucket types. | ||
| 114 | */ | ||
| 115 | __u32 perm_x; /* @x for which *perm is defined */ | ||
| 116 | __u32 perm_n; /* num elements of *perm that are permuted/defined */ | ||
| 117 | __u32 *perm; | ||
| 118 | }; | ||
| 119 | |||
| 120 | struct crush_bucket_uniform { | ||
| 121 | struct crush_bucket h; | ||
| 122 | __u32 item_weight; /* 16-bit fixed point; all items equally weighted */ | ||
| 123 | }; | ||
| 124 | |||
| 125 | struct crush_bucket_list { | ||
| 126 | struct crush_bucket h; | ||
| 127 | __u32 *item_weights; /* 16-bit fixed point */ | ||
| 128 | __u32 *sum_weights; /* 16-bit fixed point. element i is sum | ||
| 129 | of weights 0..i, inclusive */ | ||
| 130 | }; | ||
| 131 | |||
| 132 | struct crush_bucket_tree { | ||
| 133 | struct crush_bucket h; /* note: h.size is _tree_ size, not number of | ||
| 134 | actual items */ | ||
| 135 | __u8 num_nodes; | ||
| 136 | __u32 *node_weights; | ||
| 137 | }; | ||
| 138 | |||
| 139 | struct crush_bucket_straw { | ||
| 140 | struct crush_bucket h; | ||
| 141 | __u32 *item_weights; /* 16-bit fixed point */ | ||
| 142 | __u32 *straws; /* 16-bit fixed point */ | ||
| 143 | }; | ||
| 144 | |||
| 145 | |||
| 146 | |||
| 147 | /* | ||
| 148 | * CRUSH map includes all buckets, rules, etc. | ||
| 149 | */ | ||
| 150 | struct crush_map { | ||
| 151 | struct crush_bucket **buckets; | ||
| 152 | struct crush_rule **rules; | ||
| 153 | |||
| 154 | /* | ||
| 155 | * Parent pointers to identify the parent bucket a device or | ||
| 156 | * bucket in the hierarchy. If an item appears more than | ||
| 157 | * once, this is the _last_ time it appeared (where buckets | ||
| 158 | * are processed in bucket id order, from -1 on down to | ||
| 159 | * -max_buckets. | ||
| 160 | */ | ||
| 161 | __u32 *bucket_parents; | ||
| 162 | __u32 *device_parents; | ||
| 163 | |||
| 164 | __s32 max_buckets; | ||
| 165 | __u32 max_rules; | ||
| 166 | __s32 max_devices; | ||
| 167 | }; | ||
| 168 | |||
| 169 | |||
| 170 | /* crush.c */ | ||
| 171 | extern int crush_get_bucket_item_weight(struct crush_bucket *b, int pos); | ||
| 172 | extern void crush_calc_parents(struct crush_map *map); | ||
| 173 | extern void crush_destroy_bucket_uniform(struct crush_bucket_uniform *b); | ||
| 174 | extern void crush_destroy_bucket_list(struct crush_bucket_list *b); | ||
| 175 | extern void crush_destroy_bucket_tree(struct crush_bucket_tree *b); | ||
| 176 | extern void crush_destroy_bucket_straw(struct crush_bucket_straw *b); | ||
| 177 | extern void crush_destroy_bucket(struct crush_bucket *b); | ||
| 178 | extern void crush_destroy(struct crush_map *map); | ||
| 179 | |||
| 180 | #endif | ||
