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-rw-r--r--include/asm-blackfin/l1layout.h31
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1/*
2 * l1layout.h
3 * Defines a layout of L1 scratchpad memory that userspace can rely on.
4 */
5
6#ifndef _L1LAYOUT_H_
7#define _L1LAYOUT_H_
8
9#include <asm/blackfin.h>
10
11#ifndef __ASSEMBLY__
12
13/* Data that is "mapped" into the process VM at the start of the L1 scratch
14 memory, so that each process can access it at a fixed address. Used for
15 stack checking. */
16struct l1_scratch_task_info
17{
18 /* Points to the start of the stack. */
19 void *stack_start;
20 /* Not updated by the kernel; a user process can modify this to
21 keep track of the lowest address of the stack pointer during its
22 runtime. */
23 void *lowest_sp;
24};
25
26/* A pointer to the structure in memory. */
27#define L1_SCRATCH_TASK_INFO ((struct l1_scratch_task_info *)L1_SCRATCH_START)
28
29#endif
30
31#endif