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Diffstat (limited to 'drivers/video')
-rw-r--r--drivers/video/ps3fb.c192
1 files changed, 86 insertions, 106 deletions
diff --git a/drivers/video/ps3fb.c b/drivers/video/ps3fb.c
index ce0f8735ae08..a74501815333 100644
--- a/drivers/video/ps3fb.c
+++ b/drivers/video/ps3fb.c
@@ -956,73 +956,6 @@ static irqreturn_t ps3fb_vsync_interrupt(int irq, void *ptr)
956} 956}
957 957
958 958
959static int ps3fb_vsync_settings(struct gpu_driver_info *dinfo,
960 struct device *dev)
961{
962 int error;
963
964 dev_dbg(dev, "version_driver:%x\n", dinfo->version_driver);
965 dev_dbg(dev, "irq outlet:%x\n", dinfo->irq.irq_outlet);
966 dev_dbg(dev,
967 "version_gpu: %x memory_size: %x ch: %x core_freq: %d "
968 "mem_freq:%d\n",
969 dinfo->version_gpu, dinfo->memory_size, dinfo->hardware_channel,
970 dinfo->nvcore_frequency/1000000, dinfo->memory_frequency/1000000);
971
972 if (dinfo->version_driver != GPU_DRIVER_INFO_VERSION) {
973 dev_err(dev, "%s: version_driver err:%x\n", __func__,
974 dinfo->version_driver);
975 return -EINVAL;
976 }
977
978 error = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet,
979 &ps3fb.irq_no);
980 if (error) {
981 dev_err(dev, "%s: ps3_alloc_irq failed %d\n", __func__, error);
982 return error;
983 }
984
985 error = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt, IRQF_DISABLED,
986 DEVICE_NAME, dev);
987 if (error) {
988 dev_err(dev, "%s: request_irq failed %d\n", __func__, error);
989 ps3_irq_plug_destroy(ps3fb.irq_no);
990 return error;
991 }
992
993 dinfo->irq.mask = (1 << GPU_INTR_STATUS_VSYNC_1) |
994 (1 << GPU_INTR_STATUS_FLIP_1);
995 return 0;
996}
997
998static int ps3fb_xdr_settings(u64 xdr_lpar, struct device *dev)
999{
1000 int status;
1001
1002 status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF,
1003 xdr_lpar, ps3fb_videomemory.size, 0);
1004 if (status) {
1005 dev_err(dev, "%s: lv1_gpu_context_iomap failed: %d\n",
1006 __func__, status);
1007 return -ENXIO;
1008 }
1009 dev_dbg(dev, "video:%p ioif:%lx lpar:%llx size:%lx\n",
1010 ps3fb_videomemory.address, GPU_IOIF, xdr_lpar,
1011 ps3fb_videomemory.size);
1012
1013 status = lv1_gpu_context_attribute(ps3fb.context_handle,
1014 L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP,
1015 xdr_lpar, GPU_CMD_BUF_SIZE,
1016 GPU_IOIF, 0);
1017 if (status) {
1018 dev_err(dev,
1019 "%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n",
1020 __func__, status);
1021 return -ENXIO;
1022 }
1023 return 0;
1024}
1025
1026static struct fb_ops ps3fb_ops = { 959static struct fb_ops ps3fb_ops = {
1027 .fb_open = ps3fb_open, 960 .fb_open = ps3fb_open,
1028 .fb_release = ps3fb_release, 961 .fb_release = ps3fb_release,
@@ -1048,38 +981,6 @@ static struct fb_fix_screeninfo ps3fb_fix __initdata = {
1048 .accel = FB_ACCEL_NONE, 981 .accel = FB_ACCEL_NONE,
1049}; 982};
1050 983
1051static int ps3fb_set_sync(struct device *dev)
1052{
1053 int status;
1054
1055#ifdef HEAD_A
1056 status = lv1_gpu_context_attribute(0x0,
1057 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
1058 0, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
1059 if (status) {
1060 dev_err(dev,
1061 "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
1062 "%d\n",
1063 __func__, status);
1064 return -1;
1065 }
1066#endif
1067#ifdef HEAD_B
1068 status = lv1_gpu_context_attribute(0x0,
1069 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
1070 1, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
1071
1072 if (status) {
1073 dev_err(dev,
1074 "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
1075 "%d\n",
1076 __func__, status);
1077 return -1;
1078 }
1079#endif
1080 return 0;
1081}
1082
1083static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) 984static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
1084{ 985{
1085 struct fb_info *info; 986 struct fb_info *info;
@@ -1091,6 +992,7 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
1091 u64 lpar_reports = 0; 992 u64 lpar_reports = 0;
1092 u64 lpar_reports_size = 0; 993 u64 lpar_reports_size = 0;
1093 u64 xdr_lpar; 994 u64 xdr_lpar;
995 struct gpu_driver_info *dinfo;
1094 void *fb_start; 996 void *fb_start;
1095 int status; 997 int status;
1096 struct task_struct *task; 998 struct task_struct *task;
@@ -1116,7 +1018,31 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
1116 atomic_set(&ps3fb.ext_flip, 0); /* for flip with vsync */ 1018 atomic_set(&ps3fb.ext_flip, 0); /* for flip with vsync */
1117 init_waitqueue_head(&ps3fb.wait_vsync); 1019 init_waitqueue_head(&ps3fb.wait_vsync);
1118 1020
1119 ps3fb_set_sync(&dev->core); 1021#ifdef HEAD_A
1022 status = lv1_gpu_context_attribute(0x0,
1023 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
1024 0, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
1025 if (status) {
1026 dev_err(&dev->core,
1027 "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
1028 "%d\n",
1029 __func__, status);
1030 goto err;
1031 }
1032#endif
1033#ifdef HEAD_B
1034 status = lv1_gpu_context_attribute(0x0,
1035 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
1036 1, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
1037
1038 if (status) {
1039 dev_err(&dev->core,
1040 "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
1041 "%d\n",
1042 __func__, status);
1043 goto err;
1044 }
1045#endif
1120 1046
1121 max_ps3fb_size = _ALIGN_UP(GPU_IOIF, 256*1024*1024) - GPU_IOIF; 1047 max_ps3fb_size = _ALIGN_UP(GPU_IOIF, 256*1024*1024) - GPU_IOIF;
1122 if (ps3fb_videomemory.size > max_ps3fb_size) { 1048 if (ps3fb_videomemory.size > max_ps3fb_size) {
@@ -1147,23 +1073,76 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
1147 } 1073 }
1148 1074
1149 /* vsync interrupt */ 1075 /* vsync interrupt */
1150 ps3fb.dinfo = (void __force *)ioremap(lpar_driver_info, 128 * 1024); 1076 dinfo = (void __force *)ioremap(lpar_driver_info, 128 * 1024);
1151 if (!ps3fb.dinfo) { 1077 if (!dinfo) {
1152 dev_err(&dev->core, "%s: ioremap failed\n", __func__); 1078 dev_err(&dev->core, "%s: ioremap failed\n", __func__);
1153 goto err_gpu_context_free; 1079 goto err_gpu_context_free;
1154 } 1080 }
1155 1081
1156 retval = ps3fb_vsync_settings(ps3fb.dinfo, &dev->core); 1082 ps3fb.dinfo = dinfo;
1157 if (retval) 1083 dev_dbg(&dev->core, "version_driver:%x\n", dinfo->version_driver);
1084 dev_dbg(&dev->core, "irq outlet:%x\n", dinfo->irq.irq_outlet);
1085 dev_dbg(&dev->core, "version_gpu: %x memory_size: %x ch: %x "
1086 "core_freq: %d mem_freq:%d\n", dinfo->version_gpu,
1087 dinfo->memory_size, dinfo->hardware_channel,
1088 dinfo->nvcore_frequency/1000000,
1089 dinfo->memory_frequency/1000000);
1090
1091 if (dinfo->version_driver != GPU_DRIVER_INFO_VERSION) {
1092 dev_err(&dev->core, "%s: version_driver err:%x\n", __func__,
1093 dinfo->version_driver);
1094 retval = -EINVAL;
1158 goto err_iounmap_dinfo; 1095 goto err_iounmap_dinfo;
1096 }
1097
1098 retval = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet,
1099 &ps3fb.irq_no);
1100 if (retval) {
1101 dev_err(&dev->core, "%s: ps3_alloc_irq failed %d\n", __func__,
1102 retval);
1103 goto err_iounmap_dinfo;
1104 }
1105
1106 retval = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt,
1107 IRQF_DISABLED, DEVICE_NAME, &dev->core);
1108 if (retval) {
1109 dev_err(&dev->core, "%s: request_irq failed %d\n", __func__,
1110 retval);
1111 goto err_destroy_plug;
1112 }
1113
1114 dinfo->irq.mask = (1 << GPU_INTR_STATUS_VSYNC_1) |
1115 (1 << GPU_INTR_STATUS_FLIP_1);
1159 1116
1160 /* Clear memory to prevent kernel info leakage into userspace */ 1117 /* Clear memory to prevent kernel info leakage into userspace */
1161 memset(ps3fb_videomemory.address, 0, ps3fb_videomemory.size); 1118 memset(ps3fb_videomemory.address, 0, ps3fb_videomemory.size);
1162 1119
1163 xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb_videomemory.address)); 1120 xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb_videomemory.address));
1164 retval = ps3fb_xdr_settings(xdr_lpar, &dev->core); 1121
1165 if (retval) 1122 status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF,
1123 xdr_lpar, ps3fb_videomemory.size, 0);
1124 if (status) {
1125 dev_err(&dev->core, "%s: lv1_gpu_context_iomap failed: %d\n",
1126 __func__, status);
1127 retval = -ENXIO;
1128 goto err_free_irq;
1129 }
1130
1131 dev_dbg(&dev->core, "video:%p ioif:%lx lpar:%llx size:%lx\n",
1132 ps3fb_videomemory.address, GPU_IOIF, xdr_lpar,
1133 ps3fb_videomemory.size);
1134
1135 status = lv1_gpu_context_attribute(ps3fb.context_handle,
1136 L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP,
1137 xdr_lpar, GPU_CMD_BUF_SIZE,
1138 GPU_IOIF, 0);
1139 if (status) {
1140 dev_err(&dev->core,
1141 "%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n",
1142 __func__, status);
1143 retval = -ENXIO;
1166 goto err_free_irq; 1144 goto err_free_irq;
1145 }
1167 1146
1168 info = framebuffer_alloc(sizeof(struct ps3fb_par), &dev->core); 1147 info = framebuffer_alloc(sizeof(struct ps3fb_par), &dev->core);
1169 if (!info) 1148 if (!info)
@@ -1234,6 +1213,7 @@ err_framebuffer_release:
1234 framebuffer_release(info); 1213 framebuffer_release(info);
1235err_free_irq: 1214err_free_irq:
1236 free_irq(ps3fb.irq_no, &dev->core); 1215 free_irq(ps3fb.irq_no, &dev->core);
1216err_destroy_plug:
1237 ps3_irq_plug_destroy(ps3fb.irq_no); 1217 ps3_irq_plug_destroy(ps3fb.irq_no);
1238err_iounmap_dinfo: 1218err_iounmap_dinfo:
1239 iounmap((u8 __force __iomem *)ps3fb.dinfo); 1219 iounmap((u8 __force __iomem *)ps3fb.dinfo);