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path: root/drivers/video/svgalib.c
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Diffstat (limited to 'drivers/video/svgalib.c')
-rw-r--r--drivers/video/svgalib.c32
1 files changed, 17 insertions, 15 deletions
diff --git a/drivers/video/svgalib.c b/drivers/video/svgalib.c
index 68b30d9eac58..7fddc4a9b99b 100644
--- a/drivers/video/svgalib.c
+++ b/drivers/video/svgalib.c
@@ -194,7 +194,7 @@ void svga_dump_var(struct fb_var_screeninfo *var, int node)
194void svga_settile(struct fb_info *info, struct fb_tilemap *map) 194void svga_settile(struct fb_info *info, struct fb_tilemap *map)
195{ 195{
196 const u8 *font = map->data; 196 const u8 *font = map->data;
197 u8* fb = (u8 *) info->screen_base; 197 u8 __iomem *fb = (u8 __iomem *)info->screen_base;
198 int i, c; 198 int i, c;
199 199
200 if ((map->width != 8) || (map->height != 16) || 200 if ((map->width != 8) || (map->height != 16) ||
@@ -207,7 +207,8 @@ void svga_settile(struct fb_info *info, struct fb_tilemap *map)
207 fb += 2; 207 fb += 2;
208 for (c = 0; c < map->length; c++) { 208 for (c = 0; c < map->length; c++) {
209 for (i = 0; i < map->height; i++) { 209 for (i = 0; i < map->height; i++) {
210 fb[i * 4] = font[i]; 210 fb_writeb(font[i], fb + i * 4);
211// fb[i * 4] = font[i];
211 } 212 }
212 fb += 128; 213 fb += 128;
213 font += map->height; 214 font += map->height;
@@ -221,8 +222,8 @@ void svga_tilecopy(struct fb_info *info, struct fb_tilearea *area)
221 /* colstride is halved in this function because u16 are used */ 222 /* colstride is halved in this function because u16 are used */
222 int colstride = 1 << (info->fix.type_aux & FB_AUX_TEXT_SVGA_MASK); 223 int colstride = 1 << (info->fix.type_aux & FB_AUX_TEXT_SVGA_MASK);
223 int rowstride = colstride * (info->var.xres_virtual / 8); 224 int rowstride = colstride * (info->var.xres_virtual / 8);
224 u16 *fb = (u16 *) info->screen_base; 225 u16 __iomem *fb = (u16 __iomem *) info->screen_base;
225 u16 *src, *dst; 226 u16 __iomem *src, *dst;
226 227
227 if ((area->sy > area->dy) || 228 if ((area->sy > area->dy) ||
228 ((area->sy == area->dy) && (area->sx > area->dx))) { 229 ((area->sy == area->dy) && (area->sx > area->dx))) {
@@ -239,10 +240,11 @@ void svga_tilecopy(struct fb_info *info, struct fb_tilearea *area)
239 } 240 }
240 241
241 for (dy = 0; dy < area->height; dy++) { 242 for (dy = 0; dy < area->height; dy++) {
242 u16* src2 = src; 243 u16 __iomem *src2 = src;
243 u16* dst2 = dst; 244 u16 __iomem *dst2 = dst;
244 for (dx = 0; dx < area->width; dx++) { 245 for (dx = 0; dx < area->width; dx++) {
245 *dst2 = *src2; 246 fb_writew(fb_readw(src2), dst2);
247// *dst2 = *src2;
246 src2 += colstride; 248 src2 += colstride;
247 dst2 += colstride; 249 dst2 += colstride;
248 } 250 }
@@ -258,14 +260,14 @@ void svga_tilefill(struct fb_info *info, struct fb_tilerect *rect)
258 int colstride = 2 << (info->fix.type_aux & FB_AUX_TEXT_SVGA_MASK); 260 int colstride = 2 << (info->fix.type_aux & FB_AUX_TEXT_SVGA_MASK);
259 int rowstride = colstride * (info->var.xres_virtual / 8); 261 int rowstride = colstride * (info->var.xres_virtual / 8);
260 int attr = (0x0F & rect->bg) << 4 | (0x0F & rect->fg); 262 int attr = (0x0F & rect->bg) << 4 | (0x0F & rect->fg);
261 u8 *fb = (u8 *) info->screen_base; 263 u8 __iomem *fb = (u8 __iomem *)info->screen_base;
262 fb += rect->sx * colstride + rect->sy * rowstride; 264 fb += rect->sx * colstride + rect->sy * rowstride;
263 265
264 for (dy = 0; dy < rect->height; dy++) { 266 for (dy = 0; dy < rect->height; dy++) {
265 u8* fb2 = fb; 267 u8 __iomem *fb2 = fb;
266 for (dx = 0; dx < rect->width; dx++) { 268 for (dx = 0; dx < rect->width; dx++) {
267 fb2[0] = rect->index; 269 fb_writeb(rect->index, fb2);
268 fb2[1] = attr; 270 fb_writeb(attr, fb2 + 1);
269 fb2 += colstride; 271 fb2 += colstride;
270 } 272 }
271 fb += rowstride; 273 fb += rowstride;
@@ -279,15 +281,15 @@ void svga_tileblit(struct fb_info *info, struct fb_tileblit *blit)
279 int colstride = 2 << (info->fix.type_aux & FB_AUX_TEXT_SVGA_MASK); 281 int colstride = 2 << (info->fix.type_aux & FB_AUX_TEXT_SVGA_MASK);
280 int rowstride = colstride * (info->var.xres_virtual / 8); 282 int rowstride = colstride * (info->var.xres_virtual / 8);
281 int attr = (0x0F & blit->bg) << 4 | (0x0F & blit->fg); 283 int attr = (0x0F & blit->bg) << 4 | (0x0F & blit->fg);
282 u8* fb = (u8 *) info->screen_base; 284 u8 __iomem *fb = (u8 __iomem *)info->screen_base;
283 fb += blit->sx * colstride + blit->sy * rowstride; 285 fb += blit->sx * colstride + blit->sy * rowstride;
284 286
285 i=0; 287 i=0;
286 for (dy=0; dy < blit->height; dy ++) { 288 for (dy=0; dy < blit->height; dy ++) {
287 u8* fb2 = fb; 289 u8 __iomem *fb2 = fb;
288 for (dx = 0; dx < blit->width; dx ++) { 290 for (dx = 0; dx < blit->width; dx ++) {
289 fb2[0] = blit->indices[i]; 291 fb_writeb(blit->indices[i], fb2);
290 fb2[1] = attr; 292 fb_writeb(attr, fb2 + 1);
291 fb2 += colstride; 293 fb2 += colstride;
292 i ++; 294 i ++;
293 if (i == blit->length) return; 295 if (i == blit->length) return;