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1#ifndef _BCACHE_BTREE_H
2#define _BCACHE_BTREE_H
3
4/*
5 * THE BTREE:
6 *
7 * At a high level, bcache's btree is relatively standard b+ tree. All keys and
8 * pointers are in the leaves; interior nodes only have pointers to the child
9 * nodes.
10 *
11 * In the interior nodes, a struct bkey always points to a child btree node, and
12 * the key is the highest key in the child node - except that the highest key in
13 * an interior node is always MAX_KEY. The size field refers to the size on disk
14 * of the child node - this would allow us to have variable sized btree nodes
15 * (handy for keeping the depth of the btree 1 by expanding just the root).
16 *
17 * Btree nodes are themselves log structured, but this is hidden fairly
18 * thoroughly. Btree nodes on disk will in practice have extents that overlap
19 * (because they were written at different times), but in memory we never have
20 * overlapping extents - when we read in a btree node from disk, the first thing
21 * we do is resort all the sets of keys with a mergesort, and in the same pass
22 * we check for overlapping extents and adjust them appropriately.
23 *
24 * struct btree_op is a central interface to the btree code. It's used for
25 * specifying read vs. write locking, and the embedded closure is used for
26 * waiting on IO or reserve memory.
27 *
28 * BTREE CACHE:
29 *
30 * Btree nodes are cached in memory; traversing the btree might require reading
31 * in btree nodes which is handled mostly transparently.
32 *
33 * bch_btree_node_get() looks up a btree node in the cache and reads it in from
34 * disk if necessary. This function is almost never called directly though - the
35 * btree() macro is used to get a btree node, call some function on it, and
36 * unlock the node after the function returns.
37 *
38 * The root is special cased - it's taken out of the cache's lru (thus pinning
39 * it in memory), so we can find the root of the btree by just dereferencing a
40 * pointer instead of looking it up in the cache. This makes locking a bit
41 * tricky, since the root pointer is protected by the lock in the btree node it
42 * points to - the btree_root() macro handles this.
43 *
44 * In various places we must be able to allocate memory for multiple btree nodes
45 * in order to make forward progress. To do this we use the btree cache itself
46 * as a reserve; if __get_free_pages() fails, we'll find a node in the btree
47 * cache we can reuse. We can't allow more than one thread to be doing this at a
48 * time, so there's a lock, implemented by a pointer to the btree_op closure -
49 * this allows the btree_root() macro to implicitly release this lock.
50 *
51 * BTREE IO:
52 *
53 * Btree nodes never have to be explicitly read in; bch_btree_node_get() handles
54 * this.
55 *
56 * For writing, we have two btree_write structs embeddded in struct btree - one
57 * write in flight, and one being set up, and we toggle between them.
58 *
59 * Writing is done with a single function - bch_btree_write() really serves two
60 * different purposes and should be broken up into two different functions. When
61 * passing now = false, it merely indicates that the node is now dirty - calling
62 * it ensures that the dirty keys will be written at some point in the future.
63 *
64 * When passing now = true, bch_btree_write() causes a write to happen
65 * "immediately" (if there was already a write in flight, it'll cause the write
66 * to happen as soon as the previous write completes). It returns immediately
67 * though - but it takes a refcount on the closure in struct btree_op you passed
68 * to it, so a closure_sync() later can be used to wait for the write to
69 * complete.
70 *
71 * This is handy because btree_split() and garbage collection can issue writes
72 * in parallel, reducing the amount of time they have to hold write locks.
73 *
74 * LOCKING:
75 *
76 * When traversing the btree, we may need write locks starting at some level -
77 * inserting a key into the btree will typically only require a write lock on
78 * the leaf node.
79 *
80 * This is specified with the lock field in struct btree_op; lock = 0 means we
81 * take write locks at level <= 0, i.e. only leaf nodes. bch_btree_node_get()
82 * checks this field and returns the node with the appropriate lock held.
83 *
84 * If, after traversing the btree, the insertion code discovers it has to split
85 * then it must restart from the root and take new locks - to do this it changes
86 * the lock field and returns -EINTR, which causes the btree_root() macro to
87 * loop.
88 *
89 * Handling cache misses require a different mechanism for upgrading to a write
90 * lock. We do cache lookups with only a read lock held, but if we get a cache
91 * miss and we wish to insert this data into the cache, we have to insert a
92 * placeholder key to detect races - otherwise, we could race with a write and
93 * overwrite the data that was just written to the cache with stale data from
94 * the backing device.
95 *
96 * For this we use a sequence number that write locks and unlocks increment - to
97 * insert the check key it unlocks the btree node and then takes a write lock,
98 * and fails if the sequence number doesn't match.
99 */
100
101#include "bset.h"
102#include "debug.h"
103
104struct btree_write {
105 struct closure *owner;
106 atomic_t *journal;
107
108 /* If btree_split() frees a btree node, it writes a new pointer to that
109 * btree node indicating it was freed; it takes a refcount on
110 * c->prio_blocked because we can't write the gens until the new
111 * pointer is on disk. This allows btree_write_endio() to release the
112 * refcount that btree_split() took.
113 */
114 int prio_blocked;
115};
116
117struct btree {
118 /* Hottest entries first */
119 struct hlist_node hash;
120
121 /* Key/pointer for this btree node */
122 BKEY_PADDED(key);
123
124 /* Single bit - set when accessed, cleared by shrinker */
125 unsigned long accessed;
126 unsigned long seq;
127 struct rw_semaphore lock;
128 struct cache_set *c;
129
130 unsigned long flags;
131 uint16_t written; /* would be nice to kill */
132 uint8_t level;
133 uint8_t nsets;
134 uint8_t page_order;
135
136 /*
137 * Set of sorted keys - the real btree node - plus a binary search tree
138 *
139 * sets[0] is special; set[0]->tree, set[0]->prev and set[0]->data point
140 * to the memory we have allocated for this btree node. Additionally,
141 * set[0]->data points to the entire btree node as it exists on disk.
142 */
143 struct bset_tree sets[MAX_BSETS];
144
145 /* Used to refcount bio splits, also protects b->bio */
146 struct closure_with_waitlist io;
147
148 /* Gets transferred to w->prio_blocked - see the comment there */
149 int prio_blocked;
150
151 struct list_head list;
152 struct delayed_work work;
153
154 uint64_t io_start_time;
155 struct btree_write writes[2];
156 struct bio *bio;
157};
158
159#define BTREE_FLAG(flag) \
160static inline bool btree_node_ ## flag(struct btree *b) \
161{ return test_bit(BTREE_NODE_ ## flag, &b->flags); } \
162 \
163static inline void set_btree_node_ ## flag(struct btree *b) \
164{ set_bit(BTREE_NODE_ ## flag, &b->flags); } \
165
166enum btree_flags {
167 BTREE_NODE_read_done,
168 BTREE_NODE_io_error,
169 BTREE_NODE_dirty,
170 BTREE_NODE_write_idx,
171};
172
173BTREE_FLAG(read_done);
174BTREE_FLAG(io_error);
175BTREE_FLAG(dirty);
176BTREE_FLAG(write_idx);
177
178static inline struct btree_write *btree_current_write(struct btree *b)
179{
180 return b->writes + btree_node_write_idx(b);
181}
182
183static inline struct btree_write *btree_prev_write(struct btree *b)
184{
185 return b->writes + (btree_node_write_idx(b) ^ 1);
186}
187
188static inline unsigned bset_offset(struct btree *b, struct bset *i)
189{
190 return (((size_t) i) - ((size_t) b->sets->data)) >> 9;
191}
192
193static inline struct bset *write_block(struct btree *b)
194{
195 return ((void *) b->sets[0].data) + b->written * block_bytes(b->c);
196}
197
198static inline bool bset_written(struct btree *b, struct bset_tree *t)
199{
200 return t->data < write_block(b);
201}
202
203static inline bool bkey_written(struct btree *b, struct bkey *k)
204{
205 return k < write_block(b)->start;
206}
207
208static inline void set_gc_sectors(struct cache_set *c)
209{
210 atomic_set(&c->sectors_to_gc, c->sb.bucket_size * c->nbuckets / 8);
211}
212
213static inline bool bch_ptr_invalid(struct btree *b, const struct bkey *k)
214{
215 return __bch_ptr_invalid(b->c, b->level, k);
216}
217
218static inline struct bkey *bch_btree_iter_init(struct btree *b,
219 struct btree_iter *iter,
220 struct bkey *search)
221{
222 return __bch_btree_iter_init(b, iter, search, b->sets);
223}
224
225/* Looping macros */
226
227#define for_each_cached_btree(b, c, iter) \
228 for (iter = 0; \
229 iter < ARRAY_SIZE((c)->bucket_hash); \
230 iter++) \
231 hlist_for_each_entry_rcu((b), (c)->bucket_hash + iter, hash)
232
233#define for_each_key_filter(b, k, iter, filter) \
234 for (bch_btree_iter_init((b), (iter), NULL); \
235 ((k) = bch_btree_iter_next_filter((iter), b, filter));)
236
237#define for_each_key(b, k, iter) \
238 for (bch_btree_iter_init((b), (iter), NULL); \
239 ((k) = bch_btree_iter_next(iter));)
240
241/* Recursing down the btree */
242
243struct btree_op {
244 struct closure cl;
245 struct cache_set *c;
246
247 /* Journal entry we have a refcount on */
248 atomic_t *journal;
249
250 /* Bio to be inserted into the cache */
251 struct bio *cache_bio;
252
253 unsigned inode;
254
255 uint16_t write_prio;
256
257 /* Btree level at which we start taking write locks */
258 short lock;
259
260 /* Btree insertion type */
261 enum {
262 BTREE_INSERT,
263 BTREE_REPLACE
264 } type:8;
265
266 unsigned csum:1;
267 unsigned skip:1;
268 unsigned flush_journal:1;
269
270 unsigned insert_data_done:1;
271 unsigned lookup_done:1;
272 unsigned insert_collision:1;
273
274 /* Anything after this point won't get zeroed in do_bio_hook() */
275
276 /* Keys to be inserted */
277 struct keylist keys;
278 BKEY_PADDED(replace);
279};
280
281void bch_btree_op_init_stack(struct btree_op *);
282
283static inline void rw_lock(bool w, struct btree *b, int level)
284{
285 w ? down_write_nested(&b->lock, level + 1)
286 : down_read_nested(&b->lock, level + 1);
287 if (w)
288 b->seq++;
289}
290
291static inline void rw_unlock(bool w, struct btree *b)
292{
293#ifdef CONFIG_BCACHE_EDEBUG
294 unsigned i;
295
296 if (w &&
297 b->key.ptr[0] &&
298 btree_node_read_done(b))
299 for (i = 0; i <= b->nsets; i++)
300 bch_check_key_order(b, b->sets[i].data);
301#endif
302
303 if (w)
304 b->seq++;
305 (w ? up_write : up_read)(&b->lock);
306}
307
308#define insert_lock(s, b) ((b)->level <= (s)->lock)
309
310/*
311 * These macros are for recursing down the btree - they handle the details of
312 * locking and looking up nodes in the cache for you. They're best treated as
313 * mere syntax when reading code that uses them.
314 *
315 * op->lock determines whether we take a read or a write lock at a given depth.
316 * If you've got a read lock and find that you need a write lock (i.e. you're
317 * going to have to split), set op->lock and return -EINTR; btree_root() will
318 * call you again and you'll have the correct lock.
319 */
320
321/**
322 * btree - recurse down the btree on a specified key
323 * @fn: function to call, which will be passed the child node
324 * @key: key to recurse on
325 * @b: parent btree node
326 * @op: pointer to struct btree_op
327 */
328#define btree(fn, key, b, op, ...) \
329({ \
330 int _r, l = (b)->level - 1; \
331 bool _w = l <= (op)->lock; \
332 struct btree *_b = bch_btree_node_get((b)->c, key, l, op); \
333 if (!IS_ERR(_b)) { \
334 _r = bch_btree_ ## fn(_b, op, ##__VA_ARGS__); \
335 rw_unlock(_w, _b); \
336 } else \
337 _r = PTR_ERR(_b); \
338 _r; \
339})
340
341/**
342 * btree_root - call a function on the root of the btree
343 * @fn: function to call, which will be passed the child node
344 * @c: cache set
345 * @op: pointer to struct btree_op
346 */
347#define btree_root(fn, c, op, ...) \
348({ \
349 int _r = -EINTR; \
350 do { \
351 struct btree *_b = (c)->root; \
352 bool _w = insert_lock(op, _b); \
353 rw_lock(_w, _b, _b->level); \
354 if (_b == (c)->root && \
355 _w == insert_lock(op, _b)) \
356 _r = bch_btree_ ## fn(_b, op, ##__VA_ARGS__); \
357 rw_unlock(_w, _b); \
358 bch_cannibalize_unlock(c, &(op)->cl); \
359 } while (_r == -EINTR); \
360 \
361 _r; \
362})
363
364static inline bool should_split(struct btree *b)
365{
366 struct bset *i = write_block(b);
367 return b->written >= btree_blocks(b) ||
368 (i->seq == b->sets[0].data->seq &&
369 b->written + __set_blocks(i, i->keys + 15, b->c)
370 > btree_blocks(b));
371}
372
373void bch_btree_read_done(struct closure *);
374void bch_btree_read(struct btree *);
375void bch_btree_write(struct btree *b, bool now, struct btree_op *op);
376
377void bch_cannibalize_unlock(struct cache_set *, struct closure *);
378void bch_btree_set_root(struct btree *);
379struct btree *bch_btree_node_alloc(struct cache_set *, int, struct closure *);
380struct btree *bch_btree_node_get(struct cache_set *, struct bkey *,
381 int, struct btree_op *);
382
383bool bch_btree_insert_keys(struct btree *, struct btree_op *);
384bool bch_btree_insert_check_key(struct btree *, struct btree_op *,
385 struct bio *);
386int bch_btree_insert(struct btree_op *, struct cache_set *);
387
388int bch_btree_search_recurse(struct btree *, struct btree_op *);
389
390void bch_queue_gc(struct cache_set *);
391size_t bch_btree_gc_finish(struct cache_set *);
392void bch_moving_gc(struct closure *);
393int bch_btree_check(struct cache_set *, struct btree_op *);
394uint8_t __bch_btree_mark_key(struct cache_set *, int, struct bkey *);
395
396void bch_keybuf_init(struct keybuf *, keybuf_pred_fn *);
397void bch_refill_keybuf(struct cache_set *, struct keybuf *, struct bkey *);
398bool bch_keybuf_check_overlapping(struct keybuf *, struct bkey *,
399 struct bkey *);
400void bch_keybuf_del(struct keybuf *, struct keybuf_key *);
401struct keybuf_key *bch_keybuf_next(struct keybuf *);
402struct keybuf_key *bch_keybuf_next_rescan(struct cache_set *,
403 struct keybuf *, struct bkey *);
404
405#endif