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1#ifndef _BCACHE_H
2#define _BCACHE_H
3
4/*
5 * SOME HIGH LEVEL CODE DOCUMENTATION:
6 *
7 * Bcache mostly works with cache sets, cache devices, and backing devices.
8 *
9 * Support for multiple cache devices hasn't quite been finished off yet, but
10 * it's about 95% plumbed through. A cache set and its cache devices is sort of
11 * like a md raid array and its component devices. Most of the code doesn't care
12 * about individual cache devices, the main abstraction is the cache set.
13 *
14 * Multiple cache devices is intended to give us the ability to mirror dirty
15 * cached data and metadata, without mirroring clean cached data.
16 *
17 * Backing devices are different, in that they have a lifetime independent of a
18 * cache set. When you register a newly formatted backing device it'll come up
19 * in passthrough mode, and then you can attach and detach a backing device from
20 * a cache set at runtime - while it's mounted and in use. Detaching implicitly
21 * invalidates any cached data for that backing device.
22 *
23 * A cache set can have multiple (many) backing devices attached to it.
24 *
25 * There's also flash only volumes - this is the reason for the distinction
26 * between struct cached_dev and struct bcache_device. A flash only volume
27 * works much like a bcache device that has a backing device, except the
28 * "cached" data is always dirty. The end result is that we get thin
29 * provisioning with very little additional code.
30 *
31 * Flash only volumes work but they're not production ready because the moving
32 * garbage collector needs more work. More on that later.
33 *
34 * BUCKETS/ALLOCATION:
35 *
36 * Bcache is primarily designed for caching, which means that in normal
37 * operation all of our available space will be allocated. Thus, we need an
38 * efficient way of deleting things from the cache so we can write new things to
39 * it.
40 *
41 * To do this, we first divide the cache device up into buckets. A bucket is the
42 * unit of allocation; they're typically around 1 mb - anywhere from 128k to 2M+
43 * works efficiently.
44 *
45 * Each bucket has a 16 bit priority, and an 8 bit generation associated with
46 * it. The gens and priorities for all the buckets are stored contiguously and
47 * packed on disk (in a linked list of buckets - aside from the superblock, all
48 * of bcache's metadata is stored in buckets).
49 *
50 * The priority is used to implement an LRU. We reset a bucket's priority when
51 * we allocate it or on cache it, and every so often we decrement the priority
52 * of each bucket. It could be used to implement something more sophisticated,
53 * if anyone ever gets around to it.
54 *
55 * The generation is used for invalidating buckets. Each pointer also has an 8
56 * bit generation embedded in it; for a pointer to be considered valid, its gen
57 * must match the gen of the bucket it points into. Thus, to reuse a bucket all
58 * we have to do is increment its gen (and write its new gen to disk; we batch
59 * this up).
60 *
61 * Bcache is entirely COW - we never write twice to a bucket, even buckets that
62 * contain metadata (including btree nodes).
63 *
64 * THE BTREE:
65 *
66 * Bcache is in large part design around the btree.
67 *
68 * At a high level, the btree is just an index of key -> ptr tuples.
69 *
70 * Keys represent extents, and thus have a size field. Keys also have a variable
71 * number of pointers attached to them (potentially zero, which is handy for
72 * invalidating the cache).
73 *
74 * The key itself is an inode:offset pair. The inode number corresponds to a
75 * backing device or a flash only volume. The offset is the ending offset of the
76 * extent within the inode - not the starting offset; this makes lookups
77 * slightly more convenient.
78 *
79 * Pointers contain the cache device id, the offset on that device, and an 8 bit
80 * generation number. More on the gen later.
81 *
82 * Index lookups are not fully abstracted - cache lookups in particular are
83 * still somewhat mixed in with the btree code, but things are headed in that
84 * direction.
85 *
86 * Updates are fairly well abstracted, though. There are two different ways of
87 * updating the btree; insert and replace.
88 *
89 * BTREE_INSERT will just take a list of keys and insert them into the btree -
90 * overwriting (possibly only partially) any extents they overlap with. This is
91 * used to update the index after a write.
92 *
93 * BTREE_REPLACE is really cmpxchg(); it inserts a key into the btree iff it is
94 * overwriting a key that matches another given key. This is used for inserting
95 * data into the cache after a cache miss, and for background writeback, and for
96 * the moving garbage collector.
97 *
98 * There is no "delete" operation; deleting things from the index is
99 * accomplished by either by invalidating pointers (by incrementing a bucket's
100 * gen) or by inserting a key with 0 pointers - which will overwrite anything
101 * previously present at that location in the index.
102 *
103 * This means that there are always stale/invalid keys in the btree. They're
104 * filtered out by the code that iterates through a btree node, and removed when
105 * a btree node is rewritten.
106 *
107 * BTREE NODES:
108 *
109 * Our unit of allocation is a bucket, and we we can't arbitrarily allocate and
110 * free smaller than a bucket - so, that's how big our btree nodes are.
111 *
112 * (If buckets are really big we'll only use part of the bucket for a btree node
113 * - no less than 1/4th - but a bucket still contains no more than a single
114 * btree node. I'd actually like to change this, but for now we rely on the
115 * bucket's gen for deleting btree nodes when we rewrite/split a node.)
116 *
117 * Anyways, btree nodes are big - big enough to be inefficient with a textbook
118 * btree implementation.
119 *
120 * The way this is solved is that btree nodes are internally log structured; we
121 * can append new keys to an existing btree node without rewriting it. This
122 * means each set of keys we write is sorted, but the node is not.
123 *
124 * We maintain this log structure in memory - keeping 1Mb of keys sorted would
125 * be expensive, and we have to distinguish between the keys we have written and
126 * the keys we haven't. So to do a lookup in a btree node, we have to search
127 * each sorted set. But we do merge written sets together lazily, so the cost of
128 * these extra searches is quite low (normally most of the keys in a btree node
129 * will be in one big set, and then there'll be one or two sets that are much
130 * smaller).
131 *
132 * This log structure makes bcache's btree more of a hybrid between a
133 * conventional btree and a compacting data structure, with some of the
134 * advantages of both.
135 *
136 * GARBAGE COLLECTION:
137 *
138 * We can't just invalidate any bucket - it might contain dirty data or
139 * metadata. If it once contained dirty data, other writes might overwrite it
140 * later, leaving no valid pointers into that bucket in the index.
141 *
142 * Thus, the primary purpose of garbage collection is to find buckets to reuse.
143 * It also counts how much valid data it each bucket currently contains, so that
144 * allocation can reuse buckets sooner when they've been mostly overwritten.
145 *
146 * It also does some things that are really internal to the btree
147 * implementation. If a btree node contains pointers that are stale by more than
148 * some threshold, it rewrites the btree node to avoid the bucket's generation
149 * wrapping around. It also merges adjacent btree nodes if they're empty enough.
150 *
151 * THE JOURNAL:
152 *
153 * Bcache's journal is not necessary for consistency; we always strictly
154 * order metadata writes so that the btree and everything else is consistent on
155 * disk in the event of an unclean shutdown, and in fact bcache had writeback
156 * caching (with recovery from unclean shutdown) before journalling was
157 * implemented.
158 *
159 * Rather, the journal is purely a performance optimization; we can't complete a
160 * write until we've updated the index on disk, otherwise the cache would be
161 * inconsistent in the event of an unclean shutdown. This means that without the
162 * journal, on random write workloads we constantly have to update all the leaf
163 * nodes in the btree, and those writes will be mostly empty (appending at most
164 * a few keys each) - highly inefficient in terms of amount of metadata writes,
165 * and it puts more strain on the various btree resorting/compacting code.
166 *
167 * The journal is just a log of keys we've inserted; on startup we just reinsert
168 * all the keys in the open journal entries. That means that when we're updating
169 * a node in the btree, we can wait until a 4k block of keys fills up before
170 * writing them out.
171 *
172 * For simplicity, we only journal updates to leaf nodes; updates to parent
173 * nodes are rare enough (since our leaf nodes are huge) that it wasn't worth
174 * the complexity to deal with journalling them (in particular, journal replay)
175 * - updates to non leaf nodes just happen synchronously (see btree_split()).
176 */
177
178#define pr_fmt(fmt) "bcache: %s() " fmt "\n", __func__
179
180#include <linux/bio.h>
181#include <linux/blktrace_api.h>
182#include <linux/kobject.h>
183#include <linux/list.h>
184#include <linux/mutex.h>
185#include <linux/rbtree.h>
186#include <linux/rwsem.h>
187#include <linux/types.h>
188#include <linux/workqueue.h>
189
190#include "util.h"
191#include "closure.h"
192
193struct bucket {
194 atomic_t pin;
195 uint16_t prio;
196 uint8_t gen;
197 uint8_t disk_gen;
198 uint8_t last_gc; /* Most out of date gen in the btree */
199 uint8_t gc_gen;
200 uint16_t gc_mark;
201};
202
203/*
204 * I'd use bitfields for these, but I don't trust the compiler not to screw me
205 * as multiple threads touch struct bucket without locking
206 */
207
208BITMASK(GC_MARK, struct bucket, gc_mark, 0, 2);
209#define GC_MARK_RECLAIMABLE 0
210#define GC_MARK_DIRTY 1
211#define GC_MARK_METADATA 2
212BITMASK(GC_SECTORS_USED, struct bucket, gc_mark, 2, 14);
213
214struct bkey {
215 uint64_t high;
216 uint64_t low;
217 uint64_t ptr[];
218};
219
220/* Enough for a key with 6 pointers */
221#define BKEY_PAD 8
222
223#define BKEY_PADDED(key) \
224 union { struct bkey key; uint64_t key ## _pad[BKEY_PAD]; }
225
226/* Version 0: Cache device
227 * Version 1: Backing device
228 * Version 2: Seed pointer into btree node checksum
229 * Version 3: Cache device with new UUID format
230 * Version 4: Backing device with data offset
231 */
232#define BCACHE_SB_VERSION_CDEV 0
233#define BCACHE_SB_VERSION_BDEV 1
234#define BCACHE_SB_VERSION_CDEV_WITH_UUID 3
235#define BCACHE_SB_VERSION_BDEV_WITH_OFFSET 4
236#define BCACHE_SB_MAX_VERSION 4
237
238#define SB_SECTOR 8
239#define SB_SIZE 4096
240#define SB_LABEL_SIZE 32
241#define SB_JOURNAL_BUCKETS 256U
242/* SB_JOURNAL_BUCKETS must be divisible by BITS_PER_LONG */
243#define MAX_CACHES_PER_SET 8
244
245#define BDEV_DATA_START_DEFAULT 16 /* sectors */
246
247struct cache_sb {
248 uint64_t csum;
249 uint64_t offset; /* sector where this sb was written */
250 uint64_t version;
251
252 uint8_t magic[16];
253
254 uint8_t uuid[16];
255 union {
256 uint8_t set_uuid[16];
257 uint64_t set_magic;
258 };
259 uint8_t label[SB_LABEL_SIZE];
260
261 uint64_t flags;
262 uint64_t seq;
263 uint64_t pad[8];
264
265 union {
266 struct {
267 /* Cache devices */
268 uint64_t nbuckets; /* device size */
269
270 uint16_t block_size; /* sectors */
271 uint16_t bucket_size; /* sectors */
272
273 uint16_t nr_in_set;
274 uint16_t nr_this_dev;
275 };
276 struct {
277 /* Backing devices */
278 uint64_t data_offset;
279
280 /*
281 * block_size from the cache device section is still used by
282 * backing devices, so don't add anything here until we fix
283 * things to not need it for backing devices anymore
284 */
285 };
286 };
287
288 uint32_t last_mount; /* time_t */
289
290 uint16_t first_bucket;
291 union {
292 uint16_t njournal_buckets;
293 uint16_t keys;
294 };
295 uint64_t d[SB_JOURNAL_BUCKETS]; /* journal buckets */
296};
297
298BITMASK(CACHE_SYNC, struct cache_sb, flags, 0, 1);
299BITMASK(CACHE_DISCARD, struct cache_sb, flags, 1, 1);
300BITMASK(CACHE_REPLACEMENT, struct cache_sb, flags, 2, 3);
301#define CACHE_REPLACEMENT_LRU 0U
302#define CACHE_REPLACEMENT_FIFO 1U
303#define CACHE_REPLACEMENT_RANDOM 2U
304
305BITMASK(BDEV_CACHE_MODE, struct cache_sb, flags, 0, 4);
306#define CACHE_MODE_WRITETHROUGH 0U
307#define CACHE_MODE_WRITEBACK 1U
308#define CACHE_MODE_WRITEAROUND 2U
309#define CACHE_MODE_NONE 3U
310BITMASK(BDEV_STATE, struct cache_sb, flags, 61, 2);
311#define BDEV_STATE_NONE 0U
312#define BDEV_STATE_CLEAN 1U
313#define BDEV_STATE_DIRTY 2U
314#define BDEV_STATE_STALE 3U
315
316/* Version 1: Seed pointer into btree node checksum
317 */
318#define BCACHE_BSET_VERSION 1
319
320/*
321 * This is the on disk format for btree nodes - a btree node on disk is a list
322 * of these; within each set the keys are sorted
323 */
324struct bset {
325 uint64_t csum;
326 uint64_t magic;
327 uint64_t seq;
328 uint32_t version;
329 uint32_t keys;
330
331 union {
332 struct bkey start[0];
333 uint64_t d[0];
334 };
335};
336
337/*
338 * On disk format for priorities and gens - see super.c near prio_write() for
339 * more.
340 */
341struct prio_set {
342 uint64_t csum;
343 uint64_t magic;
344 uint64_t seq;
345 uint32_t version;
346 uint32_t pad;
347
348 uint64_t next_bucket;
349
350 struct bucket_disk {
351 uint16_t prio;
352 uint8_t gen;
353 } __attribute((packed)) data[];
354};
355
356struct uuid_entry {
357 union {
358 struct {
359 uint8_t uuid[16];
360 uint8_t label[32];
361 uint32_t first_reg;
362 uint32_t last_reg;
363 uint32_t invalidated;
364
365 uint32_t flags;
366 /* Size of flash only volumes */
367 uint64_t sectors;
368 };
369
370 uint8_t pad[128];
371 };
372};
373
374BITMASK(UUID_FLASH_ONLY, struct uuid_entry, flags, 0, 1);
375
376#include "journal.h"
377#include "stats.h"
378struct search;
379struct btree;
380struct keybuf;
381
382struct keybuf_key {
383 struct rb_node node;
384 BKEY_PADDED(key);
385 void *private;
386};
387
388typedef bool (keybuf_pred_fn)(struct keybuf *, struct bkey *);
389
390struct keybuf {
391 keybuf_pred_fn *key_predicate;
392
393 struct bkey last_scanned;
394 spinlock_t lock;
395
396 /*
397 * Beginning and end of range in rb tree - so that we can skip taking
398 * lock and checking the rb tree when we need to check for overlapping
399 * keys.
400 */
401 struct bkey start;
402 struct bkey end;
403
404 struct rb_root keys;
405
406#define KEYBUF_NR 100
407 DECLARE_ARRAY_ALLOCATOR(struct keybuf_key, freelist, KEYBUF_NR);
408};
409
410struct bio_split_pool {
411 struct bio_set *bio_split;
412 mempool_t *bio_split_hook;
413};
414
415struct bio_split_hook {
416 struct closure cl;
417 struct bio_split_pool *p;
418 struct bio *bio;
419 bio_end_io_t *bi_end_io;
420 void *bi_private;
421};
422
423struct bcache_device {
424 struct closure cl;
425
426 struct kobject kobj;
427
428 struct cache_set *c;
429 unsigned id;
430#define BCACHEDEVNAME_SIZE 12
431 char name[BCACHEDEVNAME_SIZE];
432
433 struct gendisk *disk;
434
435 /* If nonzero, we're closing */
436 atomic_t closing;
437
438 /* If nonzero, we're detaching/unregistering from cache set */
439 atomic_t detaching;
440
441 atomic_long_t sectors_dirty;
442 unsigned long sectors_dirty_gc;
443 unsigned long sectors_dirty_last;
444 long sectors_dirty_derivative;
445
446 mempool_t *unaligned_bvec;
447 struct bio_set *bio_split;
448
449 unsigned data_csum:1;
450
451 int (*cache_miss)(struct btree *, struct search *,
452 struct bio *, unsigned);
453 int (*ioctl) (struct bcache_device *, fmode_t, unsigned, unsigned long);
454
455 struct bio_split_pool bio_split_hook;
456};
457
458struct io {
459 /* Used to track sequential IO so it can be skipped */
460 struct hlist_node hash;
461 struct list_head lru;
462
463 unsigned long jiffies;
464 unsigned sequential;
465 sector_t last;
466};
467
468struct cached_dev {
469 struct list_head list;
470 struct bcache_device disk;
471 struct block_device *bdev;
472
473 struct cache_sb sb;
474 struct bio sb_bio;
475 struct bio_vec sb_bv[1];
476 struct closure_with_waitlist sb_write;
477
478 /* Refcount on the cache set. Always nonzero when we're caching. */
479 atomic_t count;
480 struct work_struct detach;
481
482 /*
483 * Device might not be running if it's dirty and the cache set hasn't
484 * showed up yet.
485 */
486 atomic_t running;
487
488 /*
489 * Writes take a shared lock from start to finish; scanning for dirty
490 * data to refill the rb tree requires an exclusive lock.
491 */
492 struct rw_semaphore writeback_lock;
493
494 /*
495 * Nonzero, and writeback has a refcount (d->count), iff there is dirty
496 * data in the cache. Protected by writeback_lock; must have an
497 * shared lock to set and exclusive lock to clear.
498 */
499 atomic_t has_dirty;
500
501 struct ratelimit writeback_rate;
502 struct delayed_work writeback_rate_update;
503
504 /*
505 * Internal to the writeback code, so read_dirty() can keep track of
506 * where it's at.
507 */
508 sector_t last_read;
509
510 /* Number of writeback bios in flight */
511 atomic_t in_flight;
512 struct closure_with_timer writeback;
513 struct closure_waitlist writeback_wait;
514
515 struct keybuf writeback_keys;
516
517 /* For tracking sequential IO */
518#define RECENT_IO_BITS 7
519#define RECENT_IO (1 << RECENT_IO_BITS)
520 struct io io[RECENT_IO];
521 struct hlist_head io_hash[RECENT_IO + 1];
522 struct list_head io_lru;
523 spinlock_t io_lock;
524
525 struct cache_accounting accounting;
526
527 /* The rest of this all shows up in sysfs */
528 unsigned sequential_cutoff;
529 unsigned readahead;
530
531 unsigned sequential_merge:1;
532 unsigned verify:1;
533
534 unsigned writeback_metadata:1;
535 unsigned writeback_running:1;
536 unsigned char writeback_percent;
537 unsigned writeback_delay;
538
539 int writeback_rate_change;
540 int64_t writeback_rate_derivative;
541 uint64_t writeback_rate_target;
542
543 unsigned writeback_rate_update_seconds;
544 unsigned writeback_rate_d_term;
545 unsigned writeback_rate_p_term_inverse;
546 unsigned writeback_rate_d_smooth;
547};
548
549enum alloc_watermarks {
550 WATERMARK_PRIO,
551 WATERMARK_METADATA,
552 WATERMARK_MOVINGGC,
553 WATERMARK_NONE,
554 WATERMARK_MAX
555};
556
557struct cache {
558 struct cache_set *set;
559 struct cache_sb sb;
560 struct bio sb_bio;
561 struct bio_vec sb_bv[1];
562
563 struct kobject kobj;
564 struct block_device *bdev;
565
566 unsigned watermark[WATERMARK_MAX];
567
568 struct closure alloc;
569 struct workqueue_struct *alloc_workqueue;
570
571 struct closure prio;
572 struct prio_set *disk_buckets;
573
574 /*
575 * When allocating new buckets, prio_write() gets first dibs - since we
576 * may not be allocate at all without writing priorities and gens.
577 * prio_buckets[] contains the last buckets we wrote priorities to (so
578 * gc can mark them as metadata), prio_next[] contains the buckets
579 * allocated for the next prio write.
580 */
581 uint64_t *prio_buckets;
582 uint64_t *prio_last_buckets;
583
584 /*
585 * free: Buckets that are ready to be used
586 *
587 * free_inc: Incoming buckets - these are buckets that currently have
588 * cached data in them, and we can't reuse them until after we write
589 * their new gen to disk. After prio_write() finishes writing the new
590 * gens/prios, they'll be moved to the free list (and possibly discarded
591 * in the process)
592 *
593 * unused: GC found nothing pointing into these buckets (possibly
594 * because all the data they contained was overwritten), so we only
595 * need to discard them before they can be moved to the free list.
596 */
597 DECLARE_FIFO(long, free);
598 DECLARE_FIFO(long, free_inc);
599 DECLARE_FIFO(long, unused);
600
601 size_t fifo_last_bucket;
602
603 /* Allocation stuff: */
604 struct bucket *buckets;
605
606 DECLARE_HEAP(struct bucket *, heap);
607
608 /*
609 * max(gen - disk_gen) for all buckets. When it gets too big we have to
610 * call prio_write() to keep gens from wrapping.
611 */
612 uint8_t need_save_prio;
613 unsigned gc_move_threshold;
614
615 /*
616 * If nonzero, we know we aren't going to find any buckets to invalidate
617 * until a gc finishes - otherwise we could pointlessly burn a ton of
618 * cpu
619 */
620 unsigned invalidate_needs_gc:1;
621
622 bool discard; /* Get rid of? */
623
624 /*
625 * We preallocate structs for issuing discards to buckets, and keep them
626 * on this list when they're not in use; do_discard() issues discards
627 * whenever there's work to do and is called by free_some_buckets() and
628 * when a discard finishes.
629 */
630 atomic_t discards_in_flight;
631 struct list_head discards;
632
633 struct journal_device journal;
634
635 /* The rest of this all shows up in sysfs */
636#define IO_ERROR_SHIFT 20
637 atomic_t io_errors;
638 atomic_t io_count;
639
640 atomic_long_t meta_sectors_written;
641 atomic_long_t btree_sectors_written;
642 atomic_long_t sectors_written;
643
644 struct bio_split_pool bio_split_hook;
645};
646
647struct gc_stat {
648 size_t nodes;
649 size_t key_bytes;
650
651 size_t nkeys;
652 uint64_t data; /* sectors */
653 uint64_t dirty; /* sectors */
654 unsigned in_use; /* percent */
655};
656
657/*
658 * Flag bits, for how the cache set is shutting down, and what phase it's at:
659 *
660 * CACHE_SET_UNREGISTERING means we're not just shutting down, we're detaching
661 * all the backing devices first (their cached data gets invalidated, and they
662 * won't automatically reattach).
663 *
664 * CACHE_SET_STOPPING always gets set first when we're closing down a cache set;
665 * we'll continue to run normally for awhile with CACHE_SET_STOPPING set (i.e.
666 * flushing dirty data).
667 *
668 * CACHE_SET_STOPPING_2 gets set at the last phase, when it's time to shut down
669 * the allocation thread.
670 */
671#define CACHE_SET_UNREGISTERING 0
672#define CACHE_SET_STOPPING 1
673#define CACHE_SET_STOPPING_2 2
674
675struct cache_set {
676 struct closure cl;
677
678 struct list_head list;
679 struct kobject kobj;
680 struct kobject internal;
681 struct dentry *debug;
682 struct cache_accounting accounting;
683
684 unsigned long flags;
685
686 struct cache_sb sb;
687
688 struct cache *cache[MAX_CACHES_PER_SET];
689 struct cache *cache_by_alloc[MAX_CACHES_PER_SET];
690 int caches_loaded;
691
692 struct bcache_device **devices;
693 struct list_head cached_devs;
694 uint64_t cached_dev_sectors;
695 struct closure caching;
696
697 struct closure_with_waitlist sb_write;
698
699 mempool_t *search;
700 mempool_t *bio_meta;
701 struct bio_set *bio_split;
702
703 /* For the btree cache */
704 struct shrinker shrink;
705
706 /* For the allocator itself */
707 wait_queue_head_t alloc_wait;
708
709 /* For the btree cache and anything allocation related */
710 struct mutex bucket_lock;
711
712 /* log2(bucket_size), in sectors */
713 unsigned short bucket_bits;
714
715 /* log2(block_size), in sectors */
716 unsigned short block_bits;
717
718 /*
719 * Default number of pages for a new btree node - may be less than a
720 * full bucket
721 */
722 unsigned btree_pages;
723
724 /*
725 * Lists of struct btrees; lru is the list for structs that have memory
726 * allocated for actual btree node, freed is for structs that do not.
727 *
728 * We never free a struct btree, except on shutdown - we just put it on
729 * the btree_cache_freed list and reuse it later. This simplifies the
730 * code, and it doesn't cost us much memory as the memory usage is
731 * dominated by buffers that hold the actual btree node data and those
732 * can be freed - and the number of struct btrees allocated is
733 * effectively bounded.
734 *
735 * btree_cache_freeable effectively is a small cache - we use it because
736 * high order page allocations can be rather expensive, and it's quite
737 * common to delete and allocate btree nodes in quick succession. It
738 * should never grow past ~2-3 nodes in practice.
739 */
740 struct list_head btree_cache;
741 struct list_head btree_cache_freeable;
742 struct list_head btree_cache_freed;
743
744 /* Number of elements in btree_cache + btree_cache_freeable lists */
745 unsigned bucket_cache_used;
746
747 /*
748 * If we need to allocate memory for a new btree node and that
749 * allocation fails, we can cannibalize another node in the btree cache
750 * to satisfy the allocation. However, only one thread can be doing this
751 * at a time, for obvious reasons - try_harder and try_wait are
752 * basically a lock for this that we can wait on asynchronously. The
753 * btree_root() macro releases the lock when it returns.
754 */
755 struct closure *try_harder;
756 struct closure_waitlist try_wait;
757 uint64_t try_harder_start;
758
759 /*
760 * When we free a btree node, we increment the gen of the bucket the
761 * node is in - but we can't rewrite the prios and gens until we
762 * finished whatever it is we were doing, otherwise after a crash the
763 * btree node would be freed but for say a split, we might not have the
764 * pointers to the new nodes inserted into the btree yet.
765 *
766 * This is a refcount that blocks prio_write() until the new keys are
767 * written.
768 */
769 atomic_t prio_blocked;
770 struct closure_waitlist bucket_wait;
771
772 /*
773 * For any bio we don't skip we subtract the number of sectors from
774 * rescale; when it hits 0 we rescale all the bucket priorities.
775 */
776 atomic_t rescale;
777 /*
778 * When we invalidate buckets, we use both the priority and the amount
779 * of good data to determine which buckets to reuse first - to weight
780 * those together consistently we keep track of the smallest nonzero
781 * priority of any bucket.
782 */
783 uint16_t min_prio;
784
785 /*
786 * max(gen - gc_gen) for all buckets. When it gets too big we have to gc
787 * to keep gens from wrapping around.
788 */
789 uint8_t need_gc;
790 struct gc_stat gc_stats;
791 size_t nbuckets;
792
793 struct closure_with_waitlist gc;
794 /* Where in the btree gc currently is */
795 struct bkey gc_done;
796
797 /*
798 * The allocation code needs gc_mark in struct bucket to be correct, but
799 * it's not while a gc is in progress. Protected by bucket_lock.
800 */
801 int gc_mark_valid;
802
803 /* Counts how many sectors bio_insert has added to the cache */
804 atomic_t sectors_to_gc;
805
806 struct closure moving_gc;
807 struct closure_waitlist moving_gc_wait;
808 struct keybuf moving_gc_keys;
809 /* Number of moving GC bios in flight */
810 atomic_t in_flight;
811
812 struct btree *root;
813
814#ifdef CONFIG_BCACHE_DEBUG
815 struct btree *verify_data;
816 struct mutex verify_lock;
817#endif
818
819 unsigned nr_uuids;
820 struct uuid_entry *uuids;
821 BKEY_PADDED(uuid_bucket);
822 struct closure_with_waitlist uuid_write;
823
824 /*
825 * A btree node on disk could have too many bsets for an iterator to fit
826 * on the stack - this is a single element mempool for btree_read_work()
827 */
828 struct mutex fill_lock;
829 struct btree_iter *fill_iter;
830
831 /*
832 * btree_sort() is a merge sort and requires temporary space - single
833 * element mempool
834 */
835 struct mutex sort_lock;
836 struct bset *sort;
837
838 /* List of buckets we're currently writing data to */
839 struct list_head data_buckets;
840 spinlock_t data_bucket_lock;
841
842 struct journal journal;
843
844#define CONGESTED_MAX 1024
845 unsigned congested_last_us;
846 atomic_t congested;
847
848 /* The rest of this all shows up in sysfs */
849 unsigned congested_read_threshold_us;
850 unsigned congested_write_threshold_us;
851
852 spinlock_t sort_time_lock;
853 struct time_stats sort_time;
854 struct time_stats btree_gc_time;
855 struct time_stats btree_split_time;
856 spinlock_t btree_read_time_lock;
857 struct time_stats btree_read_time;
858 struct time_stats try_harder_time;
859
860 atomic_long_t cache_read_races;
861 atomic_long_t writeback_keys_done;
862 atomic_long_t writeback_keys_failed;
863 unsigned error_limit;
864 unsigned error_decay;
865 unsigned short journal_delay_ms;
866 unsigned verify:1;
867 unsigned key_merging_disabled:1;
868 unsigned gc_always_rewrite:1;
869 unsigned shrinker_disabled:1;
870 unsigned copy_gc_enabled:1;
871
872#define BUCKET_HASH_BITS 12
873 struct hlist_head bucket_hash[1 << BUCKET_HASH_BITS];
874};
875
876static inline bool key_merging_disabled(struct cache_set *c)
877{
878#ifdef CONFIG_BCACHE_DEBUG
879 return c->key_merging_disabled;
880#else
881 return 0;
882#endif
883}
884
885static inline bool SB_IS_BDEV(const struct cache_sb *sb)
886{
887 return sb->version == BCACHE_SB_VERSION_BDEV
888 || sb->version == BCACHE_SB_VERSION_BDEV_WITH_OFFSET;
889}
890
891struct bbio {
892 unsigned submit_time_us;
893 union {
894 struct bkey key;
895 uint64_t _pad[3];
896 /*
897 * We only need pad = 3 here because we only ever carry around a
898 * single pointer - i.e. the pointer we're doing io to/from.
899 */
900 };
901 struct bio bio;
902};
903
904static inline unsigned local_clock_us(void)
905{
906 return local_clock() >> 10;
907}
908
909#define MAX_BSETS 4U
910
911#define BTREE_PRIO USHRT_MAX
912#define INITIAL_PRIO 32768
913
914#define btree_bytes(c) ((c)->btree_pages * PAGE_SIZE)
915#define btree_blocks(b) \
916 ((unsigned) (KEY_SIZE(&b->key) >> (b)->c->block_bits))
917
918#define btree_default_blocks(c) \
919 ((unsigned) ((PAGE_SECTORS * (c)->btree_pages) >> (c)->block_bits))
920
921#define bucket_pages(c) ((c)->sb.bucket_size / PAGE_SECTORS)
922#define bucket_bytes(c) ((c)->sb.bucket_size << 9)
923#define block_bytes(c) ((c)->sb.block_size << 9)
924
925#define __set_bytes(i, k) (sizeof(*(i)) + (k) * sizeof(uint64_t))
926#define set_bytes(i) __set_bytes(i, i->keys)
927
928#define __set_blocks(i, k, c) DIV_ROUND_UP(__set_bytes(i, k), block_bytes(c))
929#define set_blocks(i, c) __set_blocks(i, (i)->keys, c)
930
931#define node(i, j) ((struct bkey *) ((i)->d + (j)))
932#define end(i) node(i, (i)->keys)
933
934#define index(i, b) \
935 ((size_t) (((void *) i - (void *) (b)->sets[0].data) / \
936 block_bytes(b->c)))
937
938#define btree_data_space(b) (PAGE_SIZE << (b)->page_order)
939
940#define prios_per_bucket(c) \
941 ((bucket_bytes(c) - sizeof(struct prio_set)) / \
942 sizeof(struct bucket_disk))
943#define prio_buckets(c) \
944 DIV_ROUND_UP((size_t) (c)->sb.nbuckets, prios_per_bucket(c))
945
946#define JSET_MAGIC 0x245235c1a3625032ULL
947#define PSET_MAGIC 0x6750e15f87337f91ULL
948#define BSET_MAGIC 0x90135c78b99e07f5ULL
949
950#define jset_magic(c) ((c)->sb.set_magic ^ JSET_MAGIC)
951#define pset_magic(c) ((c)->sb.set_magic ^ PSET_MAGIC)
952#define bset_magic(c) ((c)->sb.set_magic ^ BSET_MAGIC)
953
954/* Bkey fields: all units are in sectors */
955
956#define KEY_FIELD(name, field, offset, size) \
957 BITMASK(name, struct bkey, field, offset, size)
958
959#define PTR_FIELD(name, offset, size) \
960 static inline uint64_t name(const struct bkey *k, unsigned i) \
961 { return (k->ptr[i] >> offset) & ~(((uint64_t) ~0) << size); } \
962 \
963 static inline void SET_##name(struct bkey *k, unsigned i, uint64_t v)\
964 { \
965 k->ptr[i] &= ~(~((uint64_t) ~0 << size) << offset); \
966 k->ptr[i] |= v << offset; \
967 }
968
969KEY_FIELD(KEY_PTRS, high, 60, 3)
970KEY_FIELD(HEADER_SIZE, high, 58, 2)
971KEY_FIELD(KEY_CSUM, high, 56, 2)
972KEY_FIELD(KEY_PINNED, high, 55, 1)
973KEY_FIELD(KEY_DIRTY, high, 36, 1)
974
975KEY_FIELD(KEY_SIZE, high, 20, 16)
976KEY_FIELD(KEY_INODE, high, 0, 20)
977
978/* Next time I change the on disk format, KEY_OFFSET() won't be 64 bits */
979
980static inline uint64_t KEY_OFFSET(const struct bkey *k)
981{
982 return k->low;
983}
984
985static inline void SET_KEY_OFFSET(struct bkey *k, uint64_t v)
986{
987 k->low = v;
988}
989
990PTR_FIELD(PTR_DEV, 51, 12)
991PTR_FIELD(PTR_OFFSET, 8, 43)
992PTR_FIELD(PTR_GEN, 0, 8)
993
994#define PTR_CHECK_DEV ((1 << 12) - 1)
995
996#define PTR(gen, offset, dev) \
997 ((((uint64_t) dev) << 51) | ((uint64_t) offset) << 8 | gen)
998
999static inline size_t sector_to_bucket(struct cache_set *c, sector_t s)
1000{
1001 return s >> c->bucket_bits;
1002}
1003
1004static inline sector_t bucket_to_sector(struct cache_set *c, size_t b)
1005{
1006 return ((sector_t) b) << c->bucket_bits;
1007}
1008
1009static inline sector_t bucket_remainder(struct cache_set *c, sector_t s)
1010{
1011 return s & (c->sb.bucket_size - 1);
1012}
1013
1014static inline struct cache *PTR_CACHE(struct cache_set *c,
1015 const struct bkey *k,
1016 unsigned ptr)
1017{
1018 return c->cache[PTR_DEV(k, ptr)];
1019}
1020
1021static inline size_t PTR_BUCKET_NR(struct cache_set *c,
1022 const struct bkey *k,
1023 unsigned ptr)
1024{
1025 return sector_to_bucket(c, PTR_OFFSET(k, ptr));
1026}
1027
1028static inline struct bucket *PTR_BUCKET(struct cache_set *c,
1029 const struct bkey *k,
1030 unsigned ptr)
1031{
1032 return PTR_CACHE(c, k, ptr)->buckets + PTR_BUCKET_NR(c, k, ptr);
1033}
1034
1035/* Btree key macros */
1036
1037/*
1038 * The high bit being set is a relic from when we used it to do binary
1039 * searches - it told you where a key started. It's not used anymore,
1040 * and can probably be safely dropped.
1041 */
1042#define KEY(dev, sector, len) \
1043((struct bkey) { \
1044 .high = (1ULL << 63) | ((uint64_t) (len) << 20) | (dev), \
1045 .low = (sector) \
1046})
1047
1048static inline void bkey_init(struct bkey *k)
1049{
1050 *k = KEY(0, 0, 0);
1051}
1052
1053#define KEY_START(k) (KEY_OFFSET(k) - KEY_SIZE(k))
1054#define START_KEY(k) KEY(KEY_INODE(k), KEY_START(k), 0)
1055#define MAX_KEY KEY(~(~0 << 20), ((uint64_t) ~0) >> 1, 0)
1056#define ZERO_KEY KEY(0, 0, 0)
1057
1058/*
1059 * This is used for various on disk data structures - cache_sb, prio_set, bset,
1060 * jset: The checksum is _always_ the first 8 bytes of these structs
1061 */
1062#define csum_set(i) \
1063 bch_crc64(((void *) (i)) + sizeof(uint64_t), \
1064 ((void *) end(i)) - (((void *) (i)) + sizeof(uint64_t)))
1065
1066/* Error handling macros */
1067
1068#define btree_bug(b, ...) \
1069do { \
1070 if (bch_cache_set_error((b)->c, __VA_ARGS__)) \
1071 dump_stack(); \
1072} while (0)
1073
1074#define cache_bug(c, ...) \
1075do { \
1076 if (bch_cache_set_error(c, __VA_ARGS__)) \
1077 dump_stack(); \
1078} while (0)
1079
1080#define btree_bug_on(cond, b, ...) \
1081do { \
1082 if (cond) \
1083 btree_bug(b, __VA_ARGS__); \
1084} while (0)
1085
1086#define cache_bug_on(cond, c, ...) \
1087do { \
1088 if (cond) \
1089 cache_bug(c, __VA_ARGS__); \
1090} while (0)
1091
1092#define cache_set_err_on(cond, c, ...) \
1093do { \
1094 if (cond) \
1095 bch_cache_set_error(c, __VA_ARGS__); \
1096} while (0)
1097
1098/* Looping macros */
1099
1100#define for_each_cache(ca, cs, iter) \
1101 for (iter = 0; ca = cs->cache[iter], iter < (cs)->sb.nr_in_set; iter++)
1102
1103#define for_each_bucket(b, ca) \
1104 for (b = (ca)->buckets + (ca)->sb.first_bucket; \
1105 b < (ca)->buckets + (ca)->sb.nbuckets; b++)
1106
1107static inline void __bkey_put(struct cache_set *c, struct bkey *k)
1108{
1109 unsigned i;
1110
1111 for (i = 0; i < KEY_PTRS(k); i++)
1112 atomic_dec_bug(&PTR_BUCKET(c, k, i)->pin);
1113}
1114
1115/* Blktrace macros */
1116
1117#define blktrace_msg(c, fmt, ...) \
1118do { \
1119 struct request_queue *q = bdev_get_queue(c->bdev); \
1120 if (q) \
1121 blk_add_trace_msg(q, fmt, ##__VA_ARGS__); \
1122} while (0)
1123
1124#define blktrace_msg_all(s, fmt, ...) \
1125do { \
1126 struct cache *_c; \
1127 unsigned i; \
1128 for_each_cache(_c, (s), i) \
1129 blktrace_msg(_c, fmt, ##__VA_ARGS__); \
1130} while (0)
1131
1132static inline void cached_dev_put(struct cached_dev *dc)
1133{
1134 if (atomic_dec_and_test(&dc->count))
1135 schedule_work(&dc->detach);
1136}
1137
1138static inline bool cached_dev_get(struct cached_dev *dc)
1139{
1140 if (!atomic_inc_not_zero(&dc->count))
1141 return false;
1142
1143 /* Paired with the mb in cached_dev_attach */
1144 smp_mb__after_atomic_inc();
1145 return true;
1146}
1147
1148/*
1149 * bucket_gc_gen() returns the difference between the bucket's current gen and
1150 * the oldest gen of any pointer into that bucket in the btree (last_gc).
1151 *
1152 * bucket_disk_gen() returns the difference between the current gen and the gen
1153 * on disk; they're both used to make sure gens don't wrap around.
1154 */
1155
1156static inline uint8_t bucket_gc_gen(struct bucket *b)
1157{
1158 return b->gen - b->last_gc;
1159}
1160
1161static inline uint8_t bucket_disk_gen(struct bucket *b)
1162{
1163 return b->gen - b->disk_gen;
1164}
1165
1166#define BUCKET_GC_GEN_MAX 96U
1167#define BUCKET_DISK_GEN_MAX 64U
1168
1169#define kobj_attribute_write(n, fn) \
1170 static struct kobj_attribute ksysfs_##n = __ATTR(n, S_IWUSR, NULL, fn)
1171
1172#define kobj_attribute_rw(n, show, store) \
1173 static struct kobj_attribute ksysfs_##n = \
1174 __ATTR(n, S_IWUSR|S_IRUSR, show, store)
1175
1176/* Forward declarations */
1177
1178void bch_writeback_queue(struct cached_dev *);
1179void bch_writeback_add(struct cached_dev *, unsigned);
1180
1181void bch_count_io_errors(struct cache *, int, const char *);
1182void bch_bbio_count_io_errors(struct cache_set *, struct bio *,
1183 int, const char *);
1184void bch_bbio_endio(struct cache_set *, struct bio *, int, const char *);
1185void bch_bbio_free(struct bio *, struct cache_set *);
1186struct bio *bch_bbio_alloc(struct cache_set *);
1187
1188struct bio *bch_bio_split(struct bio *, int, gfp_t, struct bio_set *);
1189void bch_generic_make_request(struct bio *, struct bio_split_pool *);
1190void __bch_submit_bbio(struct bio *, struct cache_set *);
1191void bch_submit_bbio(struct bio *, struct cache_set *, struct bkey *, unsigned);
1192
1193uint8_t bch_inc_gen(struct cache *, struct bucket *);
1194void bch_rescale_priorities(struct cache_set *, int);
1195bool bch_bucket_add_unused(struct cache *, struct bucket *);
1196void bch_allocator_thread(struct closure *);
1197
1198long bch_bucket_alloc(struct cache *, unsigned, struct closure *);
1199void bch_bucket_free(struct cache_set *, struct bkey *);
1200
1201int __bch_bucket_alloc_set(struct cache_set *, unsigned,
1202 struct bkey *, int, struct closure *);
1203int bch_bucket_alloc_set(struct cache_set *, unsigned,
1204 struct bkey *, int, struct closure *);
1205
1206__printf(2, 3)
1207bool bch_cache_set_error(struct cache_set *, const char *, ...);
1208
1209void bch_prio_write(struct cache *);
1210void bch_write_bdev_super(struct cached_dev *, struct closure *);
1211
1212extern struct workqueue_struct *bcache_wq, *bch_gc_wq;
1213extern const char * const bch_cache_modes[];
1214extern struct mutex bch_register_lock;
1215extern struct list_head bch_cache_sets;
1216
1217extern struct kobj_type bch_cached_dev_ktype;
1218extern struct kobj_type bch_flash_dev_ktype;
1219extern struct kobj_type bch_cache_set_ktype;
1220extern struct kobj_type bch_cache_set_internal_ktype;
1221extern struct kobj_type bch_cache_ktype;
1222
1223void bch_cached_dev_release(struct kobject *);
1224void bch_flash_dev_release(struct kobject *);
1225void bch_cache_set_release(struct kobject *);
1226void bch_cache_release(struct kobject *);
1227
1228int bch_uuid_write(struct cache_set *);
1229void bcache_write_super(struct cache_set *);
1230
1231int bch_flash_dev_create(struct cache_set *c, uint64_t size);
1232
1233int bch_cached_dev_attach(struct cached_dev *, struct cache_set *);
1234void bch_cached_dev_detach(struct cached_dev *);
1235void bch_cached_dev_run(struct cached_dev *);
1236void bcache_device_stop(struct bcache_device *);
1237
1238void bch_cache_set_unregister(struct cache_set *);
1239void bch_cache_set_stop(struct cache_set *);
1240
1241struct cache_set *bch_cache_set_alloc(struct cache_sb *);
1242void bch_btree_cache_free(struct cache_set *);
1243int bch_btree_cache_alloc(struct cache_set *);
1244void bch_writeback_init_cached_dev(struct cached_dev *);
1245void bch_moving_init_cache_set(struct cache_set *);
1246
1247void bch_cache_allocator_exit(struct cache *ca);
1248int bch_cache_allocator_init(struct cache *ca);
1249
1250void bch_debug_exit(void);
1251int bch_debug_init(struct kobject *);
1252void bch_writeback_exit(void);
1253int bch_writeback_init(void);
1254void bch_request_exit(void);
1255int bch_request_init(void);
1256void bch_btree_exit(void);
1257int bch_btree_init(void);
1258
1259#endif /* _BCACHE_H */