diff options
Diffstat (limited to 'drivers/input/joystick/tmdc.c')
| -rw-r--r-- | drivers/input/joystick/tmdc.c | 324 |
1 files changed, 192 insertions, 132 deletions
diff --git a/drivers/input/joystick/tmdc.c b/drivers/input/joystick/tmdc.c index 7431efc4330e..3a7d1bb46472 100644 --- a/drivers/input/joystick/tmdc.c +++ b/drivers/input/joystick/tmdc.c | |||
| @@ -63,37 +63,70 @@ MODULE_LICENSE("GPL"); | |||
| 63 | #define TMDC_ABS_HAT 4 | 63 | #define TMDC_ABS_HAT 4 |
| 64 | #define TMDC_BTN 16 | 64 | #define TMDC_BTN 16 |
| 65 | 65 | ||
| 66 | static unsigned char tmdc_byte_a[16] = { 0, 1, 3, 4, 6, 7 }; | 66 | static const unsigned char tmdc_byte_a[16] = { 0, 1, 3, 4, 6, 7 }; |
| 67 | static unsigned char tmdc_byte_d[16] = { 2, 5, 8, 9 }; | 67 | static const unsigned char tmdc_byte_d[16] = { 2, 5, 8, 9 }; |
| 68 | 68 | ||
| 69 | static signed char tmdc_abs[TMDC_ABS] = | 69 | static const signed char tmdc_abs[TMDC_ABS] = |
| 70 | { ABS_X, ABS_Y, ABS_RUDDER, ABS_THROTTLE, ABS_RX, ABS_RY, ABS_RZ }; | 70 | { ABS_X, ABS_Y, ABS_RUDDER, ABS_THROTTLE, ABS_RX, ABS_RY, ABS_RZ }; |
| 71 | static signed char tmdc_abs_hat[TMDC_ABS_HAT] = | 71 | static const signed char tmdc_abs_hat[TMDC_ABS_HAT] = |
| 72 | { ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y }; | 72 | { ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y }; |
| 73 | static signed char tmdc_abs_at[TMDC_ABS] = | 73 | static const signed char tmdc_abs_at[TMDC_ABS] = |
| 74 | { ABS_X, ABS_Y, ABS_RUDDER, -1, ABS_THROTTLE }; | 74 | { ABS_X, ABS_Y, ABS_RUDDER, -1, ABS_THROTTLE }; |
| 75 | static signed char tmdc_abs_fm[TMDC_ABS] = | 75 | static const signed char tmdc_abs_fm[TMDC_ABS] = |
| 76 | { ABS_RX, ABS_RY, ABS_X, ABS_Y }; | 76 | { ABS_RX, ABS_RY, ABS_X, ABS_Y }; |
| 77 | 77 | ||
| 78 | static short tmdc_btn_pad[TMDC_BTN] = | 78 | static const short tmdc_btn_pad[TMDC_BTN] = |
| 79 | { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_START, BTN_SELECT, BTN_TL, BTN_TR }; | 79 | { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_START, BTN_SELECT, BTN_TL, BTN_TR }; |
| 80 | static short tmdc_btn_joy[TMDC_BTN] = | 80 | static const short tmdc_btn_joy[TMDC_BTN] = |
| 81 | { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_THUMB2, BTN_PINKIE, | 81 | { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_THUMB2, BTN_PINKIE, |
| 82 | BTN_BASE3, BTN_BASE4, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z }; | 82 | BTN_BASE3, BTN_BASE4, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z }; |
| 83 | static short tmdc_btn_fm[TMDC_BTN] = | 83 | static const short tmdc_btn_fm[TMDC_BTN] = |
| 84 | { BTN_TRIGGER, BTN_C, BTN_B, BTN_A, BTN_THUMB, BTN_X, BTN_Y, BTN_Z, BTN_TOP, BTN_TOP2 }; | 84 | { BTN_TRIGGER, BTN_C, BTN_B, BTN_A, BTN_THUMB, BTN_X, BTN_Y, BTN_Z, BTN_TOP, BTN_TOP2 }; |
| 85 | static short tmdc_btn_at[TMDC_BTN] = | 85 | static const short tmdc_btn_at[TMDC_BTN] = |
| 86 | { BTN_TRIGGER, BTN_THUMB2, BTN_PINKIE, BTN_THUMB, BTN_BASE6, BTN_BASE5, BTN_BASE4, | 86 | { BTN_TRIGGER, BTN_THUMB2, BTN_PINKIE, BTN_THUMB, BTN_BASE6, BTN_BASE5, BTN_BASE4, |
| 87 | BTN_BASE3, BTN_BASE2, BTN_BASE }; | 87 | BTN_BASE3, BTN_BASE2, BTN_BASE }; |
| 88 | 88 | ||
| 89 | static struct { | 89 | static const struct { |
| 90 | int x; | 90 | int x; |
| 91 | int y; | 91 | int y; |
| 92 | } tmdc_hat_to_axis[] = {{ 0, 0}, { 1, 0}, { 0,-1}, {-1, 0}, { 0, 1}}; | 92 | } tmdc_hat_to_axis[] = {{ 0, 0}, { 1, 0}, { 0,-1}, {-1, 0}, { 0, 1}}; |
| 93 | 93 | ||
| 94 | static const struct tmdc_model { | ||
| 95 | unsigned char id; | ||
| 96 | const char *name; | ||
| 97 | char abs; | ||
| 98 | char hats; | ||
| 99 | char btnc[4]; | ||
| 100 | char btno[4]; | ||
| 101 | const signed char *axes; | ||
| 102 | const short *buttons; | ||
| 103 | } tmdc_models[] = { | ||
| 104 | { 1, "ThrustMaster Millenium 3D Inceptor", 6, 2, { 4, 2 }, { 4, 6 }, tmdc_abs, tmdc_btn_joy }, | ||
| 105 | { 3, "ThrustMaster Rage 3D Gamepad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad }, | ||
| 106 | { 4, "ThrustMaster Attack Throttle", 5, 2, { 4, 6 }, { 4, 2 }, tmdc_abs_at, tmdc_btn_at }, | ||
| 107 | { 8, "ThrustMaster FragMaster", 4, 0, { 8, 2 }, { 0, 0 }, tmdc_abs_fm, tmdc_btn_fm }, | ||
| 108 | { 163, "Thrustmaster Fusion GamePad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad }, | ||
| 109 | { 0, "Unknown %d-axis, %d-button TM device %d", 0, 0, { 0, 0 }, { 0, 0 }, tmdc_abs, tmdc_btn_joy } | ||
| 110 | }; | ||
| 111 | |||
| 112 | |||
| 113 | struct tmdc_port { | ||
| 114 | struct input_dev *dev; | ||
| 115 | char name[64]; | ||
| 116 | char phys[32]; | ||
| 117 | int mode; | ||
| 118 | const signed char *abs; | ||
| 119 | const short *btn; | ||
| 120 | unsigned char absc; | ||
| 121 | unsigned char btnc[4]; | ||
| 122 | unsigned char btno[4]; | ||
| 123 | }; | ||
| 124 | |||
| 94 | struct tmdc { | 125 | struct tmdc { |
| 95 | struct gameport *gameport; | 126 | struct gameport *gameport; |
| 96 | struct input_dev dev[2]; | 127 | struct tmdc_port *port[2]; |
| 128 | #if 0 | ||
| 129 | struct input_dev *dev[2]; | ||
| 97 | char name[2][64]; | 130 | char name[2][64]; |
| 98 | char phys[2][32]; | 131 | char phys[2][32]; |
| 99 | int mode[2]; | 132 | int mode[2]; |
| @@ -102,6 +135,7 @@ struct tmdc { | |||
| 102 | unsigned char absc[2]; | 135 | unsigned char absc[2]; |
| 103 | unsigned char btnc[2][4]; | 136 | unsigned char btnc[2][4]; |
| 104 | unsigned char btno[2][4]; | 137 | unsigned char btno[2][4]; |
| 138 | #endif | ||
| 105 | int reads; | 139 | int reads; |
| 106 | int bads; | 140 | int bads; |
| 107 | unsigned char exists; | 141 | unsigned char exists; |
| @@ -156,6 +190,50 @@ static int tmdc_read_packet(struct gameport *gameport, unsigned char data[2][TMD | |||
| 156 | return (i[0] == TMDC_MAX_LENGTH) | ((i[1] == TMDC_MAX_LENGTH) << 1); | 190 | return (i[0] == TMDC_MAX_LENGTH) | ((i[1] == TMDC_MAX_LENGTH) << 1); |
| 157 | } | 191 | } |
| 158 | 192 | ||
| 193 | static int tmdc_parse_packet(struct tmdc_port *port, unsigned char *data) | ||
| 194 | { | ||
| 195 | int i, k, l; | ||
| 196 | |||
| 197 | if (data[TMDC_BYTE_ID] != port->mode) | ||
| 198 | return -1; | ||
| 199 | |||
| 200 | for (i = 0; i < port->absc; i++) { | ||
| 201 | if (port->abs[i] < 0) | ||
| 202 | return 0; | ||
| 203 | |||
| 204 | input_report_abs(port->dev, port->abs[i], data[tmdc_byte_a[i]]); | ||
| 205 | } | ||
| 206 | |||
| 207 | switch (port->mode) { | ||
| 208 | |||
| 209 | case TMDC_MODE_M3DI: | ||
| 210 | |||
| 211 | i = tmdc_byte_d[0]; | ||
| 212 | input_report_abs(port->dev, ABS_HAT0X, ((data[i] >> 3) & 1) - ((data[i] >> 1) & 1)); | ||
| 213 | input_report_abs(port->dev, ABS_HAT0Y, ((data[i] >> 2) & 1) - ( data[i] & 1)); | ||
| 214 | break; | ||
| 215 | |||
| 216 | case TMDC_MODE_AT: | ||
| 217 | |||
| 218 | i = tmdc_byte_a[3]; | ||
| 219 | input_report_abs(port->dev, ABS_HAT0X, tmdc_hat_to_axis[(data[i] - 141) / 25].x); | ||
| 220 | input_report_abs(port->dev, ABS_HAT0Y, tmdc_hat_to_axis[(data[i] - 141) / 25].y); | ||
| 221 | break; | ||
| 222 | |||
| 223 | } | ||
| 224 | |||
| 225 | for (k = l = 0; k < 4; k++) { | ||
| 226 | for (i = 0; i < port->btnc[k]; i++) | ||
| 227 | input_report_key(port->dev, port->btn[i + l], | ||
| 228 | ((data[tmdc_byte_d[k]] >> (i + port->btno[k])) & 1)); | ||
| 229 | l += port->btnc[k]; | ||
| 230 | } | ||
| 231 | |||
| 232 | input_sync(port->dev); | ||
| 233 | |||
| 234 | return 0; | ||
| 235 | } | ||
| 236 | |||
| 159 | /* | 237 | /* |
| 160 | * tmdc_poll() reads and analyzes ThrustMaster joystick data. | 238 | * tmdc_poll() reads and analyzes ThrustMaster joystick data. |
| 161 | */ | 239 | */ |
| @@ -164,57 +242,21 @@ static void tmdc_poll(struct gameport *gameport) | |||
| 164 | { | 242 | { |
| 165 | unsigned char data[2][TMDC_MAX_LENGTH]; | 243 | unsigned char data[2][TMDC_MAX_LENGTH]; |
| 166 | struct tmdc *tmdc = gameport_get_drvdata(gameport); | 244 | struct tmdc *tmdc = gameport_get_drvdata(gameport); |
| 167 | struct input_dev *dev; | ||
| 168 | unsigned char r, bad = 0; | 245 | unsigned char r, bad = 0; |
| 169 | int i, j, k, l; | 246 | int i; |
| 170 | 247 | ||
| 171 | tmdc->reads++; | 248 | tmdc->reads++; |
| 172 | 249 | ||
| 173 | if ((r = tmdc_read_packet(tmdc->gameport, data)) != tmdc->exists) | 250 | if ((r = tmdc_read_packet(tmdc->gameport, data)) != tmdc->exists) |
| 174 | bad = 1; | 251 | bad = 1; |
| 175 | else | 252 | else { |
| 176 | 253 | for (i = 0; i < 2; i++) { | |
| 177 | for (j = 0; j < 2; j++) | 254 | if (r & (1 << i) & tmdc->exists) { |
| 178 | if (r & (1 << j) & tmdc->exists) { | ||
| 179 | |||
| 180 | if (data[j][TMDC_BYTE_ID] != tmdc->mode[j]) { | ||
| 181 | bad = 1; | ||
| 182 | continue; | ||
| 183 | } | ||
| 184 | |||
| 185 | dev = tmdc->dev + j; | ||
| 186 | |||
| 187 | for (i = 0; i < tmdc->absc[j]; i++) { | ||
| 188 | if (tmdc->abs[j][i] < 0) continue; | ||
| 189 | input_report_abs(dev, tmdc->abs[j][i], data[j][tmdc_byte_a[i]]); | ||
| 190 | } | ||
| 191 | |||
| 192 | switch (tmdc->mode[j]) { | ||
| 193 | 255 | ||
| 194 | case TMDC_MODE_M3DI: | 256 | if (tmdc_parse_packet(tmdc->port[i], data[i])) |
| 195 | 257 | bad = 1; | |
| 196 | i = tmdc_byte_d[0]; | ||
| 197 | input_report_abs(dev, ABS_HAT0X, ((data[j][i] >> 3) & 1) - ((data[j][i] >> 1) & 1)); | ||
| 198 | input_report_abs(dev, ABS_HAT0Y, ((data[j][i] >> 2) & 1) - ( data[j][i] & 1)); | ||
| 199 | break; | ||
| 200 | |||
| 201 | case TMDC_MODE_AT: | ||
| 202 | |||
| 203 | i = tmdc_byte_a[3]; | ||
| 204 | input_report_abs(dev, ABS_HAT0X, tmdc_hat_to_axis[(data[j][i] - 141) / 25].x); | ||
| 205 | input_report_abs(dev, ABS_HAT0Y, tmdc_hat_to_axis[(data[j][i] - 141) / 25].y); | ||
| 206 | break; | ||
| 207 | |||
| 208 | } | ||
| 209 | |||
| 210 | for (k = l = 0; k < 4; k++) { | ||
| 211 | for (i = 0; i < tmdc->btnc[j][k]; i++) | ||
| 212 | input_report_key(dev, tmdc->btn[j][i + l], | ||
| 213 | ((data[j][tmdc_byte_d[k]] >> (i + tmdc->btno[j][k])) & 1)); | ||
| 214 | l += tmdc->btnc[j][k]; | ||
| 215 | } | 258 | } |
| 216 | 259 | } | |
| 217 | input_sync(dev); | ||
| 218 | } | 260 | } |
| 219 | 261 | ||
| 220 | tmdc->bads += bad; | 262 | tmdc->bads += bad; |
| @@ -235,31 +277,89 @@ static void tmdc_close(struct input_dev *dev) | |||
| 235 | gameport_stop_polling(tmdc->gameport); | 277 | gameport_stop_polling(tmdc->gameport); |
| 236 | } | 278 | } |
| 237 | 279 | ||
| 280 | static int tmdc_setup_port(struct tmdc *tmdc, int idx, unsigned char *data) | ||
| 281 | { | ||
| 282 | const struct tmdc_model *model; | ||
| 283 | struct tmdc_port *port; | ||
| 284 | struct input_dev *input_dev; | ||
| 285 | int i, j, b = 0; | ||
| 286 | |||
| 287 | tmdc->port[idx] = port = kzalloc(sizeof (struct tmdc_port), GFP_KERNEL); | ||
| 288 | input_dev = input_allocate_device(); | ||
| 289 | if (!port || !input_dev) { | ||
| 290 | kfree(port); | ||
| 291 | input_free_device(input_dev); | ||
| 292 | return -ENOMEM; | ||
| 293 | } | ||
| 294 | |||
| 295 | port->mode = data[TMDC_BYTE_ID]; | ||
| 296 | |||
| 297 | for (model = tmdc_models; model->id && model->id != port->mode; model++) | ||
| 298 | /* empty */; | ||
| 299 | |||
| 300 | port->abs = model->axes; | ||
| 301 | port->btn = model->buttons; | ||
| 302 | |||
| 303 | if (!model->id) { | ||
| 304 | port->absc = data[TMDC_BYTE_DEF] >> 4; | ||
| 305 | for (i = 0; i < 4; i++) | ||
| 306 | port->btnc[i] = i < (data[TMDC_BYTE_DEF] & 0xf) ? 8 : 0; | ||
| 307 | } else { | ||
| 308 | port->absc = model->abs; | ||
| 309 | for (i = 0; i < 4; i++) | ||
| 310 | port->btnc[i] = model->btnc[i]; | ||
| 311 | } | ||
| 312 | |||
| 313 | for (i = 0; i < 4; i++) | ||
| 314 | port->btno[i] = model->btno[i]; | ||
| 315 | |||
| 316 | snprintf(port->name, sizeof(port->name), model->name, | ||
| 317 | port->absc, (data[TMDC_BYTE_DEF] & 0xf) << 3, port->mode); | ||
| 318 | snprintf(port->phys, sizeof(port->phys), "%s/input%d", tmdc->gameport->phys, i); | ||
| 319 | |||
| 320 | port->dev = input_dev; | ||
| 321 | |||
| 322 | input_dev->name = port->name; | ||
| 323 | input_dev->phys = port->phys; | ||
| 324 | input_dev->id.bustype = BUS_GAMEPORT; | ||
| 325 | input_dev->id.vendor = GAMEPORT_ID_VENDOR_THRUSTMASTER; | ||
| 326 | input_dev->id.product = model->id; | ||
| 327 | input_dev->id.version = 0x0100; | ||
| 328 | input_dev->cdev.dev = &tmdc->gameport->dev; | ||
| 329 | input_dev->private = tmdc; | ||
| 330 | |||
| 331 | input_dev->open = tmdc_open; | ||
| 332 | input_dev->close = tmdc_close; | ||
| 333 | |||
| 334 | input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS); | ||
| 335 | |||
| 336 | for (i = 0; i < port->absc && i < TMDC_ABS; i++) | ||
| 337 | if (port->abs[i] >= 0) | ||
| 338 | input_set_abs_params(input_dev, port->abs[i], 8, 248, 2, 4); | ||
| 339 | |||
| 340 | for (i = 0; i < model->hats && i < TMDC_ABS_HAT; i++) | ||
| 341 | input_set_abs_params(input_dev, tmdc_abs_hat[i], -1, 1, 0, 0); | ||
| 342 | |||
| 343 | for (i = 0; i < 4; i++) { | ||
| 344 | for (j = 0; j < port->btnc[i] && j < TMDC_BTN; j++) | ||
| 345 | set_bit(port->btn[j + b], input_dev->keybit); | ||
| 346 | b += port->btnc[i]; | ||
| 347 | } | ||
| 348 | |||
| 349 | input_register_device(port->dev); | ||
| 350 | |||
| 351 | return 0; | ||
| 352 | } | ||
| 353 | |||
| 238 | /* | 354 | /* |
| 239 | * tmdc_probe() probes for ThrustMaster type joysticks. | 355 | * tmdc_probe() probes for ThrustMaster type joysticks. |
| 240 | */ | 356 | */ |
| 241 | 357 | ||
| 242 | static int tmdc_connect(struct gameport *gameport, struct gameport_driver *drv) | 358 | static int tmdc_connect(struct gameport *gameport, struct gameport_driver *drv) |
| 243 | { | 359 | { |
| 244 | static struct models { | ||
| 245 | unsigned char id; | ||
| 246 | char *name; | ||
| 247 | char abs; | ||
| 248 | char hats; | ||
| 249 | char btnc[4]; | ||
| 250 | char btno[4]; | ||
| 251 | signed char *axes; | ||
| 252 | short *buttons; | ||
| 253 | } models[] = { { 1, "ThrustMaster Millenium 3D Inceptor", 6, 2, { 4, 2 }, { 4, 6 }, tmdc_abs, tmdc_btn_joy }, | ||
| 254 | { 3, "ThrustMaster Rage 3D Gamepad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad }, | ||
| 255 | { 4, "ThrustMaster Attack Throttle", 5, 2, { 4, 6 }, { 4, 2 }, tmdc_abs_at, tmdc_btn_at }, | ||
| 256 | { 8, "ThrustMaster FragMaster", 4, 0, { 8, 2 }, { 0, 0 }, tmdc_abs_fm, tmdc_btn_fm }, | ||
| 257 | { 163, "Thrustmaster Fusion GamePad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad }, | ||
| 258 | { 0, "Unknown %d-axis, %d-button TM device %d", 0, 0, { 0, 0 }, { 0, 0 }, tmdc_abs, tmdc_btn_joy }}; | ||
| 259 | |||
| 260 | unsigned char data[2][TMDC_MAX_LENGTH]; | 360 | unsigned char data[2][TMDC_MAX_LENGTH]; |
| 261 | struct tmdc *tmdc; | 361 | struct tmdc *tmdc; |
| 262 | int i, j, k, l, m; | 362 | int i; |
| 263 | int err; | 363 | int err; |
| 264 | 364 | ||
| 265 | if (!(tmdc = kzalloc(sizeof(struct tmdc), GFP_KERNEL))) | 365 | if (!(tmdc = kzalloc(sizeof(struct tmdc), GFP_KERNEL))) |
| @@ -281,68 +381,25 @@ static int tmdc_connect(struct gameport *gameport, struct gameport_driver *drv) | |||
| 281 | gameport_set_poll_handler(gameport, tmdc_poll); | 381 | gameport_set_poll_handler(gameport, tmdc_poll); |
| 282 | gameport_set_poll_interval(gameport, 20); | 382 | gameport_set_poll_interval(gameport, 20); |
| 283 | 383 | ||
| 284 | for (j = 0; j < 2; j++) | 384 | for (i = 0; i < 2; i++) { |
| 285 | if (tmdc->exists & (1 << j)) { | 385 | if (tmdc->exists & (1 << i)) { |
| 286 | 386 | ||
| 287 | tmdc->mode[j] = data[j][TMDC_BYTE_ID]; | 387 | err = tmdc_setup_port(tmdc, i, data[i]); |
| 288 | 388 | if (err) | |
| 289 | for (m = 0; models[m].id && models[m].id != tmdc->mode[j]; m++); | 389 | goto fail3; |
| 290 | |||
| 291 | tmdc->abs[j] = models[m].axes; | ||
| 292 | tmdc->btn[j] = models[m].buttons; | ||
| 293 | |||
| 294 | if (!models[m].id) { | ||
| 295 | models[m].abs = data[j][TMDC_BYTE_DEF] >> 4; | ||
| 296 | for (k = 0; k < 4; k++) | ||
| 297 | models[m].btnc[k] = k < (data[j][TMDC_BYTE_DEF] & 0xf) ? 8 : 0; | ||
| 298 | } | ||
| 299 | |||
| 300 | tmdc->absc[j] = models[m].abs; | ||
| 301 | for (k = 0; k < 4; k++) { | ||
| 302 | tmdc->btnc[j][k] = models[m].btnc[k]; | ||
| 303 | tmdc->btno[j][k] = models[m].btno[k]; | ||
| 304 | } | ||
| 305 | |||
| 306 | sprintf(tmdc->name[j], models[m].name, models[m].abs, | ||
| 307 | (data[j][TMDC_BYTE_DEF] & 0xf) << 3, tmdc->mode[j]); | ||
| 308 | |||
| 309 | sprintf(tmdc->phys[j], "%s/input%d", gameport->phys, j); | ||
| 310 | |||
| 311 | tmdc->dev[j].private = tmdc; | ||
| 312 | tmdc->dev[j].open = tmdc_open; | ||
| 313 | tmdc->dev[j].close = tmdc_close; | ||
| 314 | |||
| 315 | tmdc->dev[j].name = tmdc->name[j]; | ||
| 316 | tmdc->dev[j].phys = tmdc->phys[j]; | ||
| 317 | tmdc->dev[j].id.bustype = BUS_GAMEPORT; | ||
| 318 | tmdc->dev[j].id.vendor = GAMEPORT_ID_VENDOR_THRUSTMASTER; | ||
| 319 | tmdc->dev[j].id.product = models[m].id; | ||
| 320 | tmdc->dev[j].id.version = 0x0100; | ||
| 321 | |||
| 322 | tmdc->dev[j].evbit[0] = BIT(EV_KEY) | BIT(EV_ABS); | ||
| 323 | |||
| 324 | for (i = 0; i < models[m].abs && i < TMDC_ABS; i++) | ||
| 325 | if (tmdc->abs[j][i] >= 0) | ||
| 326 | input_set_abs_params(&tmdc->dev[j], tmdc->abs[j][i], 8, 248, 2, 4); | ||
| 327 | |||
| 328 | for (i = 0; i < models[m].hats && i < TMDC_ABS_HAT; i++) | ||
| 329 | input_set_abs_params(&tmdc->dev[j], tmdc_abs_hat[i], -1, 1, 0, 0); | ||
| 330 | |||
| 331 | |||
| 332 | for (k = l = 0; k < 4; k++) { | ||
| 333 | for (i = 0; i < models[m].btnc[k] && i < TMDC_BTN; i++) | ||
| 334 | set_bit(tmdc->btn[j][i + l], tmdc->dev[j].keybit); | ||
| 335 | l += models[m].btnc[k]; | ||
| 336 | } | ||
| 337 | |||
| 338 | input_register_device(tmdc->dev + j); | ||
| 339 | printk(KERN_INFO "input: %s on %s\n", tmdc->name[j], gameport->phys); | ||
| 340 | } | 390 | } |
| 391 | } | ||
| 341 | 392 | ||
| 342 | return 0; | 393 | return 0; |
| 343 | 394 | ||
| 344 | fail2: gameport_close(gameport); | 395 | fail3: while (--i >= 0) { |
| 345 | fail1: gameport_set_drvdata(gameport, NULL); | 396 | if (tmdc->port[i]) { |
| 397 | input_unregister_device(tmdc->port[i]->dev); | ||
| 398 | kfree(tmdc->port[i]); | ||
| 399 | } | ||
| 400 | } | ||
| 401 | fail2: gameport_close(gameport); | ||
| 402 | fail1: gameport_set_drvdata(gameport, NULL); | ||
| 346 | kfree(tmdc); | 403 | kfree(tmdc); |
| 347 | return err; | 404 | return err; |
| 348 | } | 405 | } |
| @@ -352,9 +409,12 @@ static void tmdc_disconnect(struct gameport *gameport) | |||
| 352 | struct tmdc *tmdc = gameport_get_drvdata(gameport); | 409 | struct tmdc *tmdc = gameport_get_drvdata(gameport); |
| 353 | int i; | 410 | int i; |
| 354 | 411 | ||
| 355 | for (i = 0; i < 2; i++) | 412 | for (i = 0; i < 2; i++) { |
| 356 | if (tmdc->exists & (1 << i)) | 413 | if (tmdc->port[i]) { |
| 357 | input_unregister_device(tmdc->dev + i); | 414 | input_unregister_device(tmdc->port[i]->dev); |
| 415 | kfree(tmdc->port[i]); | ||
| 416 | } | ||
| 417 | } | ||
| 358 | gameport_close(gameport); | 418 | gameport_close(gameport); |
| 359 | gameport_set_drvdata(gameport, NULL); | 419 | gameport_set_drvdata(gameport, NULL); |
| 360 | kfree(tmdc); | 420 | kfree(tmdc); |
