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path: root/drivers/input/gameport/gameport.c
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Diffstat (limited to 'drivers/input/gameport/gameport.c')
-rw-r--r--drivers/input/gameport/gameport.c22
1 files changed, 0 insertions, 22 deletions
diff --git a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c
index c5600ac5feb3..078e4eed0894 100644
--- a/drivers/input/gameport/gameport.c
+++ b/drivers/input/gameport/gameport.c
@@ -36,7 +36,6 @@ EXPORT_SYMBOL(__gameport_register_driver);
36EXPORT_SYMBOL(gameport_unregister_driver); 36EXPORT_SYMBOL(gameport_unregister_driver);
37EXPORT_SYMBOL(gameport_open); 37EXPORT_SYMBOL(gameport_open);
38EXPORT_SYMBOL(gameport_close); 38EXPORT_SYMBOL(gameport_close);
39EXPORT_SYMBOL(gameport_rescan);
40EXPORT_SYMBOL(gameport_set_phys); 39EXPORT_SYMBOL(gameport_set_phys);
41EXPORT_SYMBOL(gameport_start_polling); 40EXPORT_SYMBOL(gameport_start_polling);
42EXPORT_SYMBOL(gameport_stop_polling); 41EXPORT_SYMBOL(gameport_stop_polling);
@@ -230,8 +229,6 @@ static void gameport_find_driver(struct gameport *gameport)
230 */ 229 */
231 230
232enum gameport_event_type { 231enum gameport_event_type {
233 GAMEPORT_RESCAN,
234 GAMEPORT_RECONNECT,
235 GAMEPORT_REGISTER_PORT, 232 GAMEPORT_REGISTER_PORT,
236 GAMEPORT_REGISTER_DRIVER, 233 GAMEPORT_REGISTER_DRIVER,
237}; 234};
@@ -365,15 +362,6 @@ static void gameport_handle_event(void)
365 gameport_add_port(event->object); 362 gameport_add_port(event->object);
366 break; 363 break;
367 364
368 case GAMEPORT_RECONNECT:
369 gameport_reconnect_port(event->object);
370 break;
371
372 case GAMEPORT_RESCAN:
373 gameport_disconnect_port(event->object);
374 gameport_find_driver(event->object);
375 break;
376
377 case GAMEPORT_REGISTER_DRIVER: 365 case GAMEPORT_REGISTER_DRIVER:
378 gameport_add_driver(event->object); 366 gameport_add_driver(event->object);
379 break; 367 break;
@@ -651,16 +639,6 @@ static void gameport_disconnect_port(struct gameport *gameport)
651 device_release_driver(&gameport->dev); 639 device_release_driver(&gameport->dev);
652} 640}
653 641
654void gameport_rescan(struct gameport *gameport)
655{
656 gameport_queue_event(gameport, NULL, GAMEPORT_RESCAN);
657}
658
659void gameport_reconnect(struct gameport *gameport)
660{
661 gameport_queue_event(gameport, NULL, GAMEPORT_RECONNECT);
662}
663
664/* 642/*
665 * Submits register request to kgameportd for subsequent execution. 643 * Submits register request to kgameportd for subsequent execution.
666 * Note that port registration is always asynchronous. 644 * Note that port registration is always asynchronous.