diff options
Diffstat (limited to 'arch/powerpc/include/asm/ps3gpu.h')
-rw-r--r-- | arch/powerpc/include/asm/ps3gpu.h | 86 |
1 files changed, 86 insertions, 0 deletions
diff --git a/arch/powerpc/include/asm/ps3gpu.h b/arch/powerpc/include/asm/ps3gpu.h new file mode 100644 index 000000000000..b2b89591907c --- /dev/null +++ b/arch/powerpc/include/asm/ps3gpu.h | |||
@@ -0,0 +1,86 @@ | |||
1 | /* | ||
2 | * PS3 GPU declarations. | ||
3 | * | ||
4 | * Copyright 2009 Sony Corporation | ||
5 | * | ||
6 | * This program is free software; you can redistribute it and/or modify | ||
7 | * it under the terms of the GNU General Public License as published by | ||
8 | * the Free Software Foundation; version 2 of the License. | ||
9 | * | ||
10 | * This program is distributed in the hope that it will be useful, | ||
11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
13 | * GNU General Public License for more details. | ||
14 | * | ||
15 | * You should have received a copy of the GNU General Public License | ||
16 | * along with this program. | ||
17 | * If not, see <http://www.gnu.org/licenses/>. | ||
18 | */ | ||
19 | |||
20 | #ifndef _ASM_POWERPC_PS3GPU_H | ||
21 | #define _ASM_POWERPC_PS3GPU_H | ||
22 | |||
23 | #include <linux/mutex.h> | ||
24 | |||
25 | #include <asm/lv1call.h> | ||
26 | |||
27 | |||
28 | #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC 0x101 | ||
29 | #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP 0x102 | ||
30 | |||
31 | #define L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP 0x600 | ||
32 | #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT 0x601 | ||
33 | #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT_SYNC 0x602 | ||
34 | #define L1GPU_CONTEXT_ATTRIBUTE_FB_CLOSE 0x603 | ||
35 | |||
36 | #define L1GPU_FB_BLIT_WAIT_FOR_COMPLETION (1ULL << 32) | ||
37 | |||
38 | #define L1GPU_DISPLAY_SYNC_HSYNC 1 | ||
39 | #define L1GPU_DISPLAY_SYNC_VSYNC 2 | ||
40 | |||
41 | |||
42 | /* mutex synchronizing GPU accesses and video mode changes */ | ||
43 | extern struct mutex ps3_gpu_mutex; | ||
44 | |||
45 | |||
46 | static inline int lv1_gpu_display_sync(u64 context_handle, u64 head, | ||
47 | u64 ddr_offset) | ||
48 | { | ||
49 | return lv1_gpu_context_attribute(context_handle, | ||
50 | L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC, | ||
51 | head, ddr_offset, 0, 0); | ||
52 | } | ||
53 | |||
54 | static inline int lv1_gpu_display_flip(u64 context_handle, u64 head, | ||
55 | u64 ddr_offset) | ||
56 | { | ||
57 | return lv1_gpu_context_attribute(context_handle, | ||
58 | L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, | ||
59 | head, ddr_offset, 0, 0); | ||
60 | } | ||
61 | |||
62 | static inline int lv1_gpu_fb_setup(u64 context_handle, u64 xdr_lpar, | ||
63 | u64 xdr_size, u64 ioif_offset) | ||
64 | { | ||
65 | return lv1_gpu_context_attribute(context_handle, | ||
66 | L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP, | ||
67 | xdr_lpar, xdr_size, ioif_offset, 0); | ||
68 | } | ||
69 | |||
70 | static inline int lv1_gpu_fb_blit(u64 context_handle, u64 ddr_offset, | ||
71 | u64 ioif_offset, u64 sync_width, u64 pitch) | ||
72 | { | ||
73 | return lv1_gpu_context_attribute(context_handle, | ||
74 | L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT, | ||
75 | ddr_offset, ioif_offset, sync_width, | ||
76 | pitch); | ||
77 | } | ||
78 | |||
79 | static inline int lv1_gpu_fb_close(u64 context_handle) | ||
80 | { | ||
81 | return lv1_gpu_context_attribute(context_handle, | ||
82 | L1GPU_CONTEXT_ATTRIBUTE_FB_CLOSE, 0, | ||
83 | 0, 0, 0); | ||
84 | } | ||
85 | |||
86 | #endif /* _ASM_POWERPC_PS3GPU_H */ | ||