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-rw-r--r--arch/ia64/include/asm/system.h203
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diff --git a/arch/ia64/include/asm/system.h b/arch/ia64/include/asm/system.h
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1#ifndef _ASM_IA64_SYSTEM_H
2#define _ASM_IA64_SYSTEM_H
3
4/*
5 * System defines. Note that this is included both from .c and .S
6 * files, so it does only defines, not any C code. This is based
7 * on information published in the Processor Abstraction Layer
8 * and the System Abstraction Layer manual.
9 *
10 * Copyright (C) 1998-2003 Hewlett-Packard Co
11 * David Mosberger-Tang <davidm@hpl.hp.com>
12 * Copyright (C) 1999 Asit Mallick <asit.k.mallick@intel.com>
13 * Copyright (C) 1999 Don Dugger <don.dugger@intel.com>
14 */
15
16#include <asm/kregs.h>
17#include <asm/page.h>
18#include <asm/pal.h>
19#include <asm/percpu.h>
20
21#define GATE_ADDR RGN_BASE(RGN_GATE)
22
23/*
24 * 0xa000000000000000+2*PERCPU_PAGE_SIZE
25 * - 0xa000000000000000+3*PERCPU_PAGE_SIZE remain unmapped (guard page)
26 */
27#define KERNEL_START (GATE_ADDR+__IA64_UL_CONST(0x100000000))
28#define PERCPU_ADDR (-PERCPU_PAGE_SIZE)
29#define LOAD_OFFSET (KERNEL_START - KERNEL_TR_PAGE_SIZE)
30
31#ifndef __ASSEMBLY__
32
33#include <linux/kernel.h>
34#include <linux/types.h>
35
36#define AT_VECTOR_SIZE_ARCH 2 /* entries in ARCH_DLINFO */
37
38struct pci_vector_struct {
39 __u16 segment; /* PCI Segment number */
40 __u16 bus; /* PCI Bus number */
41 __u32 pci_id; /* ACPI split 16 bits device, 16 bits function (see section 6.1.1) */
42 __u8 pin; /* PCI PIN (0 = A, 1 = B, 2 = C, 3 = D) */
43 __u32 irq; /* IRQ assigned */
44};
45
46extern struct ia64_boot_param {
47 __u64 command_line; /* physical address of command line arguments */
48 __u64 efi_systab; /* physical address of EFI system table */
49 __u64 efi_memmap; /* physical address of EFI memory map */
50 __u64 efi_memmap_size; /* size of EFI memory map */
51 __u64 efi_memdesc_size; /* size of an EFI memory map descriptor */
52 __u32 efi_memdesc_version; /* memory descriptor version */
53 struct {
54 __u16 num_cols; /* number of columns on console output device */
55 __u16 num_rows; /* number of rows on console output device */
56 __u16 orig_x; /* cursor's x position */
57 __u16 orig_y; /* cursor's y position */
58 } console_info;
59 __u64 fpswa; /* physical address of the fpswa interface */
60 __u64 initrd_start;
61 __u64 initrd_size;
62} *ia64_boot_param;
63
64/*
65 * Macros to force memory ordering. In these descriptions, "previous"
66 * and "subsequent" refer to program order; "visible" means that all
67 * architecturally visible effects of a memory access have occurred
68 * (at a minimum, this means the memory has been read or written).
69 *
70 * wmb(): Guarantees that all preceding stores to memory-
71 * like regions are visible before any subsequent
72 * stores and that all following stores will be
73 * visible only after all previous stores.
74 * rmb(): Like wmb(), but for reads.
75 * mb(): wmb()/rmb() combo, i.e., all previous memory
76 * accesses are visible before all subsequent
77 * accesses and vice versa. This is also known as
78 * a "fence."
79 *
80 * Note: "mb()" and its variants cannot be used as a fence to order
81 * accesses to memory mapped I/O registers. For that, mf.a needs to
82 * be used. However, we don't want to always use mf.a because (a)
83 * it's (presumably) much slower than mf and (b) mf.a is supported for
84 * sequential memory pages only.
85 */
86#define mb() ia64_mf()
87#define rmb() mb()
88#define wmb() mb()
89#define read_barrier_depends() do { } while(0)
90
91#ifdef CONFIG_SMP
92# define smp_mb() mb()
93# define smp_rmb() rmb()
94# define smp_wmb() wmb()
95# define smp_read_barrier_depends() read_barrier_depends()
96#else
97# define smp_mb() barrier()
98# define smp_rmb() barrier()
99# define smp_wmb() barrier()
100# define smp_read_barrier_depends() do { } while(0)
101#endif
102
103/*
104 * XXX check on this ---I suspect what Linus really wants here is
105 * acquire vs release semantics but we can't discuss this stuff with
106 * Linus just yet. Grrr...
107 */
108#define set_mb(var, value) do { (var) = (value); mb(); } while (0)
109
110/*
111 * The group barrier in front of the rsm & ssm are necessary to ensure
112 * that none of the previous instructions in the same group are
113 * affected by the rsm/ssm.
114 */
115
116#ifdef __KERNEL__
117
118/*
119 * Context switch from one thread to another. If the two threads have
120 * different address spaces, schedule() has already taken care of
121 * switching to the new address space by calling switch_mm().
122 *
123 * Disabling access to the fph partition and the debug-register
124 * context switch MUST be done before calling ia64_switch_to() since a
125 * newly created thread returns directly to
126 * ia64_ret_from_syscall_clear_r8.
127 */
128extern struct task_struct *ia64_switch_to (void *next_task);
129
130struct task_struct;
131
132extern void ia64_save_extra (struct task_struct *task);
133extern void ia64_load_extra (struct task_struct *task);
134
135#ifdef CONFIG_VIRT_CPU_ACCOUNTING
136extern void ia64_account_on_switch (struct task_struct *prev, struct task_struct *next);
137# define IA64_ACCOUNT_ON_SWITCH(p,n) ia64_account_on_switch(p,n)
138#else
139# define IA64_ACCOUNT_ON_SWITCH(p,n)
140#endif
141
142#ifdef CONFIG_PERFMON
143 DECLARE_PER_CPU(unsigned long, pfm_syst_info);
144# define PERFMON_IS_SYSWIDE() (__get_cpu_var(pfm_syst_info) & 0x1)
145#else
146# define PERFMON_IS_SYSWIDE() (0)
147#endif
148
149#define IA64_HAS_EXTRA_STATE(t) \
150 ((t)->thread.flags & (IA64_THREAD_DBG_VALID|IA64_THREAD_PM_VALID) \
151 || PERFMON_IS_SYSWIDE())
152
153#define __switch_to(prev,next,last) do { \
154 IA64_ACCOUNT_ON_SWITCH(prev, next); \
155 if (IA64_HAS_EXTRA_STATE(prev)) \
156 ia64_save_extra(prev); \
157 if (IA64_HAS_EXTRA_STATE(next)) \
158 ia64_load_extra(next); \
159 ia64_psr(task_pt_regs(next))->dfh = !ia64_is_local_fpu_owner(next); \
160 (last) = ia64_switch_to((next)); \
161} while (0)
162
163#ifdef CONFIG_SMP
164/*
165 * In the SMP case, we save the fph state when context-switching away from a thread that
166 * modified fph. This way, when the thread gets scheduled on another CPU, the CPU can
167 * pick up the state from task->thread.fph, avoiding the complication of having to fetch
168 * the latest fph state from another CPU. In other words: eager save, lazy restore.
169 */
170# define switch_to(prev,next,last) do { \
171 if (ia64_psr(task_pt_regs(prev))->mfh && ia64_is_local_fpu_owner(prev)) { \
172 ia64_psr(task_pt_regs(prev))->mfh = 0; \
173 (prev)->thread.flags |= IA64_THREAD_FPH_VALID; \
174 __ia64_save_fpu((prev)->thread.fph); \
175 } \
176 __switch_to(prev, next, last); \
177 /* "next" in old context is "current" in new context */ \
178 if (unlikely((current->thread.flags & IA64_THREAD_MIGRATION) && \
179 (task_cpu(current) != \
180 task_thread_info(current)->last_cpu))) { \
181 platform_migrate(current); \
182 task_thread_info(current)->last_cpu = task_cpu(current); \
183 } \
184} while (0)
185#else
186# define switch_to(prev,next,last) __switch_to(prev, next, last)
187#endif
188
189#define __ARCH_WANT_UNLOCKED_CTXSW
190#define ARCH_HAS_PREFETCH_SWITCH_STACK
191#define ia64_platform_is(x) (strcmp(x, platform_name) == 0)
192
193void cpu_idle_wait(void);
194
195#define arch_align_stack(x) (x)
196
197void default_idle(void);
198
199#endif /* __KERNEL__ */
200
201#endif /* __ASSEMBLY__ */
202
203#endif /* _ASM_IA64_SYSTEM_H */