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-rw-r--r--arch/arm/nwfpe/fpopcode.c90
1 files changed, 90 insertions, 0 deletions
diff --git a/arch/arm/nwfpe/fpopcode.c b/arch/arm/nwfpe/fpopcode.c
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1/*
2 NetWinder Floating Point Emulator
3 (c) Rebel.COM, 1998,1999
4
5 Direct questions, comments to Scott Bambrough <scottb@netwinder.org>
6
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20*/
21
22#include <linux/config.h>
23#include "fpa11.h"
24#include "softfloat.h"
25#include "fpopcode.h"
26#include "fpsr.h"
27#include "fpmodule.h"
28#include "fpmodule.inl"
29
30#ifdef CONFIG_FPE_NWFPE_XP
31const floatx80 floatx80Constant[] = {
32 {0x0000, 0x0000000000000000ULL}, /* extended 0.0 */
33 {0x3fff, 0x8000000000000000ULL}, /* extended 1.0 */
34 {0x4000, 0x8000000000000000ULL}, /* extended 2.0 */
35 {0x4000, 0xc000000000000000ULL}, /* extended 3.0 */
36 {0x4001, 0x8000000000000000ULL}, /* extended 4.0 */
37 {0x4001, 0xa000000000000000ULL}, /* extended 5.0 */
38 {0x3ffe, 0x8000000000000000ULL}, /* extended 0.5 */
39 {0x4002, 0xa000000000000000ULL} /* extended 10.0 */
40};
41#endif
42
43const float64 float64Constant[] = {
44 0x0000000000000000ULL, /* double 0.0 */
45 0x3ff0000000000000ULL, /* double 1.0 */
46 0x4000000000000000ULL, /* double 2.0 */
47 0x4008000000000000ULL, /* double 3.0 */
48 0x4010000000000000ULL, /* double 4.0 */
49 0x4014000000000000ULL, /* double 5.0 */
50 0x3fe0000000000000ULL, /* double 0.5 */
51 0x4024000000000000ULL /* double 10.0 */
52};
53
54const float32 float32Constant[] = {
55 0x00000000, /* single 0.0 */
56 0x3f800000, /* single 1.0 */
57 0x40000000, /* single 2.0 */
58 0x40400000, /* single 3.0 */
59 0x40800000, /* single 4.0 */
60 0x40a00000, /* single 5.0 */
61 0x3f000000, /* single 0.5 */
62 0x41200000 /* single 10.0 */
63};
64
65/* condition code lookup table
66 index into the table is test code: EQ, NE, ... LT, GT, AL, NV
67 bit position in short is condition code: NZCV */
68static const unsigned short aCC[16] = {
69 0xF0F0, // EQ == Z set
70 0x0F0F, // NE
71 0xCCCC, // CS == C set
72 0x3333, // CC
73 0xFF00, // MI == N set
74 0x00FF, // PL
75 0xAAAA, // VS == V set
76 0x5555, // VC
77 0x0C0C, // HI == C set && Z clear
78 0xF3F3, // LS == C clear || Z set
79 0xAA55, // GE == (N==V)
80 0x55AA, // LT == (N!=V)
81 0x0A05, // GT == (!Z && (N==V))
82 0xF5FA, // LE == (Z || (N!=V))
83 0xFFFF, // AL always
84 0 // NV
85};
86
87unsigned int checkCondition(const unsigned int opcode, const unsigned int ccodes)
88{
89 return (aCC[opcode >> 28] >> (ccodes >> 28)) & 1;
90}