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-rw-r--r--Documentation/arm/Booting2
-rw-r--r--Documentation/arm/README2
-rw-r--r--Documentation/arm/Setup2
3 files changed, 3 insertions, 3 deletions
diff --git a/Documentation/arm/Booting b/Documentation/arm/Booting
index fad566bb02fc..76850295af8f 100644
--- a/Documentation/arm/Booting
+++ b/Documentation/arm/Booting
@@ -118,7 +118,7 @@ to store page tables. The recommended placement is 32KiB into RAM.
118 118
119In either case, the following conditions must be met: 119In either case, the following conditions must be met:
120 120
121- Quiesce all DMA capable devicess so that memory does not get 121- Quiesce all DMA capable devices so that memory does not get
122 corrupted by bogus network packets or disk data. This will save 122 corrupted by bogus network packets or disk data. This will save
123 you many hours of debug. 123 you many hours of debug.
124 124
diff --git a/Documentation/arm/README b/Documentation/arm/README
index 5ed6f3530b86..9b9c8226fdc4 100644
--- a/Documentation/arm/README
+++ b/Documentation/arm/README
@@ -89,7 +89,7 @@ Modules
89 Although modularisation is supported (and required for the FP emulator), 89 Although modularisation is supported (and required for the FP emulator),
90 each module on an ARM2/ARM250/ARM3 machine when is loaded will take 90 each module on an ARM2/ARM250/ARM3 machine when is loaded will take
91 memory up to the next 32k boundary due to the size of the pages. 91 memory up to the next 32k boundary due to the size of the pages.
92 Therefore, modularisation on these machines really worth it? 92 Therefore, is modularisation on these machines really worth it?
93 93
94 However, ARM6 and up machines allow modules to take multiples of 4k, and 94 However, ARM6 and up machines allow modules to take multiples of 4k, and
95 as such Acorn RiscPCs and other architectures using these processors can 95 as such Acorn RiscPCs and other architectures using these processors can
diff --git a/Documentation/arm/Setup b/Documentation/arm/Setup
index 0abd0720d7ed..0cb1e64bde80 100644
--- a/Documentation/arm/Setup
+++ b/Documentation/arm/Setup
@@ -58,7 +58,7 @@ below:
58 video_y 58 video_y
59 59
60 This describes the character position of cursor on VGA console, and 60 This describes the character position of cursor on VGA console, and
61 is otherwise unused. (should not used for other console types, and 61 is otherwise unused. (should not be used for other console types, and
62 should not be used for other purposes). 62 should not be used for other purposes).
63 63
64 memc_control_reg 64 memc_control_reg