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1 | Installing and using Creative AWE midi sound under Linux. | ||
2 | |||
3 | This documentation is devoted to the Creative Sound Blaster AWE32, AWE64 and | ||
4 | SB32. | ||
5 | |||
6 | 1) Make sure you have an ORIGINAL Creative SB32, AWE32 or AWE64 card. This | ||
7 | is important, because the driver works only with real Creative cards. | ||
8 | |||
9 | 2) The first thing you need to do is re-compile your kernel with support for | ||
10 | your sound card. Run your favourite tool to configure the kernel and when | ||
11 | you get to the "Sound" menu you should enable support for the following: | ||
12 | |||
13 | Sound card support, | ||
14 | OSS sound modules, | ||
15 | 100% Sound Blaster compatibles (SB16/32/64, ESS, Jazz16) support, | ||
16 | AWE32 synth | ||
17 | |||
18 | If your card is "Plug and Play" you will also need to enable these two | ||
19 | options, found under the "Plug and Play configuration" menu: | ||
20 | |||
21 | Plug and Play support | ||
22 | ISA Plug and Play support | ||
23 | |||
24 | Now compile and install the kernel in normal fashion. If you don't know | ||
25 | how to do this you can find instructions for this in the README file | ||
26 | located in the root directory of the kernel source. | ||
27 | |||
28 | 3) Before you can start playing midi files you will have to load a sound | ||
29 | bank file. The utility needed for doing this is called "sfxload", and it | ||
30 | is one of the utilities found in a package called "awesfx". If this | ||
31 | package is not available in your distribution you can download the AWE | ||
32 | snapshot from Creative Labs Open Source website: | ||
33 | |||
34 | http://www.opensource.creative.com/snapshot.html | ||
35 | |||
36 | Once you have unpacked the AWE snapshot you will see a "awesfx" | ||
37 | directory. Follow the instructions in awesfx/docs/INSTALL to install the | ||
38 | utilities in this package. After doing this, sfxload should be installed | ||
39 | as: | ||
40 | |||
41 | /usr/local/bin/sfxload | ||
42 | |||
43 | To enable AWE general midi synthesis you should also get the sound bank | ||
44 | file for general midi from: | ||
45 | |||
46 | http://members.xoom.com/yar/synthgm.sbk.gz | ||
47 | |||
48 | Copy it to a directory of your choice, and unpack it there. | ||
49 | |||
50 | 4) Edit /etc/modprobe.conf, and insert the following lines at the end of the | ||
51 | file: | ||
52 | |||
53 | alias sound-slot-0 sb | ||
54 | alias sound-service-0-1 awe_wave | ||
55 | install awe_wave /sbin/modprobe --first-time -i awe_wave && /usr/local/bin/sfxload PATH_TO_SOUND_BANK_FILE | ||
56 | |||
57 | You will of course have to change "PATH_TO_SOUND_BANK_FILE" to the full | ||
58 | path of of the sound bank file. That will enable the Sound Blaster and AWE | ||
59 | wave synthesis. To play midi files you should get one of these programs if | ||
60 | you don't already have them: | ||
61 | |||
62 | Playmidi: http://playmidi.openprojects.net | ||
63 | |||
64 | AWEMidi Player (drvmidi) Included in the previously mentioned AWE | ||
65 | snapshot. | ||
66 | |||
67 | You will probably have to pass the "-e" switch to playmidi to have it use | ||
68 | your midi device. drvmidi should work without switches. | ||
69 | |||
70 | If something goes wrong please e-mail me. All comments and suggestions are | ||
71 | welcome. | ||
72 | |||
73 | Yaroslav Rosomakho (alons55@dialup.ptt.ru) | ||
74 | http://www.yar.opennet.ru | ||
75 | |||
76 | Last Updated: Feb 3 2001 | ||