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1Everything you never wanted to know about kobjects, ksets, and ktypes
2
3Greg Kroah-Hartman <gregkh@suse.de>
4
5Based on an original article by Jon Corbet for lwn.net written October 1,
62003 and located at http://lwn.net/Articles/51437/
7
8Last updated December 19, 2007
9
10
11Part of the difficulty in understanding the driver model - and the kobject
12abstraction upon which it is built - is that there is no obvious starting
13place. Dealing with kobjects requires understanding a few different types,
14all of which make reference to each other. In an attempt to make things
15easier, we'll take a multi-pass approach, starting with vague terms and
16adding detail as we go. To that end, here are some quick definitions of
17some terms we will be working with.
18
19 - A kobject is an object of type struct kobject. Kobjects have a name
20 and a reference count. A kobject also has a parent pointer (allowing
21 objects to be arranged into hierarchies), a specific type, and,
22 usually, a representation in the sysfs virtual filesystem.
23
24 Kobjects are generally not interesting on their own; instead, they are
25 usually embedded within some other structure which contains the stuff
26 the code is really interested in.
27
28 No structure should EVER have more than one kobject embedded within it.
29 If it does, the reference counting for the object is sure to be messed
30 up and incorrect, and your code will be buggy. So do not do this.
31
32 - A ktype is the type of object that embeds a kobject. Every structure
33 that embeds a kobject needs a corresponding ktype. The ktype controls
34 what happens to the kobject when it is created and destroyed.
35
36 - A kset is a group of kobjects. These kobjects can be of the same ktype
37 or belong to different ktypes. The kset is the basic container type for
38 collections of kobjects. Ksets contain their own kobjects, but you can
39 safely ignore that implementation detail as the kset core code handles
40 this kobject automatically.
41
42 When you see a sysfs directory full of other directories, generally each
43 of those directories corresponds to a kobject in the same kset.
44
45We'll look at how to create and manipulate all of these types. A bottom-up
46approach will be taken, so we'll go back to kobjects.
47
48
49Embedding kobjects
50
51It is rare for kernel code to create a standalone kobject, with one major
52exception explained below. Instead, kobjects are used to control access to
53a larger, domain-specific object. To this end, kobjects will be found
54embedded in other structures. If you are used to thinking of things in
55object-oriented terms, kobjects can be seen as a top-level, abstract class
56from which other classes are derived. A kobject implements a set of
57capabilities which are not particularly useful by themselves, but which are
58nice to have in other objects. The C language does not allow for the
59direct expression of inheritance, so other techniques - such as structure
60embedding - must be used.
61
62So, for example, the UIO code has a structure that defines the memory
63region associated with a uio device:
64
65struct uio_mem {
66 struct kobject kobj;
67 unsigned long addr;
68 unsigned long size;
69 int memtype;
70 void __iomem *internal_addr;
71};
72
73If you have a struct uio_mem structure, finding its embedded kobject is
74just a matter of using the kobj member. Code that works with kobjects will
75often have the opposite problem, however: given a struct kobject pointer,
76what is the pointer to the containing structure? You must avoid tricks
77(such as assuming that the kobject is at the beginning of the structure)
78and, instead, use the container_of() macro, found in <linux/kernel.h>:
79
80 container_of(pointer, type, member)
81
82where pointer is the pointer to the embedded kobject, type is the type of
83the containing structure, and member is the name of the structure field to
84which pointer points. The return value from container_of() is a pointer to
85the given type. So, for example, a pointer "kp" to a struct kobject
86embedded within a struct uio_mem could be converted to a pointer to the
87containing uio_mem structure with:
88
89 struct uio_mem *u_mem = container_of(kp, struct uio_mem, kobj);
90
91Programmers often define a simple macro for "back-casting" kobject pointers
92to the containing type.
93
94
95Initialization of kobjects
96
97Code which creates a kobject must, of course, initialize that object. Some
98of the internal fields are setup with a (mandatory) call to kobject_init():
99
100 void kobject_init(struct kobject *kobj, struct kobj_type *ktype);
101
102The ktype is required for a kobject to be created properly, as every kobject
103must have an associated kobj_type. After calling kobject_init(), to
104register the kobject with sysfs, the function kobject_add() must be called:
105
106 int kobject_add(struct kobject *kobj, struct kobject *parent, const char *fmt, ...);
107
108This sets up the parent of the kobject and the name for the kobject
109properly. If the kobject is to be associated with a specific kset,
110kobj->kset must be assigned before calling kobject_add(). If a kset is
111associated with a kobject, then the parent for the kobject can be set to
112NULL in the call to kobject_add() and then the kobject's parent will be the
113kset itself.
114
115As the name of the kobject is set when it is added to the kernel, the name
116of the kobject should never be manipulated directly. If you must change
117the name of the kobject, call kobject_rename():
118
119 int kobject_rename(struct kobject *kobj, const char *new_name);
120
121There is a function called kobject_set_name() but that is legacy cruft and
122is being removed. If your code needs to call this function, it is
123incorrect and needs to be fixed.
124
125To properly access the name of the kobject, use the function
126kobject_name():
127
128 const char *kobject_name(const struct kobject * kobj);
129
130There is a helper function to both initialize and add the kobject to the
131kernel at the same time, called supprisingly enough kobject_init_and_add():
132
133 int kobject_init_and_add(struct kobject *kobj, struct kobj_type *ktype,
134 struct kobject *parent, const char *fmt, ...);
135
136The arguments are the same as the individual kobject_init() and
137kobject_add() functions described above.
138
139
140Uevents
141
142After a kobject has been registered with the kobject core, you need to
143announce to the world that it has been created. This can be done with a
144call to kobject_uevent():
145
146 int kobject_uevent(struct kobject *kobj, enum kobject_action action);
147
148Use the KOBJ_ADD action for when the kobject is first added to the kernel.
149This should be done only after any attributes or children of the kobject
150have been initialized properly, as userspace will instantly start to look
151for them when this call happens.
152
153When the kobject is removed from the kernel (details on how to do that is
154below), the uevent for KOBJ_REMOVE will be automatically created by the
155kobject core, so the caller does not have to worry about doing that by
156hand.
157
158
159Reference counts
160
161One of the key functions of a kobject is to serve as a reference counter
162for the object in which it is embedded. As long as references to the object
163exist, the object (and the code which supports it) must continue to exist.
164The low-level functions for manipulating a kobject's reference counts are:
165
166 struct kobject *kobject_get(struct kobject *kobj);
167 void kobject_put(struct kobject *kobj);
168
169A successful call to kobject_get() will increment the kobject's reference
170counter and return the pointer to the kobject.
171
172When a reference is released, the call to kobject_put() will decrement the
173reference count and, possibly, free the object. Note that kobject_init()
174sets the reference count to one, so the code which sets up the kobject will
175need to do a kobject_put() eventually to release that reference.
176
177Because kobjects are dynamic, they must not be declared statically or on
178the stack, but instead, always allocated dynamically. Future versions of
179the kernel will contain a run-time check for kobjects that are created
180statically and will warn the developer of this improper usage.
181
182If all that you want to use a kobject for is to provide a reference counter
183for your structure, please use the struct kref instead; a kobject would be
184overkill. For more information on how to use struct kref, please see the
185file Documentation/kref.txt in the Linux kernel source tree.
186
187
188Creating "simple" kobjects
189
190Sometimes all that a developer wants is a way to create a simple directory
191in the sysfs hierarchy, and not have to mess with the whole complication of
192ksets, show and store functions, and other details. This is the one
193exception where a single kobject should be created. To create such an
194entry, use the function:
195
196 struct kobject *kobject_create_and_add(char *name, struct kobject *parent);
197
198This function will create a kobject and place it in sysfs in the location
199underneath the specified parent kobject. To create simple attributes
200associated with this kobject, use:
201
202 int sysfs_create_file(struct kobject *kobj, struct attribute *attr);
203or
204 int sysfs_create_group(struct kobject *kobj, struct attribute_group *grp);
205
206Both types of attributes used here, with a kobject that has been created
207with the kobject_create_and_add(), can be of type kobj_attribute, so no
208special custom attribute is needed to be created.
209
210See the example module, samples/kobject/kobject-example.c for an
211implementation of a simple kobject and attributes.
212
213
214
215ktypes and release methods
216
217One important thing still missing from the discussion is what happens to a
218kobject when its reference count reaches zero. The code which created the
219kobject generally does not know when that will happen; if it did, there
220would be little point in using a kobject in the first place. Even
221predictable object lifecycles become more complicated when sysfs is brought
222in as other portions of the kernel can get a reference on any kobject that
223is registered in the system.
224
225The end result is that a structure protected by a kobject cannot be freed
226before its reference count goes to zero. The reference count is not under
227the direct control of the code which created the kobject. So that code must
228be notified asynchronously whenever the last reference to one of its
229kobjects goes away.
230
231Once you registered your kobject via kobject_add(), you must never use
232kfree() to free it directly. The only safe way is to use kobject_put(). It
233is good practice to always use kobject_put() after kobject_init() to avoid
234errors creeping in.
235
236This notification is done through a kobject's release() method. Usually
237such a method has a form like:
238
239 void my_object_release(struct kobject *kobj)
240 {
241 struct my_object *mine = container_of(kobj, struct my_object, kobj);
242
243 /* Perform any additional cleanup on this object, then... */
244 kfree(mine);
245 }
246
247One important point cannot be overstated: every kobject must have a
248release() method, and the kobject must persist (in a consistent state)
249until that method is called. If these constraints are not met, the code is
250flawed. Note that the kernel will warn you if you forget to provide a
251release() method. Do not try to get rid of this warning by providing an
252"empty" release function; you will be mocked mercilessly by the kobject
253maintainer if you attempt this.
254
255Note, the name of the kobject is available in the release function, but it
256must NOT be changed within this callback. Otherwise there will be a memory
257leak in the kobject core, which makes people unhappy.
258
259Interestingly, the release() method is not stored in the kobject itself;
260instead, it is associated with the ktype. So let us introduce struct
261kobj_type:
262
263 struct kobj_type {
264 void (*release)(struct kobject *);
265 struct sysfs_ops *sysfs_ops;
266 struct attribute **default_attrs;
267 };
268
269This structure is used to describe a particular type of kobject (or, more
270correctly, of containing object). Every kobject needs to have an associated
271kobj_type structure; a pointer to that structure must be specified when you
272call kobject_init() or kobject_init_and_add().
273
274The release field in struct kobj_type is, of course, a pointer to the
275release() method for this type of kobject. The other two fields (sysfs_ops
276and default_attrs) control how objects of this type are represented in
277sysfs; they are beyond the scope of this document.
278
279The default_attrs pointer is a list of default attributes that will be
280automatically created for any kobject that is registered with this ktype.
281
282
283ksets
284
285A kset is merely a collection of kobjects that want to be associated with
286each other. There is no restriction that they be of the same ktype, but be
287very careful if they are not.
288
289A kset serves these functions:
290
291 - It serves as a bag containing a group of objects. A kset can be used by
292 the kernel to track "all block devices" or "all PCI device drivers."
293
294 - A kset is also a subdirectory in sysfs, where the associated kobjects
295 with the kset can show up. Every kset contains a kobject which can be
296 set up to be the parent of other kobjects; the top-level directories of
297 the sysfs hierarchy are constructed in this way.
298
299 - Ksets can support the "hotplugging" of kobjects and influence how
300 uevent events are reported to user space.
301
302In object-oriented terms, "kset" is the top-level container class; ksets
303contain their own kobject, but that kobject is managed by the kset code and
304should not be manipulated by any other user.
305
306A kset keeps its children in a standard kernel linked list. Kobjects point
307back to their containing kset via their kset field. In almost all cases,
308the kobjects belonging to a ket have that kset (or, strictly, its embedded
309kobject) in their parent.
310
311As a kset contains a kobject within it, it should always be dynamically
312created and never declared statically or on the stack. To create a new
313kset use:
314 struct kset *kset_create_and_add(const char *name,
315 struct kset_uevent_ops *u,
316 struct kobject *parent);
317
318When you are finished with the kset, call:
319 void kset_unregister(struct kset *kset);
320to destroy it.
321
322An example of using a kset can be seen in the
323samples/kobject/kset-example.c file in the kernel tree.
324
325If a kset wishes to control the uevent operations of the kobjects
326associated with it, it can use the struct kset_uevent_ops to handle it:
327
328struct kset_uevent_ops {
329 int (*filter)(struct kset *kset, struct kobject *kobj);
330 const char *(*name)(struct kset *kset, struct kobject *kobj);
331 int (*uevent)(struct kset *kset, struct kobject *kobj,
332 struct kobj_uevent_env *env);
333};
334
335
336The filter function allows a kset to prevent a uevent from being emitted to
337userspace for a specific kobject. If the function returns 0, the uevent
338will not be emitted.
339
340The name function will be called to override the default name of the kset
341that the uevent sends to userspace. By default, the name will be the same
342as the kset itself, but this function, if present, can override that name.
343
344The uevent function will be called when the uevent is about to be sent to
345userspace to allow more environment variables to be added to the uevent.
346
347One might ask how, exactly, a kobject is added to a kset, given that no
348functions which perform that function have been presented. The answer is
349that this task is handled by kobject_add(). When a kobject is passed to
350kobject_add(), its kset member should point to the kset to which the
351kobject will belong. kobject_add() will handle the rest.
352
353If the kobject belonging to a kset has no parent kobject set, it will be
354added to the kset's directory. Not all members of a kset do necessarily
355live in the kset directory. If an explicit parent kobject is assigned
356before the kobject is added, the kobject is registered with the kset, but
357added below the parent kobject.
358
359
360Kobject removal
361
362After a kobject has been registered with the kobject core successfully, it
363must be cleaned up when the code is finished with it. To do that, call
364kobject_put(). By doing this, the kobject core will automatically clean up
365all of the memory allocated by this kobject. If a KOBJ_ADD uevent has been
366sent for the object, a corresponding KOBJ_REMOVE uevent will be sent, and
367any other sysfs housekeeping will be handled for the caller properly.
368
369If you need to do a two-stage delete of the kobject (say you are not
370allowed to sleep when you need to destroy the object), then call
371kobject_del() which will unregister the kobject from sysfs. This makes the
372kobject "invisible", but it is not cleaned up, and the reference count of
373the object is still the same. At a later time call kobject_put() to finish
374the cleanup of the memory associated with the kobject.
375
376kobject_del() can be used to drop the reference to the parent object, if
377circular references are constructed. It is valid in some cases, that a
378parent objects references a child. Circular references _must_ be broken
379with an explicit call to kobject_del(), so that a release functions will be
380called, and the objects in the former circle release each other.
381
382
383Example code to copy from
384
385For a more complete example of using ksets and kobjects properly, see the
386sample/kobject/kset-example.c code.