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78* desc : Small description about the idle state (string) 78* desc : Small description about the idle state (string)
79* disable : Option to disable this idle state (bool) 79* disable : Option to disable this idle state (bool) -> see note below
80* latency : Latency to exit out of this idle state (in microseconds) 80* latency : Latency to exit out of this idle state (in microseconds)
81* name : Name of the idle state (string) 81* name : Name of the idle state (string)
82* power : Power consumed while in this idle state (in milliwatts) 82* power : Power consumed while in this idle state (in milliwatts)
83* time : Total time spent in this idle state (in microseconds) 83* time : Total time spent in this idle state (in microseconds)
84* usage : Number of times this state was entered (count) 84* usage : Number of times this state was entered (count)
85
86Note:
87The behavior and the effect of the disable variable depends on the
88implementation of a particular governor. In the ladder governor, for
89example, it is not coherent, i.e. if one is disabling a light state,
90then all deeper states are disabled as well, but the disable variable
91does not reflect it. Likewise, if one enables a deep state but a lighter
92state still is disabled, then this has no effect.