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1<refentry id="vidioc-g-fbuf">
2 <refmeta>
3 <refentrytitle>ioctl VIDIOC_G_FBUF, VIDIOC_S_FBUF</refentrytitle>
4 &manvol;
5 </refmeta>
6
7 <refnamediv>
8 <refname>VIDIOC_G_FBUF</refname>
9 <refname>VIDIOC_S_FBUF</refname>
10 <refpurpose>Get or set frame buffer overlay parameters</refpurpose>
11 </refnamediv>
12
13 <refsynopsisdiv>
14 <funcsynopsis>
15 <funcprototype>
16 <funcdef>int <function>ioctl</function></funcdef>
17 <paramdef>int <parameter>fd</parameter></paramdef>
18 <paramdef>int <parameter>request</parameter></paramdef>
19 <paramdef>struct v4l2_framebuffer *<parameter>argp</parameter></paramdef>
20 </funcprototype>
21 </funcsynopsis>
22 <funcsynopsis>
23 <funcprototype>
24 <funcdef>int <function>ioctl</function></funcdef>
25 <paramdef>int <parameter>fd</parameter></paramdef>
26 <paramdef>int <parameter>request</parameter></paramdef>
27 <paramdef>const struct v4l2_framebuffer *<parameter>argp</parameter></paramdef>
28 </funcprototype>
29 </funcsynopsis>
30 </refsynopsisdiv>
31
32 <refsect1>
33 <title>Arguments</title>
34
35 <variablelist>
36 <varlistentry>
37 <term><parameter>fd</parameter></term>
38 <listitem>
39 <para>&fd;</para>
40 </listitem>
41 </varlistentry>
42 <varlistentry>
43 <term><parameter>request</parameter></term>
44 <listitem>
45 <para>VIDIOC_G_FBUF, VIDIOC_S_FBUF</para>
46 </listitem>
47 </varlistentry>
48 <varlistentry>
49 <term><parameter>argp</parameter></term>
50 <listitem>
51 <para></para>
52 </listitem>
53 </varlistentry>
54 </variablelist>
55 </refsect1>
56
57 <refsect1>
58 <title>Description</title>
59
60 <para>Applications can use the <constant>VIDIOC_G_FBUF</constant> and
61<constant>VIDIOC_S_FBUF</constant> ioctl to get and set the
62framebuffer parameters for a <link linkend="overlay">Video
63Overlay</link> or <link linkend="osd">Video Output Overlay</link>
64(OSD). The type of overlay is implied by the device type (capture or
65output device) and can be determined with the &VIDIOC-QUERYCAP; ioctl.
66One <filename>/dev/videoN</filename> device must not support both
67kinds of overlay.</para>
68
69 <para>The V4L2 API distinguishes destructive and non-destructive
70overlays. A destructive overlay copies captured video images into the
71video memory of a graphics card. A non-destructive overlay blends
72video images into a VGA signal or graphics into a video signal.
73<wordasword>Video Output Overlays</wordasword> are always
74non-destructive.</para>
75
76 <para>To get the current parameters applications call the
77<constant>VIDIOC_G_FBUF</constant> ioctl with a pointer to a
78<structname>v4l2_framebuffer</structname> structure. The driver fills
79all fields of the structure or returns an &EINVAL; when overlays are
80not supported.</para>
81
82 <para>To set the parameters for a <wordasword>Video Output
83Overlay</wordasword>, applications must initialize the
84<structfield>flags</structfield> field of a struct
85<structname>v4l2_framebuffer</structname>. Since the framebuffer is
86implemented on the TV card all other parameters are determined by the
87driver. When an application calls <constant>VIDIOC_S_FBUF</constant>
88with a pointer to this structure, the driver prepares for the overlay
89and returns the framebuffer parameters as
90<constant>VIDIOC_G_FBUF</constant> does, or it returns an error
91code.</para>
92
93 <para>To set the parameters for a <wordasword>non-destructive
94Video Overlay</wordasword>, applications must initialize the
95<structfield>flags</structfield> field, the
96<structfield>fmt</structfield> substructure, and call
97<constant>VIDIOC_S_FBUF</constant>. Again the driver prepares for the
98overlay and returns the framebuffer parameters as
99<constant>VIDIOC_G_FBUF</constant> does, or it returns an error
100code.</para>
101
102 <para>For a <wordasword>destructive Video Overlay</wordasword>
103applications must additionally provide a
104<structfield>base</structfield> address. Setting up a DMA to a
105random memory location can jeopardize the system security, its
106stability or even damage the hardware, therefore only the superuser
107can set the parameters for a destructive video overlay.</para>
108
109 <!-- NB v4l2_pix_format is also specified in pixfmt.sgml.-->
110
111 <table pgwide="1" frame="none" id="v4l2-framebuffer">
112 <title>struct <structname>v4l2_framebuffer</structname></title>
113 <tgroup cols="4">
114 &cs-ustr;
115 <tbody valign="top">
116 <row>
117 <entry>__u32</entry>
118 <entry><structfield>capability</structfield></entry>
119 <entry></entry>
120 <entry>Overlay capability flags set by the driver, see
121<xref linkend="framebuffer-cap" />.</entry>
122 </row>
123 <row>
124 <entry>__u32</entry>
125 <entry><structfield>flags</structfield></entry>
126 <entry></entry>
127 <entry>Overlay control flags set by application and
128driver, see <xref linkend="framebuffer-flags" /></entry>
129 </row>
130 <row>
131 <entry>void *</entry>
132 <entry><structfield>base</structfield></entry>
133 <entry></entry>
134 <entry>Physical base address of the framebuffer,
135that is the address of the pixel in the top left corner of the
136framebuffer.<footnote><para>A physical base address may not suit all
137platforms. GK notes in theory we should pass something like PCI device
138+ memory region + offset instead. If you encounter problems please
139discuss on the linux-media mailing list: &v4l-ml;.</para></footnote></entry>
140 </row>
141 <row>
142 <entry></entry>
143 <entry></entry>
144 <entry></entry>
145 <entry>This field is irrelevant to
146<wordasword>non-destructive Video Overlays</wordasword>. For
147<wordasword>destructive Video Overlays</wordasword> applications must
148provide a base address. The driver may accept only base addresses
149which are a multiple of two, four or eight bytes. For
150<wordasword>Video Output Overlays</wordasword> the driver must return
151a valid base address, so applications can find the corresponding Linux
152framebuffer device (see <xref linkend="osd" />).</entry>
153 </row>
154 <row>
155 <entry>&v4l2-pix-format;</entry>
156 <entry><structfield>fmt</structfield></entry>
157 <entry></entry>
158 <entry>Layout of the frame buffer. The
159<structname>v4l2_pix_format</structname> structure is defined in <xref
160linkend="pixfmt" />, for clarification the fields and acceptable values
161 are listed below:</entry>
162 </row>
163 <row>
164 <entry></entry>
165 <entry>__u32</entry>
166 <entry><structfield>width</structfield></entry>
167 <entry>Width of the frame buffer in pixels.</entry>
168 </row>
169 <row>
170 <entry></entry>
171 <entry>__u32</entry>
172 <entry><structfield>height</structfield></entry>
173 <entry>Height of the frame buffer in pixels.</entry>
174 </row>
175 <row>
176 <entry></entry>
177 <entry>__u32</entry>
178 <entry><structfield>pixelformat</structfield></entry>
179 <entry>The pixel format of the
180framebuffer.</entry>
181 </row>
182 <row>
183 <entry></entry>
184 <entry></entry>
185 <entry></entry>
186 <entry>For <wordasword>non-destructive Video
187Overlays</wordasword> this field only defines a format for the
188&v4l2-window; <structfield>chromakey</structfield> field.</entry>
189 </row>
190 <row>
191 <entry></entry>
192 <entry></entry>
193 <entry></entry>
194 <entry>For <wordasword>destructive Video
195Overlays</wordasword> applications must initialize this field. For
196<wordasword>Video Output Overlays</wordasword> the driver must return
197a valid format.</entry>
198 </row>
199 <row>
200 <entry></entry>
201 <entry></entry>
202 <entry></entry>
203 <entry>Usually this is an RGB format (for example
204<link linkend="V4L2-PIX-FMT-RGB565"><constant>V4L2_PIX_FMT_RGB565</constant></link>)
205but YUV formats (only packed YUV formats when chroma keying is used,
206not including <constant>V4L2_PIX_FMT_YUYV</constant> and
207<constant>V4L2_PIX_FMT_UYVY</constant>) and the
208<constant>V4L2_PIX_FMT_PAL8</constant> format are also permitted. The
209behavior of the driver when an application requests a compressed
210format is undefined. See <xref linkend="pixfmt" /> for information on
211pixel formats.</entry>
212 </row>
213 <row>
214 <entry></entry>
215 <entry>&v4l2-field;</entry>
216 <entry><structfield>field</structfield></entry>
217 <entry>Drivers and applications shall ignore this field.
218If applicable, the field order is selected with the &VIDIOC-S-FMT;
219ioctl, using the <structfield>field</structfield> field of
220&v4l2-window;.</entry>
221 </row>
222 <row>
223 <entry></entry>
224 <entry>__u32</entry>
225 <entry><structfield>bytesperline</structfield></entry>
226 <entry>Distance in bytes between the leftmost pixels in
227two adjacent lines.</entry>
228 </row>
229 <row>
230 <entry spanname="hspan"><para>This field is irrelevant to
231<wordasword>non-destructive Video
232Overlays</wordasword>.</para><para>For <wordasword>destructive Video
233Overlays</wordasword> both applications and drivers can set this field
234to request padding bytes at the end of each line. Drivers however may
235ignore the requested value, returning <structfield>width</structfield>
236times bytes-per-pixel or a larger value required by the hardware. That
237implies applications can just set this field to zero to get a
238reasonable default.</para><para>For <wordasword>Video Output
239Overlays</wordasword> the driver must return a valid
240value.</para><para>Video hardware may access padding bytes, therefore
241they must reside in accessible memory. Consider for example the case
242where padding bytes after the last line of an image cross a system
243page boundary. Capture devices may write padding bytes, the value is
244undefined. Output devices ignore the contents of padding
245bytes.</para><para>When the image format is planar the
246<structfield>bytesperline</structfield> value applies to the largest
247plane and is divided by the same factor as the
248<structfield>width</structfield> field for any smaller planes. For
249example the Cb and Cr planes of a YUV 4:2:0 image have half as many
250padding bytes following each line as the Y plane. To avoid ambiguities
251drivers must return a <structfield>bytesperline</structfield> value
252rounded up to a multiple of the scale factor.</para></entry>
253 </row>
254 <row>
255 <entry></entry>
256 <entry>__u32</entry>
257 <entry><structfield>sizeimage</structfield></entry>
258 <entry><para>This field is irrelevant to
259<wordasword>non-destructive Video Overlays</wordasword>. For
260<wordasword>destructive Video Overlays</wordasword> applications must
261initialize this field. For <wordasword>Video Output
262Overlays</wordasword> the driver must return a valid
263format.</para><para>Together with <structfield>base</structfield> it
264defines the framebuffer memory accessible by the
265driver.</para></entry>
266 </row>
267 <row>
268 <entry></entry>
269 <entry>&v4l2-colorspace;</entry>
270 <entry><structfield>colorspace</structfield></entry>
271 <entry>This information supplements the
272<structfield>pixelformat</structfield> and must be set by the driver,
273see <xref linkend="colorspaces" />.</entry>
274 </row>
275 <row>
276 <entry></entry>
277 <entry>__u32</entry>
278 <entry><structfield>priv</structfield></entry>
279 <entry>Reserved for additional information about custom
280(driver defined) formats. When not used drivers and applications must
281set this field to zero.</entry>
282 </row>
283 </tbody>
284 </tgroup>
285 </table>
286
287 <table pgwide="1" frame="none" id="framebuffer-cap">
288 <title>Frame Buffer Capability Flags</title>
289 <tgroup cols="3">
290 &cs-def;
291 <tbody valign="top">
292 <row>
293 <entry><constant>V4L2_FBUF_CAP_EXTERNOVERLAY</constant></entry>
294 <entry>0x0001</entry>
295 <entry>The device is capable of non-destructive overlays.
296When the driver clears this flag, only destructive overlays are
297supported. There are no drivers yet which support both destructive and
298non-destructive overlays.</entry>
299 </row>
300 <row>
301 <entry><constant>V4L2_FBUF_CAP_CHROMAKEY</constant></entry>
302 <entry>0x0002</entry>
303 <entry>The device supports clipping by chroma-keying the
304images. That is, image pixels replace pixels in the VGA or video
305signal only where the latter assume a certain color. Chroma-keying
306makes no sense for destructive overlays.</entry>
307 </row>
308 <row>
309 <entry><constant>V4L2_FBUF_CAP_LIST_CLIPPING</constant></entry>
310 <entry>0x0004</entry>
311 <entry>The device supports clipping using a list of clip
312rectangles.</entry>
313 </row>
314 <row>
315 <entry><constant>V4L2_FBUF_CAP_BITMAP_CLIPPING</constant></entry>
316 <entry>0x0008</entry>
317 <entry>The device supports clipping using a bit mask.</entry>
318 </row>
319 <row>
320 <entry><constant>V4L2_FBUF_CAP_LOCAL_ALPHA</constant></entry>
321 <entry>0x0010</entry>
322 <entry>The device supports clipping/blending using the
323alpha channel of the framebuffer or VGA signal. Alpha blending makes
324no sense for destructive overlays.</entry>
325 </row>
326 <row>
327 <entry><constant>V4L2_FBUF_CAP_GLOBAL_ALPHA</constant></entry>
328 <entry>0x0020</entry>
329 <entry>The device supports alpha blending using a global
330alpha value. Alpha blending makes no sense for destructive overlays.</entry>
331 </row>
332 <row>
333 <entry><constant>V4L2_FBUF_CAP_LOCAL_INV_ALPHA</constant></entry>
334 <entry>0x0040</entry>
335 <entry>The device supports clipping/blending using the
336inverted alpha channel of the framebuffer or VGA signal. Alpha
337blending makes no sense for destructive overlays.</entry>
338 </row>
339 </tbody>
340 </tgroup>
341 </table>
342
343 <table pgwide="1" frame="none" id="framebuffer-flags">
344 <title>Frame Buffer Flags</title>
345 <tgroup cols="3">
346 &cs-def;
347 <tbody valign="top">
348 <row>
349 <entry><constant>V4L2_FBUF_FLAG_PRIMARY</constant></entry>
350 <entry>0x0001</entry>
351 <entry>The framebuffer is the primary graphics surface.
352In other words, the overlay is destructive. [?]</entry>
353 </row>
354 <row>
355 <entry><constant>V4L2_FBUF_FLAG_OVERLAY</constant></entry>
356 <entry>0x0002</entry>
357 <entry>The frame buffer is an overlay surface the same
358size as the capture. [?]</entry>
359 </row>
360 <row>
361 <entry spanname="hspan">The purpose of
362<constant>V4L2_FBUF_FLAG_PRIMARY</constant> and
363<constant>V4L2_FBUF_FLAG_OVERLAY</constant> was never quite clear.
364Most drivers seem to ignore these flags. For compatibility with the
365<wordasword>bttv</wordasword> driver applications should set the
366<constant>V4L2_FBUF_FLAG_OVERLAY</constant> flag.</entry>
367 </row>
368 <row>
369 <entry><constant>V4L2_FBUF_FLAG_CHROMAKEY</constant></entry>
370 <entry>0x0004</entry>
371 <entry>Use chroma-keying. The chroma-key color is
372determined by the <structfield>chromakey</structfield> field of
373&v4l2-window; and negotiated with the &VIDIOC-S-FMT; ioctl, see <xref
374 linkend="overlay" />
375and
376 <xref linkend="osd" />.</entry>
377 </row>
378 <row>
379 <entry spanname="hspan">There are no flags to enable
380clipping using a list of clip rectangles or a bitmap. These methods
381are negotiated with the &VIDIOC-S-FMT; ioctl, see <xref
382 linkend="overlay" /> and <xref linkend="osd" />.</entry>
383 </row>
384 <row>
385 <entry><constant>V4L2_FBUF_FLAG_LOCAL_ALPHA</constant></entry>
386 <entry>0x0008</entry>
387 <entry>Use the alpha channel of the framebuffer to clip or
388blend framebuffer pixels with video images. The blend
389function is: output = framebuffer pixel * alpha + video pixel * (1 -
390alpha). The actual alpha depth depends on the framebuffer pixel
391format.</entry>
392 </row>
393 <row>
394 <entry><constant>V4L2_FBUF_FLAG_GLOBAL_ALPHA</constant></entry>
395 <entry>0x0010</entry>
396 <entry>Use a global alpha value to blend the framebuffer
397with video images. The blend function is: output = (framebuffer pixel
398* alpha + video pixel * (255 - alpha)) / 255. The alpha value is
399determined by the <structfield>global_alpha</structfield> field of
400&v4l2-window; and negotiated with the &VIDIOC-S-FMT; ioctl, see <xref
401 linkend="overlay" />
402and <xref linkend="osd" />.</entry>
403 </row>
404 <row>
405 <entry><constant>V4L2_FBUF_FLAG_LOCAL_INV_ALPHA</constant></entry>
406 <entry>0x0020</entry>
407 <entry>Like
408<constant>V4L2_FBUF_FLAG_LOCAL_ALPHA</constant>, use the alpha channel
409of the framebuffer to clip or blend framebuffer pixels with video
410images, but with an inverted alpha value. The blend function is:
411output = framebuffer pixel * (1 - alpha) + video pixel * alpha. The
412actual alpha depth depends on the framebuffer pixel format.</entry>
413 </row>
414 </tbody>
415 </tgroup>
416 </table>
417 </refsect1>
418
419 <refsect1>
420 &return-value;
421
422 <variablelist>
423 <varlistentry>
424 <term><errorcode>EPERM</errorcode></term>
425 <listitem>
426 <para><constant>VIDIOC_S_FBUF</constant> can only be called
427by a privileged user to negotiate the parameters for a destructive
428overlay.</para>
429 </listitem>
430 </varlistentry>
431 <varlistentry>
432 <term><errorcode>EBUSY</errorcode></term>
433 <listitem>
434 <para>The framebuffer parameters cannot be changed at this
435time because overlay is already enabled, or capturing is enabled
436and the hardware cannot capture and overlay simultaneously.</para>
437 </listitem>
438 </varlistentry>
439 <varlistentry>
440 <term><errorcode>EINVAL</errorcode></term>
441 <listitem>
442 <para>The ioctl is not supported or the
443<constant>VIDIOC_S_FBUF</constant> parameters are unsuitable.</para>
444 </listitem>
445 </varlistentry>
446 </variablelist>
447 </refsect1>
448</refentry>
449
450<!--
451Local Variables:
452mode: sgml
453sgml-parent-document: "v4l2.sgml"
454indent-tabs-mode: nil
455End:
456-->