diff options
-rw-r--r-- | drivers/gpu/drm/radeon/r600_blit_shaders.c | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/drivers/gpu/drm/radeon/r600_blit_shaders.c b/drivers/gpu/drm/radeon/r600_blit_shaders.c index a112c59f9d82..0271b53fa2dd 100644 --- a/drivers/gpu/drm/radeon/r600_blit_shaders.c +++ b/drivers/gpu/drm/radeon/r600_blit_shaders.c | |||
@@ -1,7 +1,42 @@ | |||
1 | /* | ||
2 | * Copyright 2009 Advanced Micro Devices, Inc. | ||
3 | * | ||
4 | * Permission is hereby granted, free of charge, to any person obtaining a | ||
5 | * copy of this software and associated documentation files (the "Software"), | ||
6 | * to deal in the Software without restriction, including without limitation | ||
7 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, | ||
8 | * and/or sell copies of the Software, and to permit persons to whom the | ||
9 | * Software is furnished to do so, subject to the following conditions: | ||
10 | * | ||
11 | * The above copyright notice and this permission notice (including the next | ||
12 | * paragraph) shall be included in all copies or substantial portions of the | ||
13 | * Software. | ||
14 | * | ||
15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
16 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
17 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | ||
18 | * THE COPYRIGHT HOLDER(S) AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR | ||
19 | * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, | ||
20 | * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | ||
21 | * DEALINGS IN THE SOFTWARE. | ||
22 | * | ||
23 | * Authors: | ||
24 | * Alex Deucher <alexander.deucher@amd.com> | ||
25 | */ | ||
1 | 26 | ||
2 | #include <linux/types.h> | 27 | #include <linux/types.h> |
3 | #include <linux/kernel.h> | 28 | #include <linux/kernel.h> |
4 | 29 | ||
30 | /* | ||
31 | * R6xx+ cards need to use the 3D engine to blit data which requires | ||
32 | * quite a bit of hw state setup. Rather than pull the whole 3D driver | ||
33 | * (which normally generates the 3D state) into the DRM, we opt to use | ||
34 | * statically generated state tables. The regsiter state and shaders | ||
35 | * were hand generated to support blitting functionality. See the 3D | ||
36 | * driver or documentation for descriptions of the registers and | ||
37 | * shader instructions. | ||
38 | */ | ||
39 | |||
5 | const u32 r6xx_default_state[] = | 40 | const u32 r6xx_default_state[] = |
6 | { | 41 | { |
7 | 0xc0002400, | 42 | 0xc0002400, |