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-rw-r--r--lib/bitmap.c199
1 files changed, 102 insertions, 97 deletions
diff --git a/lib/bitmap.c b/lib/bitmap.c
index f49eabe09271..8acab0e176ef 100644
--- a/lib/bitmap.c
+++ b/lib/bitmap.c
@@ -676,138 +676,143 @@ int bitmap_bitremap(int oldbit, const unsigned long *old,
676} 676}
677EXPORT_SYMBOL(bitmap_bitremap); 677EXPORT_SYMBOL(bitmap_bitremap);
678 678
679/** 679/*
680 * bitmap_find_free_region - find a contiguous aligned mem region 680 * Common code for bitmap_*_region() routines.
681 * @bitmap: an array of unsigned longs corresponding to the bitmap 681 * bitmap: array of unsigned longs corresponding to the bitmap
682 * @bits: number of bits in the bitmap 682 * pos: the beginning of the region
683 * @order: region size to find (size is actually 1<<order) 683 * order: region size (log base 2 of number of bits)
684 * reg_op: operation(s) to perform on that region of bitmap
684 * 685 *
685 * Find a sequence of free (zero) bits in a bitmap and allocate 686 * Can set, verify and/or release a region of bits in a bitmap,
686 * them (set them to one). Only consider sequences of length a 687 * depending on which combination of REG_OP_* flag bits is set.
687 * power ('order') of two, aligned to that power of two, which
688 * makes the search algorithm much faster.
689 * 688 *
690 * Return the bit offset in bitmap of the allocated sequence, 689 * A region of a bitmap is a sequence of bits in the bitmap, of
691 * or -errno on failure. 690 * some size '1 << order' (a power of two), aligned to that same
691 * '1 << order' power of two.
692 *
693 * Returns 1 if REG_OP_ISFREE succeeds (region is all zero bits).
694 * Returns 0 in all other cases and reg_ops.
692 */ 695 */
693int bitmap_find_free_region(unsigned long *bitmap, int bits, int order) 696
697enum {
698 REG_OP_ISFREE, /* true if region is all zero bits */
699 REG_OP_ALLOC, /* set all bits in region */
700 REG_OP_RELEASE, /* clear all bits in region */
701};
702
703static int __reg_op(unsigned long *bitmap, int pos, int order, int reg_op)
694{ 704{
695 int nbits; /* number of bits in region */ 705 int nbits_reg; /* number of bits in region */
696 int nlongs; /* num longs spanned by region in bitmap */ 706 int index; /* index first long of region in bitmap */
707 int offset; /* bit offset region in bitmap[index] */
708 int nlongs_reg; /* num longs spanned by region in bitmap */
697 int nbitsinlong; /* num bits of region in each spanned long */ 709 int nbitsinlong; /* num bits of region in each spanned long */
698 unsigned long mask; /* bitmask of bits [0 .. nbitsinlong-1] */ 710 unsigned long mask; /* bitmask for one long of region */
699 int i; /* scans bitmap by longs */ 711 int i; /* scans bitmap by longs */
712 int ret = 0; /* return value */
700 713
701 nbits = 1 << order; 714 /*
702 nlongs = (nbits + (BITS_PER_LONG - 1)) / BITS_PER_LONG; 715 * Either nlongs_reg == 1 (for small orders that fit in one long)
703 nbitsinlong = nbits; 716 * or (offset == 0 && mask == ~0UL) (for larger multiword orders.)
704 if (nbitsinlong > BITS_PER_LONG) 717 */
705 nbitsinlong = BITS_PER_LONG; 718 nbits_reg = 1 << order;
719 index = pos / BITS_PER_LONG;
720 offset = pos - (index * BITS_PER_LONG);
721 nlongs_reg = BITS_TO_LONGS(nbits_reg);
722 nbitsinlong = min(nbits_reg, BITS_PER_LONG);
706 723
707 /* make a mask of the order */ 724 /*
725 * Can't do "mask = (1UL << nbitsinlong) - 1", as that
726 * overflows if nbitsinlong == BITS_PER_LONG.
727 */
708 mask = (1UL << (nbitsinlong - 1)); 728 mask = (1UL << (nbitsinlong - 1));
709 mask += mask - 1; 729 mask += mask - 1;
730 mask <<= offset;
710 731
711 /* run up the bitmap nbitsinlong at a time */ 732 switch (reg_op) {
712 for (i = 0; i < bits; i += nbitsinlong) { 733 case REG_OP_ISFREE:
713 int index = i / BITS_PER_LONG; 734 for (i = 0; i < nlongs_reg; i++) {
714 int offset = i - (index * BITS_PER_LONG); 735 if (bitmap[index + i] & mask)
715 int j, space = 1; 736 goto done;
716 737 }
717 /* find space in the bitmap */ 738 ret = 1; /* all bits in region free (zero) */
718 for (j = 0; j < nlongs; j++) 739 break;
719 if ((bitmap[index + j] & (mask << offset))) { 740
720 space = 0; 741 case REG_OP_ALLOC:
721 break; 742 for (i = 0; i < nlongs_reg; i++)
722 } 743 bitmap[index + i] |= mask;
723 744 break;
724 /* keep looking */ 745
725 if (unlikely(!space)) 746 case REG_OP_RELEASE:
726 continue; 747 for (i = 0; i < nlongs_reg; i++)
727 748 bitmap[index + i] &= ~mask;
728 for (j = 0; j < nlongs; j++) 749 break;
729 /* set region in bitmap */
730 bitmap[index + j] |= (mask << offset);
731
732 return i;
733 } 750 }
734 return -ENOMEM; 751done:
752 return ret;
753}
754
755/**
756 * bitmap_find_free_region - find a contiguous aligned mem region
757 * @bitmap: array of unsigned longs corresponding to the bitmap
758 * @bits: number of bits in the bitmap
759 * @order: region size (log base 2 of number of bits) to find
760 *
761 * Find a region of free (zero) bits in a @bitmap of @bits bits and
762 * allocate them (set them to one). Only consider regions of length
763 * a power (@order) of two, aligned to that power of two, which
764 * makes the search algorithm much faster.
765 *
766 * Return the bit offset in bitmap of the allocated region,
767 * or -errno on failure.
768 */
769int bitmap_find_free_region(unsigned long *bitmap, int bits, int order)
770{
771 int pos; /* scans bitmap by regions of size order */
772
773 for (pos = 0; pos < bits; pos += (1 << order))
774 if (__reg_op(bitmap, pos, order, REG_OP_ISFREE))
775 break;
776 if (pos == bits)
777 return -ENOMEM;
778 __reg_op(bitmap, pos, order, REG_OP_ALLOC);
779 return pos;
735} 780}
736EXPORT_SYMBOL(bitmap_find_free_region); 781EXPORT_SYMBOL(bitmap_find_free_region);
737 782
738/** 783/**
739 * bitmap_release_region - release allocated bitmap region 784 * bitmap_release_region - release allocated bitmap region
740 * @bitmap: a pointer to the bitmap 785 * @bitmap: array of unsigned longs corresponding to the bitmap
741 * @pos: the beginning of the region 786 * @pos: beginning of bit region to release
742 * @order: the order of the bits to release (number is 1<<order) 787 * @order: region size (log base 2 of number of bits) to release
743 * 788 *
744 * This is the complement to __bitmap_find_free_region and releases 789 * This is the complement to __bitmap_find_free_region and releases
745 * the found region (by clearing it in the bitmap). 790 * the found region (by clearing it in the bitmap).
791 *
792 * No return value.
746 */ 793 */
747void bitmap_release_region(unsigned long *bitmap, int pos, int order) 794void bitmap_release_region(unsigned long *bitmap, int pos, int order)
748{ 795{
749 int nbits; /* number of bits in region */ 796 __reg_op(bitmap, pos, order, REG_OP_RELEASE);
750 int nlongs; /* num longs spanned by region in bitmap */
751 int index; /* index first long of region in bitmap */
752 int offset; /* bit offset region in bitmap[index] */
753 int nbitsinlong; /* num bits of region in each spanned long */
754 unsigned long mask; /* bitmask of bits [0 .. nbitsinlong-1] */
755 int i; /* scans bitmap by longs */
756
757 nbits = 1 << order;
758 nlongs = (nbits + (BITS_PER_LONG - 1)) / BITS_PER_LONG;
759 index = pos / BITS_PER_LONG;
760 offset = pos - (index * BITS_PER_LONG);
761
762 nbitsinlong = nbits;
763 if (nbitsinlong > BITS_PER_LONG)
764 nbitsinlong = BITS_PER_LONG;
765
766 mask = (1UL << (nbitsinlong - 1));
767 mask += mask - 1;
768
769 for (i = 0; i < nlongs; i++)
770 bitmap[index + i] &= ~(mask << offset);
771} 797}
772EXPORT_SYMBOL(bitmap_release_region); 798EXPORT_SYMBOL(bitmap_release_region);
773 799
774/** 800/**
775 * bitmap_allocate_region - allocate bitmap region 801 * bitmap_allocate_region - allocate bitmap region
776 * @bitmap: a pointer to the bitmap 802 * @bitmap: array of unsigned longs corresponding to the bitmap
777 * @pos: the beginning of the region 803 * @pos: beginning of bit region to allocate
778 * @order: the order of the bits to allocate (number is 1<<order) 804 * @order: region size (log base 2 of number of bits) to allocate
779 * 805 *
780 * Allocate (set bits in) a specified region of a bitmap. 806 * Allocate (set bits in) a specified region of a bitmap.
807 *
781 * Return 0 on success, or -EBUSY if specified region wasn't 808 * Return 0 on success, or -EBUSY if specified region wasn't
782 * free (not all bits were zero). 809 * free (not all bits were zero).
783 */ 810 */
784int bitmap_allocate_region(unsigned long *bitmap, int pos, int order) 811int bitmap_allocate_region(unsigned long *bitmap, int pos, int order)
785{ 812{
786 int nbits; /* number of bits in region */ 813 if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE))
787 int nlongs; /* num longs spanned by region in bitmap */ 814 return -EBUSY;
788 int index; /* index first long of region in bitmap */ 815 __reg_op(bitmap, pos, order, REG_OP_ALLOC);
789 int offset; /* bit offset region in bitmap[index] */
790 int nbitsinlong; /* num bits of region in each spanned long */
791 unsigned long mask; /* bitmask of bits [0 .. nbitsinlong-1] */
792 int i; /* scans bitmap by longs */
793
794 nbits = 1 << order;
795 nlongs = (nbits + (BITS_PER_LONG - 1)) / BITS_PER_LONG;
796 index = pos / BITS_PER_LONG;
797 offset = pos - (index * BITS_PER_LONG);
798
799 nbitsinlong = nbits;
800 if (nbitsinlong > BITS_PER_LONG)
801 nbitsinlong = BITS_PER_LONG;
802
803 mask = (1UL << (nbitsinlong - 1));
804 mask += mask - 1;
805
806 for (i = 0; i < nlongs; i++)
807 if (bitmap[index + i] & (mask << offset))
808 return -EBUSY;
809 for (i = 0; i < nlongs; i++)
810 bitmap[index + i] |= (mask << offset);
811 return 0; 816 return 0;
812} 817}
813EXPORT_SYMBOL(bitmap_allocate_region); 818EXPORT_SYMBOL(bitmap_allocate_region);