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authorAndreas Mohr <andi@lisas.de>2007-03-26 06:49:45 -0400
committerJaroslav Kysela <perex@suse.cz>2007-05-11 10:55:52 -0400
commite24a121aa1070fc91b6461b8b88bb6ffa61b4b49 (patch)
tree4e25437c5fbb9291c3259acee8e3e6dc89d6ca69 /sound
parent1aba2bc32144ed13f1c0e581471fe943e738ff42 (diff)
[ALSA] azt3328.c: small cleanup patch
- change 'PCM' mixer control (pre/post 3D) to 'PCM Output Route' - improve snd_azf3328_debug_show_ports - less aggressive module init message - document Bass/Treble non-bug (prompted by user report - Thank You!!) - add some items to card description - add some I/O register documentation - enhance copyright Signed-off-by: Andreas Mohr <andi@lisas.de> Signed-off-by: Takashi Iwai <tiwai@suse.de> Signed-off-by: Jaroslav Kysela <perex@suse.cz>
Diffstat (limited to 'sound')
-rw-r--r--sound/pci/azt3328.c30
-rw-r--r--sound/pci/azt3328.h4
2 files changed, 23 insertions, 11 deletions
diff --git a/sound/pci/azt3328.c b/sound/pci/azt3328.c
index e7dadddb1263..36d3666a5b77 100644
--- a/sound/pci/azt3328.c
+++ b/sound/pci/azt3328.c
@@ -1,6 +1,6 @@
1/* 1/*
2 * azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168). 2 * azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
3 * Copyright (C) 2002, 2005 by Andreas Mohr <andi AT lisas.de> 3 * Copyright (C) 2002, 2005, 2006, 2007 by Andreas Mohr <andi AT lisas.de>
4 * 4 *
5 * Framework borrowed from Bart Hartgers's als4000.c. 5 * Framework borrowed from Bart Hartgers's als4000.c.
6 * Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801), 6 * Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
@@ -52,6 +52,9 @@
52 * - full duplex 16bit playback/record at independent sampling rate 52 * - full duplex 16bit playback/record at independent sampling rate
53 * - MPU401 (+ legacy address support) FIXME: how to enable legacy addr?? 53 * - MPU401 (+ legacy address support) FIXME: how to enable legacy addr??
54 * - game port (legacy address support) 54 * - game port (legacy address support)
55 * - builtin 3D enhancement (said to be YAMAHA Ymersion)
56 * - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
57 * features supported)
55 * - built-in General DirectX timer having a 20 bits counter 58 * - built-in General DirectX timer having a 20 bits counter
56 * with 1us resolution (see below!) 59 * with 1us resolution (see below!)
57 * - I2S serial port for external DAC 60 * - I2S serial port for external DAC
@@ -94,6 +97,10 @@
94 * 97 *
95 * BUGS 98 * BUGS
96 * - full-duplex might *still* be problematic, not fully tested recently 99 * - full-duplex might *still* be problematic, not fully tested recently
100 * - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
101 * if you set PCM output switch to "pre 3D" instead of "post 3D".
102 * If this can't be set, then get a mixer application that Isn't Stupid (tm)
103 * (e.g. kmix, gamix) - unfortunately several are!!
97 * 104 *
98 * TODO 105 * TODO
99 * - test MPU401 MIDI playback etc. 106 * - test MPU401 MIDI playback etc.
@@ -652,7 +659,7 @@ static struct snd_kcontrol_new snd_azf3328_mixer_controls[] __devinitdata = {
652 AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1), 659 AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
653 AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8), 660 AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
654 AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9), 661 AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
655 AZF3328_MIXER_ENUM("PCM", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */ 662 AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
656 AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0), 663 AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
657 AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0), 664 AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
658 AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0), 665 AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
@@ -1369,7 +1376,6 @@ snd_azf3328_playback_close(struct snd_pcm_substream *substream)
1369 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); 1376 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1370 1377
1371 snd_azf3328_dbgcallenter(); 1378 snd_azf3328_dbgcallenter();
1372
1373 chip->playback_substream = NULL; 1379 chip->playback_substream = NULL;
1374 snd_azf3328_dbgcallleave(); 1380 snd_azf3328_dbgcallleave();
1375 return 0; 1381 return 0;
@@ -1660,10 +1666,10 @@ snd_azf3328_test_bit(unsigned int reg, int bit)
1660} 1666}
1661#endif 1667#endif
1662 1668
1669#if DEBUG_MISC
1663static void 1670static void
1664snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip) 1671snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
1665{ 1672{
1666#if DEBUG_MISC
1667 u16 tmp; 1673 u16 tmp;
1668 1674
1669 snd_azf3328_dbgmisc("codec_port 0x%lx, io2_port 0x%lx, mpu_port 0x%lx, synth_port 0x%lx, mixer_port 0x%lx, irq %d\n", chip->codec_port, chip->io2_port, chip->mpu_port, chip->synth_port, chip->mixer_port, chip->irq); 1675 snd_azf3328_dbgmisc("codec_port 0x%lx, io2_port 0x%lx, mpu_port 0x%lx, synth_port 0x%lx, mixer_port 0x%lx, irq %d\n", chip->codec_port, chip->io2_port, chip->mpu_port, chip->synth_port, chip->mixer_port, chip->irq);
@@ -1673,10 +1679,16 @@ snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
1673 for (tmp=0; tmp <= 0x01; tmp += 1) 1679 for (tmp=0; tmp <= 0x01; tmp += 1)
1674 snd_azf3328_dbgmisc("0x%02x: opl 0x%04x, mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, mpu330 0x%04x\n", tmp, inb(0x388 + tmp), inb(0x300 + tmp), inb(0x310 + tmp), inb(0x320 + tmp), inb(0x330 + tmp)); 1680 snd_azf3328_dbgmisc("0x%02x: opl 0x%04x, mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, mpu330 0x%04x\n", tmp, inb(0x388 + tmp), inb(0x300 + tmp), inb(0x310 + tmp), inb(0x320 + tmp), inb(0x330 + tmp));
1675 1681
1676 for (tmp = 0; tmp <= 0x6E; tmp += 2) 1682 for (tmp = 0; tmp < AZF_IO_SIZE_CODEC; tmp += 2)
1677 snd_azf3328_dbgmisc("0x%02x: 0x%04x\n", tmp, snd_azf3328_codec_inb(chip, tmp)); 1683 snd_azf3328_dbgmisc("codec 0x%02x: 0x%04x\n", tmp, snd_azf3328_codec_inw(chip, tmp));
1678#endif 1684
1685 for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
1686 snd_azf3328_dbgmisc("mixer 0x%02x: 0x%04x\n", tmp, snd_azf3328_mixer_inw(chip, tmp));
1679} 1687}
1688#else
1689static inline void
1690snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip) {}
1691#endif
1680 1692
1681static int __devinit 1693static int __devinit
1682snd_azf3328_create(struct snd_card *card, 1694snd_azf3328_create(struct snd_card *card,
@@ -1842,8 +1854,8 @@ snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
1842 1854
1843#ifdef MODULE 1855#ifdef MODULE
1844 printk( 1856 printk(
1845"azt3328: Sound driver for Aztech AZF3328-based soundcards such as PCI168\n" 1857"azt3328: Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n"
1846"azt3328: (hardware was completely undocumented - ZERO support from Aztech).\n" 1858"azt3328: Hardware was completely undocumented, unfortunately.\n"
1847"azt3328: Feel free to contact andi AT lisas.de for bug reports etc.!\n" 1859"azt3328: Feel free to contact andi AT lisas.de for bug reports etc.!\n"
1848"azt3328: User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n", 1860"azt3328: User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
1849 1024000 / seqtimer_scaling, seqtimer_scaling); 1861 1024000 / seqtimer_scaling, seqtimer_scaling);
diff --git a/sound/pci/azt3328.h b/sound/pci/azt3328.h
index b4f3e3cd006b..679fa992e2bc 100644
--- a/sound/pci/azt3328.h
+++ b/sound/pci/azt3328.h
@@ -106,8 +106,8 @@
106 #define IRQ_RECORDING 0x0002 106 #define IRQ_RECORDING 0x0002
107 #define IRQ_MPU401 0x0010 107 #define IRQ_MPU401 0x0010
108 #define IRQ_TIMER 0x0020 /* DirectX timer */ 108 #define IRQ_TIMER 0x0020 /* DirectX timer */
109 #define IRQ_UNKNOWN1 0x0040 /* probably unused */ 109 #define IRQ_UNKNOWN1 0x0040 /* probably unused, or possibly I2S port? or gameport IRQ? */
110 #define IRQ_UNKNOWN2 0x0080 /* probably unused */ 110 #define IRQ_UNKNOWN2 0x0080 /* probably unused, or possibly I2S port? or gameport IRQ? */
111#define IDX_IO_66H 0x66 /* writing 0xffff returns 0x0000 */ 111#define IDX_IO_66H 0x66 /* writing 0xffff returns 0x0000 */
112#define IDX_IO_SOME_VALUE 0x68 /* this is set to e.g. 0x3ff or 0x300, and writable; maybe some buffer limit, but I couldn't find out more, PU:0x00ff */ 112#define IDX_IO_SOME_VALUE 0x68 /* this is set to e.g. 0x3ff or 0x300, and writable; maybe some buffer limit, but I couldn't find out more, PU:0x00ff */
113#define IDX_IO_6AH 0x6A /* this WORD can be set to have bits 0x0028 activated (FIXME: correct??); actually inhibits PCM playback!!! maybe power management?? */ 113#define IDX_IO_6AH 0x6A /* this WORD can be set to have bits 0x0028 activated (FIXME: correct??); actually inhibits PCM playback!!! maybe power management?? */