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authorAndreas Mohr <andi@lisas.de>2010-12-27 15:16:43 -0500
committerTakashi Iwai <tiwai@suse.de>2011-01-02 05:07:45 -0500
commitadf5931f8c412e90f47033ca6bc7a0bc8a930ba1 (patch)
tree49b9a3c5e2728371033cb3bc1d390ac4c15415a7 /sound/pci
parenta8cc0f421b37956262a92591f7397b200d232da6 (diff)
ALSA: azt3328: cosmetics, minor updates
- correct samples to be POSIX shell compatible - add logging of jiffies value in _pointer() - several comments - cleanup Signed-off-by: Andreas Mohr <andi@lisas.de> Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound/pci')
-rw-r--r--sound/pci/azt3328.c31
1 files changed, 19 insertions, 12 deletions
diff --git a/sound/pci/azt3328.c b/sound/pci/azt3328.c
index 2f3cacbd5528..006f8c0ffb56 100644
--- a/sound/pci/azt3328.c
+++ b/sound/pci/azt3328.c
@@ -1,6 +1,6 @@
1/* 1/*
2 * azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168). 2 * azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
3 * Copyright (C) 2002, 2005 - 2009 by Andreas Mohr <andi AT lisas.de> 3 * Copyright (C) 2002, 2005 - 2010 by Andreas Mohr <andi AT lisas.de>
4 * 4 *
5 * Framework borrowed from Bart Hartgers's als4000.c. 5 * Framework borrowed from Bart Hartgers's als4000.c.
6 * Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801), 6 * Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
@@ -201,14 +201,15 @@ MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");
201 201
202/* === Debug settings === 202/* === Debug settings ===
203 Further diagnostic functionality than the settings below 203 Further diagnostic functionality than the settings below
204 does not need to be provided, since one can easily write a bash script 204 does not need to be provided, since one can easily write a POSIX shell script
205 to dump the card's I/O ports (those listed in lspci -v -v): 205 to dump the card's I/O ports (those listed in lspci -v -v):
206 function dump() 206 dump()
207 { 207 {
208 local descr=$1; local addr=$2; local count=$3 208 local descr=$1; local addr=$2; local count=$3
209 209
210 echo "${descr}: ${count} @ ${addr}:" 210 echo "${descr}: ${count} @ ${addr}:"
211 dd if=/dev/port skip=$[${addr}] count=${count} bs=1 2>/dev/null| hexdump -C 211 dd if=/dev/port skip=`printf %d ${addr}` count=${count} bs=1 \
212 2>/dev/null| hexdump -C
212 } 213 }
213 and then use something like 214 and then use something like
214 "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8", 215 "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8",
@@ -216,14 +217,14 @@ MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");
216 possibly within a "while true; do ... sleep 1; done" loop. 217 possibly within a "while true; do ... sleep 1; done" loop.
217 Tweaking ports could be done using 218 Tweaking ports could be done using
218 VALSTRING="`printf "%02x" $value`" 219 VALSTRING="`printf "%02x" $value`"
219 printf "\x""$VALSTRING"|dd of=/dev/port seek=$[${addr}] bs=1 2>/dev/null 220 printf "\x""$VALSTRING"|dd of=/dev/port seek=`printf %d ${addr}` bs=1 \
221 2>/dev/null
220*/ 222*/
221 223
222#define DEBUG_MISC 0 224#define DEBUG_MISC 0
223#define DEBUG_CALLS 0 225#define DEBUG_CALLS 0
224#define DEBUG_MIXER 0 226#define DEBUG_MIXER 0
225#define DEBUG_CODEC 0 227#define DEBUG_CODEC 0
226#define DEBUG_IO 0
227#define DEBUG_TIMER 0 228#define DEBUG_TIMER 0
228#define DEBUG_GAME 0 229#define DEBUG_GAME 0
229#define DEBUG_PM 0 230#define DEBUG_PM 0
@@ -299,6 +300,7 @@ struct snd_azf3328_codec_data {
299}; 300};
300 301
301enum snd_azf3328_codec_type { 302enum snd_azf3328_codec_type {
303 /* warning: fixed indices (also used for bitmask checks!) */
302 AZF_CODEC_PLAYBACK = 0, 304 AZF_CODEC_PLAYBACK = 0,
303 AZF_CODEC_CAPTURE = 1, 305 AZF_CODEC_CAPTURE = 1,
304 AZF_CODEC_I2S_OUT = 2, 306 AZF_CODEC_I2S_OUT = 2,
@@ -362,6 +364,9 @@ MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);
362static int 364static int
363snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set) 365snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set)
364{ 366{
367 /* Well, strictly spoken, the inb/outb sequence isn't atomic
368 and would need locking. However we currently don't care
369 since it potentially complicates matters. */
365 u8 prev = inb(reg), new; 370 u8 prev = inb(reg), new;
366 371
367 new = (do_set) ? (prev|mask) : (prev & ~mask); 372 new = (do_set) ? (prev|mask) : (prev & ~mask);
@@ -1004,7 +1009,8 @@ snd_azf3328_codec_setfmt(struct snd_azf3328 *chip,
1004 * (FIXME: yes, it works, but what exactly am I doing here?? :) 1009 * (FIXME: yes, it works, but what exactly am I doing here?? :)
1005 * FIXME: does this have some side effects for full-duplex 1010 * FIXME: does this have some side effects for full-duplex
1006 * or other dramatic side effects? */ 1011 * or other dramatic side effects? */
1007 if (codec_type == AZF_CODEC_PLAYBACK) /* only do it for playback */ 1012 /* do it for non-capture codecs only */
1013 if (codec_type == AZF_CODEC_PLAYBACK)
1008 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, 1014 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1009 snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) | 1015 snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) |
1010 DMA_RUN_SOMETHING1 | 1016 DMA_RUN_SOMETHING1 |
@@ -1368,8 +1374,8 @@ snd_azf3328_codec_pointer(struct snd_pcm_substream *substream,
1368 /* calculate offset */ 1374 /* calculate offset */
1369 result -= bufptr; 1375 result -= bufptr;
1370 frmres = bytes_to_frames( substream->runtime, result); 1376 frmres = bytes_to_frames( substream->runtime, result);
1371 snd_azf3328_dbgcodec("%s @ 0x%8lx, frames %8ld\n", 1377 snd_azf3328_dbgcodec("%08li %s @ 0x%8lx, frames %8ld\n",
1372 codec->name, result, frmres); 1378 jiffies, codec->name, result, frmres);
1373 return frmres; 1379 return frmres;
1374} 1380}
1375 1381
@@ -1532,7 +1538,7 @@ snd_azf3328_gameport_cooked_read(struct gameport *gameport,
1532 } 1538 }
1533 } 1539 }
1534 1540
1535 /* trigger next axes sampling, to be evaluated the next time we 1541 /* trigger next sampling of axes, to be evaluated the next time we
1536 * enter this function */ 1542 * enter this function */
1537 1543
1538 /* for some very, very strange reason we cannot enable 1544 /* for some very, very strange reason we cannot enable
@@ -1966,7 +1972,7 @@ snd_azf3328_timer_start(struct snd_timer *timer)
1966 snd_azf3328_dbgtimer("delay was too low (%d)!\n", delay); 1972 snd_azf3328_dbgtimer("delay was too low (%d)!\n", delay);
1967 delay = 49; /* minimum time is 49 ticks */ 1973 delay = 49; /* minimum time is 49 ticks */
1968 } 1974 }
1969 snd_azf3328_dbgtimer("setting timer countdown value %d, add COUNTDOWN|IRQ\n", delay); 1975 snd_azf3328_dbgtimer("setting timer countdown value %d\n", delay);
1970 delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE; 1976 delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
1971 spin_lock_irqsave(&chip->reg_lock, flags); 1977 spin_lock_irqsave(&chip->reg_lock, flags);
1972 snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay); 1978 snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay);
@@ -2257,7 +2263,7 @@ snd_azf3328_create(struct snd_card *card,
2257 struct snd_azf3328_codec_data *codec = 2263 struct snd_azf3328_codec_data *codec =
2258 &chip->codecs[codec_type]; 2264 &chip->codecs[codec_type];
2259 2265
2260 /* shutdown codecs to save power */ 2266 /* shutdown codecs to reduce power / noise */
2261 /* have ...ctrl_codec_activity() act properly */ 2267 /* have ...ctrl_codec_activity() act properly */
2262 codec->running = 1; 2268 codec->running = 1;
2263 snd_azf3328_ctrl_codec_activity(chip, codec_type, 0); 2269 snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
@@ -2419,6 +2425,7 @@ snd_azf3328_suspend(struct pci_dev *pci, pm_message_t state)
2419 2425
2420 snd_power_change_state(card, SNDRV_CTL_POWER_D3hot); 2426 snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
2421 2427
2428 /* same pcm object for playback/capture */
2422 snd_pcm_suspend_all(chip->pcm[AZF_CODEC_PLAYBACK]); 2429 snd_pcm_suspend_all(chip->pcm[AZF_CODEC_PLAYBACK]);
2423 snd_pcm_suspend_all(chip->pcm[AZF_CODEC_I2S_OUT]); 2430 snd_pcm_suspend_all(chip->pcm[AZF_CODEC_I2S_OUT]);
2424 2431