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authorTakashi Iwai <tiwai@suse.de>2005-10-10 05:56:31 -0400
committerJaroslav Kysela <perex@suse.cz>2005-11-04 07:18:00 -0500
commitb1d5776d865951c213a1caaab5d8bf5de7615dbd (patch)
treef999dca30f6e2d03a9176b86c613ae8f4531a6d6 /sound/pci/es1968.c
parent93f2e37840a9a7c3693ca6961fe6ad46b250f3b9 (diff)
[ALSA] Remove vmalloc wrapper, kfree_nocheck()
- Remove vmalloc wrapper - Add release_and_free_resource() to remove kfree_nocheck() from each driver and simplify the code Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound/pci/es1968.c')
-rw-r--r--sound/pci/es1968.c6
1 files changed, 2 insertions, 4 deletions
diff --git a/sound/pci/es1968.c b/sound/pci/es1968.c
index ecdcada90ca2..1bf094b67469 100644
--- a/sound/pci/es1968.c
+++ b/sound/pci/es1968.c
@@ -2461,8 +2461,7 @@ static int __devinit snd_es1968_create_gameport(es1968_t *chip, int dev)
2461 chip->gameport = gp = gameport_allocate_port(); 2461 chip->gameport = gp = gameport_allocate_port();
2462 if (!gp) { 2462 if (!gp) {
2463 printk(KERN_ERR "es1968: cannot allocate memory for gameport\n"); 2463 printk(KERN_ERR "es1968: cannot allocate memory for gameport\n");
2464 release_resource(r); 2464 release_and_free_resource(r);
2465 kfree_nocheck(r);
2466 return -ENOMEM; 2465 return -ENOMEM;
2467 } 2466 }
2468 2467
@@ -2488,8 +2487,7 @@ static void snd_es1968_free_gameport(es1968_t *chip)
2488 gameport_unregister_port(chip->gameport); 2487 gameport_unregister_port(chip->gameport);
2489 chip->gameport = NULL; 2488 chip->gameport = NULL;
2490 2489
2491 release_resource(r); 2490 release_and_free_resource(r);
2492 kfree_nocheck(r);
2493 } 2491 }
2494} 2492}
2495#else 2493#else