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authorJulia Lawall <julia@diku.dk>2010-05-26 11:59:27 -0400
committerTakashi Iwai <tiwai@suse.de>2010-05-27 03:47:02 -0400
commit1efddcc981c95e62c4e305fd462e3e98b6f9c5cd (patch)
tree9b2bea6600a1bf6c6a11aeca4ec001a793dc5dcc /sound/oss/dmasound
parent4daf7a0c0b3dd3c2e2ec829ecee8608d04d67773 (diff)
sound: Add missing spin_unlock
Add a spin_unlock missing on the error path. The semantic match that finds this problem is as follows: (http://coccinelle.lip6.fr/) // <smpl> @@ expression E1; @@ * spin_lock(E1,...); <+... when != E1 if (...) { ... when != E1 * return ...; } ...+> * spin_unlock(E1,...); // </smpl> Signed-off-by: Julia Lawall <julia@diku.dk> Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound/oss/dmasound')
-rw-r--r--sound/oss/dmasound/dmasound_atari.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/sound/oss/dmasound/dmasound_atari.c b/sound/oss/dmasound/dmasound_atari.c
index 1f4774123064..13c214466d3b 100644
--- a/sound/oss/dmasound/dmasound_atari.c
+++ b/sound/oss/dmasound/dmasound_atari.c
@@ -1277,7 +1277,7 @@ static irqreturn_t AtaInterrupt(int irq, void *dummy)
1277 * (almost) like on the TT. 1277 * (almost) like on the TT.
1278 */ 1278 */
1279 write_sq_ignore_int = 0; 1279 write_sq_ignore_int = 0;
1280 return IRQ_HANDLED; 1280 goto out;
1281 } 1281 }
1282 1282
1283 if (!write_sq.active) { 1283 if (!write_sq.active) {
@@ -1285,7 +1285,7 @@ static irqreturn_t AtaInterrupt(int irq, void *dummy)
1285 * the sq variables, so better don't do anything here. 1285 * the sq variables, so better don't do anything here.
1286 */ 1286 */
1287 WAKE_UP(write_sq.sync_queue); 1287 WAKE_UP(write_sq.sync_queue);
1288 return IRQ_HANDLED; 1288 goto out;
1289 } 1289 }
1290 1290
1291 /* Probably ;) one frame is finished. Well, in fact it may be that a 1291 /* Probably ;) one frame is finished. Well, in fact it may be that a
@@ -1322,6 +1322,7 @@ static irqreturn_t AtaInterrupt(int irq, void *dummy)
1322 /* We are not playing after AtaPlay(), so there 1322 /* We are not playing after AtaPlay(), so there
1323 is nothing to play any more. Wake up a process 1323 is nothing to play any more. Wake up a process
1324 waiting for audio output to drain. */ 1324 waiting for audio output to drain. */
1325out:
1325 spin_unlock(&dmasound.lock); 1326 spin_unlock(&dmasound.lock);
1326 return IRQ_HANDLED; 1327 return IRQ_HANDLED;
1327} 1328}