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authorLinus Torvalds <torvalds@ppc970.osdl.org>2005-04-16 18:20:36 -0400
committerLinus Torvalds <torvalds@ppc970.osdl.org>2005-04-16 18:20:36 -0400
commit1da177e4c3f41524e886b7f1b8a0c1fc7321cac2 (patch)
tree0bba044c4ce775e45a88a51686b5d9f90697ea9d /sound/drivers/opl3/opl3_drums.c
Linux-2.6.12-rc2v2.6.12-rc2
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!
Diffstat (limited to 'sound/drivers/opl3/opl3_drums.c')
-rw-r--r--sound/drivers/opl3/opl3_drums.c223
1 files changed, 223 insertions, 0 deletions
diff --git a/sound/drivers/opl3/opl3_drums.c b/sound/drivers/opl3/opl3_drums.c
new file mode 100644
index 000000000000..f26332680c19
--- /dev/null
+++ b/sound/drivers/opl3/opl3_drums.c
@@ -0,0 +1,223 @@
1/*
2 * Copyright (c) by Uros Bizjak <uros@kss-loka.si>
3 *
4 * OPL2/OPL3/OPL4 FM routines for internal percussion channels
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 *
20 */
21
22#include "opl3_voice.h"
23
24extern char snd_opl3_regmap[MAX_OPL2_VOICES][4];
25
26static char snd_opl3_drum_table[47] =
27{
28 OPL3_BASSDRUM_ON, OPL3_BASSDRUM_ON, OPL3_HIHAT_ON, /* 35 - 37 */
29 OPL3_SNAREDRUM_ON, OPL3_HIHAT_ON, OPL3_SNAREDRUM_ON, /* 38 - 40 */
30 OPL3_BASSDRUM_ON, OPL3_HIHAT_ON, OPL3_BASSDRUM_ON, /* 41 - 43 */
31 OPL3_HIHAT_ON, OPL3_TOMTOM_ON, OPL3_HIHAT_ON, /* 44 - 46 */
32 OPL3_TOMTOM_ON, OPL3_TOMTOM_ON, OPL3_CYMBAL_ON, /* 47 - 49 */
33
34 OPL3_TOMTOM_ON, OPL3_CYMBAL_ON, OPL3_CYMBAL_ON, /* 50 - 52 */
35 OPL3_CYMBAL_ON, OPL3_CYMBAL_ON, OPL3_CYMBAL_ON, /* 53 - 55 */
36 OPL3_HIHAT_ON, OPL3_CYMBAL_ON, OPL3_TOMTOM_ON, /* 56 - 58 */
37 OPL3_CYMBAL_ON, OPL3_TOMTOM_ON, OPL3_TOMTOM_ON, /* 59 - 61 */
38 OPL3_HIHAT_ON, OPL3_TOMTOM_ON, OPL3_TOMTOM_ON, /* 62 - 64 */
39
40 OPL3_TOMTOM_ON, OPL3_TOMTOM_ON, OPL3_TOMTOM_ON, /* 65 - 67 */
41 OPL3_TOMTOM_ON, OPL3_HIHAT_ON, OPL3_HIHAT_ON, /* 68 - 70 */
42 OPL3_HIHAT_ON, OPL3_HIHAT_ON, OPL3_TOMTOM_ON, /* 71 - 73 */
43 OPL3_TOMTOM_ON, OPL3_TOMTOM_ON, OPL3_TOMTOM_ON, /* 74 - 76 */
44 OPL3_TOMTOM_ON, OPL3_TOMTOM_ON, OPL3_TOMTOM_ON, /* 77 - 79 */
45 OPL3_CYMBAL_ON, OPL3_CYMBAL_ON /* 80 - 81 */
46};
47
48typedef struct snd_opl3_drum_voice {
49 int voice;
50 int op;
51 unsigned char am_vib;
52 unsigned char ksl_level;
53 unsigned char attack_decay;
54 unsigned char sustain_release;
55 unsigned char feedback_connection;
56 unsigned char wave_select;
57} snd_opl3_drum_voice_t;
58
59typedef struct snd_opl3_drum_note {
60 int voice;
61 unsigned char fnum;
62 unsigned char octave_f;
63 unsigned char feedback_connection;
64} snd_opl3_drum_note_t;
65
66static snd_opl3_drum_voice_t bass_op0 = {6, 0, 0x00, 0x32, 0xf8, 0x66, 0x30, 0x00};
67static snd_opl3_drum_voice_t bass_op1 = {6, 1, 0x00, 0x03, 0xf6, 0x57, 0x30, 0x00};
68static snd_opl3_drum_note_t bass_note = {6, 0x90, 0x09};
69
70static snd_opl3_drum_voice_t hihat = {7, 0, 0x00, 0x03, 0xf0, 0x06, 0x20, 0x00};
71
72static snd_opl3_drum_voice_t snare = {7, 1, 0x00, 0x03, 0xf0, 0x07, 0x20, 0x02};
73static snd_opl3_drum_note_t snare_note = {7, 0xf4, 0x0d};
74
75static snd_opl3_drum_voice_t tomtom = {8, 0, 0x02, 0x03, 0xf0, 0x06, 0x10, 0x00};
76static snd_opl3_drum_note_t tomtom_note = {8, 0xf4, 0x09};
77
78static snd_opl3_drum_voice_t cymbal = {8, 1, 0x04, 0x03, 0xf0, 0x06, 0x10, 0x00};
79
80/*
81 * set drum voice characteristics
82 */
83static void snd_opl3_drum_voice_set(opl3_t *opl3, snd_opl3_drum_voice_t *data)
84{
85 unsigned char op_offset = snd_opl3_regmap[data->voice][data->op];
86 unsigned char voice_offset = data->voice;
87 unsigned short opl3_reg;
88
89 /* Set OPL3 AM_VIB register */
90 opl3_reg = OPL3_LEFT | (OPL3_REG_AM_VIB + op_offset);
91 opl3->command(opl3, opl3_reg, data->am_vib);
92
93 /* Set OPL3 KSL_LEVEL register */
94 opl3_reg = OPL3_LEFT | (OPL3_REG_KSL_LEVEL + op_offset);
95 opl3->command(opl3, opl3_reg, data->ksl_level);
96
97 /* Set OPL3 ATTACK_DECAY register */
98 opl3_reg = OPL3_LEFT | (OPL3_REG_ATTACK_DECAY + op_offset);
99 opl3->command(opl3, opl3_reg, data->attack_decay);
100
101 /* Set OPL3 SUSTAIN_RELEASE register */
102 opl3_reg = OPL3_LEFT | (OPL3_REG_SUSTAIN_RELEASE + op_offset);
103 opl3->command(opl3, opl3_reg, data->sustain_release);
104
105 /* Set OPL3 FEEDBACK_CONNECTION register */
106 opl3_reg = OPL3_LEFT | (OPL3_REG_FEEDBACK_CONNECTION + voice_offset);
107 opl3->command(opl3, opl3_reg, data->feedback_connection);
108
109 /* Select waveform */
110 opl3_reg = OPL3_LEFT | (OPL3_REG_WAVE_SELECT + op_offset);
111 opl3->command(opl3, opl3_reg, data->wave_select);
112}
113
114/*
115 * Set drum voice pitch
116 */
117static void snd_opl3_drum_note_set(opl3_t *opl3, snd_opl3_drum_note_t *data)
118{
119 unsigned char voice_offset = data->voice;
120 unsigned short opl3_reg;
121
122 /* Set OPL3 FNUM_LOW register */
123 opl3_reg = OPL3_LEFT | (OPL3_REG_FNUM_LOW + voice_offset);
124 opl3->command(opl3, opl3_reg, data->fnum);
125
126 /* Set OPL3 KEYON_BLOCK register */
127 opl3_reg = OPL3_LEFT | (OPL3_REG_KEYON_BLOCK + voice_offset);
128 opl3->command(opl3, opl3_reg, data->octave_f);
129}
130
131/*
132 * Set drum voice volume and position
133 */
134static void snd_opl3_drum_vol_set(opl3_t *opl3, snd_opl3_drum_voice_t *data,
135 int vel, snd_midi_channel_t *chan)
136{
137 unsigned char op_offset = snd_opl3_regmap[data->voice][data->op];
138 unsigned char voice_offset = data->voice;
139 unsigned char reg_val;
140 unsigned short opl3_reg;
141
142 /* Set OPL3 KSL_LEVEL register */
143 reg_val = data->ksl_level;
144 snd_opl3_calc_volume(&reg_val, vel, chan);
145 opl3_reg = OPL3_LEFT | (OPL3_REG_KSL_LEVEL + op_offset);
146 opl3->command(opl3, opl3_reg, reg_val);
147
148 /* Set OPL3 FEEDBACK_CONNECTION register */
149 /* Set output voice connection */
150 reg_val = data->feedback_connection | OPL3_STEREO_BITS;
151 if (chan->gm_pan < 43)
152 reg_val &= ~OPL3_VOICE_TO_RIGHT;
153 if (chan->gm_pan > 85)
154 reg_val &= ~OPL3_VOICE_TO_LEFT;
155 opl3_reg = OPL3_LEFT | (OPL3_REG_FEEDBACK_CONNECTION + voice_offset);
156 opl3->command(opl3, opl3_reg, reg_val);
157}
158
159/*
160 * Loads drum voices at init time
161 */
162void snd_opl3_load_drums(opl3_t *opl3)
163{
164 snd_opl3_drum_voice_set(opl3, &bass_op0);
165 snd_opl3_drum_voice_set(opl3, &bass_op1);
166 snd_opl3_drum_note_set(opl3, &bass_note);
167
168 snd_opl3_drum_voice_set(opl3, &hihat);
169
170 snd_opl3_drum_voice_set(opl3, &snare);
171 snd_opl3_drum_note_set(opl3, &snare_note);
172
173 snd_opl3_drum_voice_set(opl3, &tomtom);
174 snd_opl3_drum_note_set(opl3, &tomtom_note);
175
176 snd_opl3_drum_voice_set(opl3, &cymbal);
177}
178
179/*
180 * Switch drum voice on or off
181 */
182void snd_opl3_drum_switch(opl3_t *opl3, int note, int vel, int on_off,
183 snd_midi_channel_t *chan)
184{
185 unsigned char drum_mask;
186 snd_opl3_drum_voice_t *drum_voice;
187
188 if (!(opl3->drum_reg & OPL3_PERCUSSION_ENABLE))
189 return;
190
191 if ((note < 35) || (note > 81))
192 return;
193 drum_mask = snd_opl3_drum_table[note - 35];
194
195 if (on_off) {
196 switch (drum_mask) {
197 case OPL3_BASSDRUM_ON:
198 drum_voice = &bass_op1;
199 break;
200 case OPL3_HIHAT_ON:
201 drum_voice = &hihat;
202 break;
203 case OPL3_SNAREDRUM_ON:
204 drum_voice = &snare;
205 break;
206 case OPL3_TOMTOM_ON:
207 drum_voice = &tomtom;
208 break;
209 case OPL3_CYMBAL_ON:
210 drum_voice = &cymbal;
211 break;
212 default:
213 drum_voice = &tomtom;
214 }
215
216 snd_opl3_drum_vol_set(opl3, drum_voice, vel, chan);
217 opl3->drum_reg |= drum_mask;
218 } else {
219 opl3->drum_reg &= ~drum_mask;
220 }
221 opl3->command(opl3, OPL3_LEFT | OPL3_REG_PERCUSSION,
222 opl3->drum_reg);
223}