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authorStephen Hemminger <shemminger@osdl.org>2005-06-23 15:27:19 -0400
committerDavid S. Miller <davem@davemloft.net>2005-06-23 15:27:19 -0400
commitb87d8561d8667d221b728ccdcb18eb95b16a687b (patch)
tree715b8e8d8442e418364498a12712106530031b96 /net/ipv4
parent835b3f0c0d7e1f716c45ec576662eac7a68b8548 (diff)
[TCP]: Add TCP Vegas congestion control module.
TCP Vegas code modified for the new TCP infrastructure. Vegas now uses microsecond resolution timestamps for better estimation of performance over higher speed links. Signed-off-by: Stephen Hemminger <shemminger@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'net/ipv4')
-rw-r--r--net/ipv4/Kconfig11
-rw-r--r--net/ipv4/Makefile1
-rw-r--r--net/ipv4/tcp_vegas.c411
3 files changed, 423 insertions, 0 deletions
diff --git a/net/ipv4/Kconfig b/net/ipv4/Kconfig
index 516ffe842816..6c105b60cc00 100644
--- a/net/ipv4/Kconfig
+++ b/net/ipv4/Kconfig
@@ -488,6 +488,17 @@ config TCP_CONG_HYBLA
488 involved, expecially when sharing a common bottleneck with normal 488 involved, expecially when sharing a common bottleneck with normal
489 terrestrial connections. 489 terrestrial connections.
490 490
491config TCP_CONG_VEGAS
492 tristate "TCP Vegas"
493 depends on INET && EXPERIMENTAL
494 default n
495 ---help---
496 TCP Vegas is a sender-side only change to TCP that anticipates
497 the onset of congestion by estimating the bandwidth. TCP Vegas
498 adjusts the sending rate by modifying the congestion
499 window. TCP Vegas should provide less packet loss, but it is
500 not as aggressive as TCP Reno.
501
491endmenu 502endmenu
492 503
493source "net/ipv4/ipvs/Kconfig" 504source "net/ipv4/ipvs/Kconfig"
diff --git a/net/ipv4/Makefile b/net/ipv4/Makefile
index ede7a5d617ff..a801a97bd011 100644
--- a/net/ipv4/Makefile
+++ b/net/ipv4/Makefile
@@ -35,6 +35,7 @@ obj-$(CONFIG_TCP_CONG_BIC) += tcp_bic.o
35obj-$(CONFIG_TCP_CONG_WESTWOOD) += tcp_westwood.o 35obj-$(CONFIG_TCP_CONG_WESTWOOD) += tcp_westwood.o
36obj-$(CONFIG_TCP_CONG_HSTCP) += tcp_highspeed.o 36obj-$(CONFIG_TCP_CONG_HSTCP) += tcp_highspeed.o
37obj-$(CONFIG_TCP_CONG_HYBLA) += tcp_hybla.o 37obj-$(CONFIG_TCP_CONG_HYBLA) += tcp_hybla.o
38obj-$(CONFIG_TCP_CONG_VEGAS) += tcp_vegas.o
38 39
39obj-$(CONFIG_XFRM) += xfrm4_policy.o xfrm4_state.o xfrm4_input.o \ 40obj-$(CONFIG_XFRM) += xfrm4_policy.o xfrm4_state.o xfrm4_input.o \
40 xfrm4_output.o 41 xfrm4_output.o
diff --git a/net/ipv4/tcp_vegas.c b/net/ipv4/tcp_vegas.c
new file mode 100644
index 000000000000..9bd443db5193
--- /dev/null
+++ b/net/ipv4/tcp_vegas.c
@@ -0,0 +1,411 @@
1/*
2 * TCP Vegas congestion control
3 *
4 * This is based on the congestion detection/avoidance scheme described in
5 * Lawrence S. Brakmo and Larry L. Peterson.
6 * "TCP Vegas: End to end congestion avoidance on a global internet."
7 * IEEE Journal on Selected Areas in Communication, 13(8):1465--1480,
8 * October 1995. Available from:
9 * ftp://ftp.cs.arizona.edu/xkernel/Papers/jsac.ps
10 *
11 * See http://www.cs.arizona.edu/xkernel/ for their implementation.
12 * The main aspects that distinguish this implementation from the
13 * Arizona Vegas implementation are:
14 * o We do not change the loss detection or recovery mechanisms of
15 * Linux in any way. Linux already recovers from losses quite well,
16 * using fine-grained timers, NewReno, and FACK.
17 * o To avoid the performance penalty imposed by increasing cwnd
18 * only every-other RTT during slow start, we increase during
19 * every RTT during slow start, just like Reno.
20 * o Largely to allow continuous cwnd growth during slow start,
21 * we use the rate at which ACKs come back as the "actual"
22 * rate, rather than the rate at which data is sent.
23 * o To speed convergence to the right rate, we set the cwnd
24 * to achieve the right ("actual") rate when we exit slow start.
25 * o To filter out the noise caused by delayed ACKs, we use the
26 * minimum RTT sample observed during the last RTT to calculate
27 * the actual rate.
28 * o When the sender re-starts from idle, it waits until it has
29 * received ACKs for an entire flight of new data before making
30 * a cwnd adjustment decision. The original Vegas implementation
31 * assumed senders never went idle.
32 */
33
34#include <linux/config.h>
35#include <linux/mm.h>
36#include <linux/module.h>
37#include <linux/skbuff.h>
38#include <linux/tcp_diag.h>
39
40#include <net/tcp.h>
41
42/* Default values of the Vegas variables, in fixed-point representation
43 * with V_PARAM_SHIFT bits to the right of the binary point.
44 */
45#define V_PARAM_SHIFT 1
46static int alpha = 1<<V_PARAM_SHIFT;
47static int beta = 3<<V_PARAM_SHIFT;
48static int gamma = 1<<V_PARAM_SHIFT;
49
50module_param(alpha, int, 0644);
51MODULE_PARM_DESC(alpha, "lower bound of packets in network (scale by 2)");
52module_param(beta, int, 0644);
53MODULE_PARM_DESC(beta, "upper bound of packets in network (scale by 2)");
54module_param(gamma, int, 0644);
55MODULE_PARM_DESC(gamma, "limit on increase (scale by 2)");
56
57
58/* Vegas variables */
59struct vegas {
60 u32 beg_snd_nxt; /* right edge during last RTT */
61 u32 beg_snd_una; /* left edge during last RTT */
62 u32 beg_snd_cwnd; /* saves the size of the cwnd */
63 u8 doing_vegas_now;/* if true, do vegas for this RTT */
64 u16 cntRTT; /* # of RTTs measured within last RTT */
65 u32 minRTT; /* min of RTTs measured within last RTT (in usec) */
66 u32 baseRTT; /* the min of all Vegas RTT measurements seen (in usec) */
67};
68
69/* There are several situations when we must "re-start" Vegas:
70 *
71 * o when a connection is established
72 * o after an RTO
73 * o after fast recovery
74 * o when we send a packet and there is no outstanding
75 * unacknowledged data (restarting an idle connection)
76 *
77 * In these circumstances we cannot do a Vegas calculation at the
78 * end of the first RTT, because any calculation we do is using
79 * stale info -- both the saved cwnd and congestion feedback are
80 * stale.
81 *
82 * Instead we must wait until the completion of an RTT during
83 * which we actually receive ACKs.
84 */
85static inline void vegas_enable(struct tcp_sock *tp)
86{
87 struct vegas *vegas = tcp_ca(tp);
88
89 /* Begin taking Vegas samples next time we send something. */
90 vegas->doing_vegas_now = 1;
91
92 /* Set the beginning of the next send window. */
93 vegas->beg_snd_nxt = tp->snd_nxt;
94
95 vegas->cntRTT = 0;
96 vegas->minRTT = 0x7fffffff;
97}
98
99/* Stop taking Vegas samples for now. */
100static inline void vegas_disable(struct tcp_sock *tp)
101{
102 struct vegas *vegas = tcp_ca(tp);
103
104 vegas->doing_vegas_now = 0;
105}
106
107static void tcp_vegas_init(struct tcp_sock *tp)
108{
109 struct vegas *vegas = tcp_ca(tp);
110
111 vegas->baseRTT = 0x7fffffff;
112 vegas_enable(tp);
113}
114
115/* Do RTT sampling needed for Vegas.
116 * Basically we:
117 * o min-filter RTT samples from within an RTT to get the current
118 * propagation delay + queuing delay (we are min-filtering to try to
119 * avoid the effects of delayed ACKs)
120 * o min-filter RTT samples from a much longer window (forever for now)
121 * to find the propagation delay (baseRTT)
122 */
123static void tcp_vegas_rtt_calc(struct tcp_sock *tp, u32 usrtt)
124{
125 struct vegas *vegas = tcp_ca(tp);
126 u32 vrtt = usrtt + 1; /* Never allow zero rtt or baseRTT */
127
128 /* Filter to find propagation delay: */
129 if (vrtt < vegas->baseRTT)
130 vegas->baseRTT = vrtt;
131
132 /* Find the min RTT during the last RTT to find
133 * the current prop. delay + queuing delay:
134 */
135 vegas->minRTT = min(vegas->minRTT, vrtt);
136 vegas->cntRTT++;
137}
138
139static void tcp_vegas_state(struct tcp_sock *tp, u8 ca_state)
140{
141
142 if (ca_state == TCP_CA_Open)
143 vegas_enable(tp);
144 else
145 vegas_disable(tp);
146}
147
148/*
149 * If the connection is idle and we are restarting,
150 * then we don't want to do any Vegas calculations
151 * until we get fresh RTT samples. So when we
152 * restart, we reset our Vegas state to a clean
153 * slate. After we get acks for this flight of
154 * packets, _then_ we can make Vegas calculations
155 * again.
156 */
157static void tcp_vegas_cwnd_event(struct tcp_sock *tp, enum tcp_ca_event event)
158{
159 if (event == CA_EVENT_CWND_RESTART ||
160 event == CA_EVENT_TX_START)
161 tcp_vegas_init(tp);
162}
163
164static void tcp_vegas_cong_avoid(struct tcp_sock *tp, u32 ack,
165 u32 seq_rtt, u32 in_flight, int flag)
166{
167 struct vegas *vegas = tcp_ca(tp);
168
169 if (!vegas->doing_vegas_now)
170 return tcp_reno_cong_avoid(tp, ack, seq_rtt, in_flight, flag);
171
172 /* The key players are v_beg_snd_una and v_beg_snd_nxt.
173 *
174 * These are so named because they represent the approximate values
175 * of snd_una and snd_nxt at the beginning of the current RTT. More
176 * precisely, they represent the amount of data sent during the RTT.
177 * At the end of the RTT, when we receive an ACK for v_beg_snd_nxt,
178 * we will calculate that (v_beg_snd_nxt - v_beg_snd_una) outstanding
179 * bytes of data have been ACKed during the course of the RTT, giving
180 * an "actual" rate of:
181 *
182 * (v_beg_snd_nxt - v_beg_snd_una) / (rtt duration)
183 *
184 * Unfortunately, v_beg_snd_una is not exactly equal to snd_una,
185 * because delayed ACKs can cover more than one segment, so they
186 * don't line up nicely with the boundaries of RTTs.
187 *
188 * Another unfortunate fact of life is that delayed ACKs delay the
189 * advance of the left edge of our send window, so that the number
190 * of bytes we send in an RTT is often less than our cwnd will allow.
191 * So we keep track of our cwnd separately, in v_beg_snd_cwnd.
192 */
193
194 if (after(ack, vegas->beg_snd_nxt)) {
195 /* Do the Vegas once-per-RTT cwnd adjustment. */
196 u32 old_wnd, old_snd_cwnd;
197
198
199 /* Here old_wnd is essentially the window of data that was
200 * sent during the previous RTT, and has all
201 * been acknowledged in the course of the RTT that ended
202 * with the ACK we just received. Likewise, old_snd_cwnd
203 * is the cwnd during the previous RTT.
204 */
205 old_wnd = (vegas->beg_snd_nxt - vegas->beg_snd_una) /
206 tp->mss_cache;
207 old_snd_cwnd = vegas->beg_snd_cwnd;
208
209 /* Save the extent of the current window so we can use this
210 * at the end of the next RTT.
211 */
212 vegas->beg_snd_una = vegas->beg_snd_nxt;
213 vegas->beg_snd_nxt = tp->snd_nxt;
214 vegas->beg_snd_cwnd = tp->snd_cwnd;
215
216 /* Take into account the current RTT sample too, to
217 * decrease the impact of delayed acks. This double counts
218 * this sample since we count it for the next window as well,
219 * but that's not too awful, since we're taking the min,
220 * rather than averaging.
221 */
222 tcp_vegas_rtt_calc(tp, seq_rtt*1000);
223
224 /* We do the Vegas calculations only if we got enough RTT
225 * samples that we can be reasonably sure that we got
226 * at least one RTT sample that wasn't from a delayed ACK.
227 * If we only had 2 samples total,
228 * then that means we're getting only 1 ACK per RTT, which
229 * means they're almost certainly delayed ACKs.
230 * If we have 3 samples, we should be OK.
231 */
232
233 if (vegas->cntRTT <= 2) {
234 /* We don't have enough RTT samples to do the Vegas
235 * calculation, so we'll behave like Reno.
236 */
237 if (tp->snd_cwnd > tp->snd_ssthresh)
238 tp->snd_cwnd++;
239 } else {
240 u32 rtt, target_cwnd, diff;
241
242 /* We have enough RTT samples, so, using the Vegas
243 * algorithm, we determine if we should increase or
244 * decrease cwnd, and by how much.
245 */
246
247 /* Pluck out the RTT we are using for the Vegas
248 * calculations. This is the min RTT seen during the
249 * last RTT. Taking the min filters out the effects
250 * of delayed ACKs, at the cost of noticing congestion
251 * a bit later.
252 */
253 rtt = vegas->minRTT;
254
255 /* Calculate the cwnd we should have, if we weren't
256 * going too fast.
257 *
258 * This is:
259 * (actual rate in segments) * baseRTT
260 * We keep it as a fixed point number with
261 * V_PARAM_SHIFT bits to the right of the binary point.
262 */
263 target_cwnd = ((old_wnd * vegas->baseRTT)
264 << V_PARAM_SHIFT) / rtt;
265
266 /* Calculate the difference between the window we had,
267 * and the window we would like to have. This quantity
268 * is the "Diff" from the Arizona Vegas papers.
269 *
270 * Again, this is a fixed point number with
271 * V_PARAM_SHIFT bits to the right of the binary
272 * point.
273 */
274 diff = (old_wnd << V_PARAM_SHIFT) - target_cwnd;
275
276 if (tp->snd_cwnd < tp->snd_ssthresh) {
277 /* Slow start. */
278 if (diff > gamma) {
279 /* Going too fast. Time to slow down
280 * and switch to congestion avoidance.
281 */
282 tp->snd_ssthresh = 2;
283
284 /* Set cwnd to match the actual rate
285 * exactly:
286 * cwnd = (actual rate) * baseRTT
287 * Then we add 1 because the integer
288 * truncation robs us of full link
289 * utilization.
290 */
291 tp->snd_cwnd = min(tp->snd_cwnd,
292 (target_cwnd >>
293 V_PARAM_SHIFT)+1);
294
295 }
296 } else {
297 /* Congestion avoidance. */
298 u32 next_snd_cwnd;
299
300 /* Figure out where we would like cwnd
301 * to be.
302 */
303 if (diff > beta) {
304 /* The old window was too fast, so
305 * we slow down.
306 */
307 next_snd_cwnd = old_snd_cwnd - 1;
308 } else if (diff < alpha) {
309 /* We don't have enough extra packets
310 * in the network, so speed up.
311 */
312 next_snd_cwnd = old_snd_cwnd + 1;
313 } else {
314 /* Sending just as fast as we
315 * should be.
316 */
317 next_snd_cwnd = old_snd_cwnd;
318 }
319
320 /* Adjust cwnd upward or downward, toward the
321 * desired value.
322 */
323 if (next_snd_cwnd > tp->snd_cwnd)
324 tp->snd_cwnd++;
325 else if (next_snd_cwnd < tp->snd_cwnd)
326 tp->snd_cwnd--;
327 }
328 }
329
330 /* Wipe the slate clean for the next RTT. */
331 vegas->cntRTT = 0;
332 vegas->minRTT = 0x7fffffff;
333 }
334
335 /* The following code is executed for every ack we receive,
336 * except for conditions checked in should_advance_cwnd()
337 * before the call to tcp_cong_avoid(). Mainly this means that
338 * we only execute this code if the ack actually acked some
339 * data.
340 */
341
342 /* If we are in slow start, increase our cwnd in response to this ACK.
343 * (If we are not in slow start then we are in congestion avoidance,
344 * and adjust our congestion window only once per RTT. See the code
345 * above.)
346 */
347 if (tp->snd_cwnd <= tp->snd_ssthresh)
348 tp->snd_cwnd++;
349
350 /* to keep cwnd from growing without bound */
351 tp->snd_cwnd = min_t(u32, tp->snd_cwnd, tp->snd_cwnd_clamp);
352
353 /* Make sure that we are never so timid as to reduce our cwnd below
354 * 2 MSS.
355 *
356 * Going below 2 MSS would risk huge delayed ACKs from our receiver.
357 */
358 tp->snd_cwnd = max(tp->snd_cwnd, 2U);
359}
360
361/* Extract info for Tcp socket info provided via netlink. */
362static void tcp_vegas_get_info(struct tcp_sock *tp, u32 ext,
363 struct sk_buff *skb)
364{
365 const struct vegas *ca = tcp_ca(tp);
366 if (ext & (1<<(TCPDIAG_VEGASINFO-1))) {
367 struct tcpvegas_info *info;
368
369 info = RTA_DATA(__RTA_PUT(skb, TCPDIAG_VEGASINFO,
370 sizeof(*info)));
371
372 info->tcpv_enabled = ca->doing_vegas_now;
373 info->tcpv_rttcnt = ca->cntRTT;
374 info->tcpv_rtt = ca->baseRTT;
375 info->tcpv_minrtt = ca->minRTT;
376 rtattr_failure: ;
377 }
378}
379
380static struct tcp_congestion_ops tcp_vegas = {
381 .init = tcp_vegas_init,
382 .ssthresh = tcp_reno_ssthresh,
383 .cong_avoid = tcp_vegas_cong_avoid,
384 .min_cwnd = tcp_reno_min_cwnd,
385 .rtt_sample = tcp_vegas_rtt_calc,
386 .set_state = tcp_vegas_state,
387 .cwnd_event = tcp_vegas_cwnd_event,
388 .get_info = tcp_vegas_get_info,
389
390 .owner = THIS_MODULE,
391 .name = "vegas",
392};
393
394static int __init tcp_vegas_register(void)
395{
396 BUG_ON(sizeof(struct vegas) > TCP_CA_PRIV_SIZE);
397 tcp_register_congestion_control(&tcp_vegas);
398 return 0;
399}
400
401static void __exit tcp_vegas_unregister(void)
402{
403 tcp_unregister_congestion_control(&tcp_vegas);
404}
405
406module_init(tcp_vegas_register);
407module_exit(tcp_vegas_unregister);
408
409MODULE_AUTHOR("Stephen Hemminger");
410MODULE_LICENSE("GPL");
411MODULE_DESCRIPTION("TCP Vegas");