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authorTejun Heo <htejun@gmail.com>2007-06-13 14:45:13 -0400
committerGreg Kroah-Hartman <gregkh@suse.de>2007-07-11 19:09:03 -0400
commit72dba584b695d8bc8c1a50ed54ad4cba7c62314d (patch)
treeb0938ea773953f869b22101bb021e5710d0a0fec /lib
parente33ac8bdb0c84fe7afd2c45537b763faf28c589e (diff)
ida: implement idr based id allocator
Implement idr based id allocator. ida is used the same way idr is used but lacks id -> ptr translation and thus consumes much less memory. struct ida_bitmap is attached as leaf nodes to idr tree which is managed by the idr code. Each ida_bitmap is 128bytes long and contains slightly less than a thousand slots. ida is more aggressive with releasing extra resources acquired using ida_pre_get(). After every successful id allocation, ida frees one reserved idr_layer if possible. Reserved ida_bitmap is not freed automatically but only one ida_bitmap is reserved and it's almost always used right away. Under most circumstances, ida won't hold on to memory for too long which isn't actively used. Signed-off-by: Tejun Heo <htejun@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
Diffstat (limited to 'lib')
-rw-r--r--lib/idr.c245
1 files changed, 245 insertions, 0 deletions
diff --git a/lib/idr.c b/lib/idr.c
index 30b33e2e7a50..b98f01a2eb94 100644
--- a/lib/idr.c
+++ b/lib/idr.c
@@ -506,3 +506,248 @@ void idr_init(struct idr *idp)
506 spin_lock_init(&idp->lock); 506 spin_lock_init(&idp->lock);
507} 507}
508EXPORT_SYMBOL(idr_init); 508EXPORT_SYMBOL(idr_init);
509
510
511/*
512 * IDA - IDR based ID allocator
513 *
514 * this is id allocator without id -> pointer translation. Memory
515 * usage is much lower than full blown idr because each id only
516 * occupies a bit. ida uses a custom leaf node which contains
517 * IDA_BITMAP_BITS slots.
518 *
519 * 2007-04-25 written by Tejun Heo <htejun@gmail.com>
520 */
521
522static void free_bitmap(struct ida *ida, struct ida_bitmap *bitmap)
523{
524 unsigned long flags;
525
526 if (!ida->free_bitmap) {
527 spin_lock_irqsave(&ida->idr.lock, flags);
528 if (!ida->free_bitmap) {
529 ida->free_bitmap = bitmap;
530 bitmap = NULL;
531 }
532 spin_unlock_irqrestore(&ida->idr.lock, flags);
533 }
534
535 kfree(bitmap);
536}
537
538/**
539 * ida_pre_get - reserve resources for ida allocation
540 * @ida: ida handle
541 * @gfp_mask: memory allocation flag
542 *
543 * This function should be called prior to locking and calling the
544 * following function. It preallocates enough memory to satisfy the
545 * worst possible allocation.
546 *
547 * If the system is REALLY out of memory this function returns 0,
548 * otherwise 1.
549 */
550int ida_pre_get(struct ida *ida, gfp_t gfp_mask)
551{
552 /* allocate idr_layers */
553 if (!idr_pre_get(&ida->idr, gfp_mask))
554 return 0;
555
556 /* allocate free_bitmap */
557 if (!ida->free_bitmap) {
558 struct ida_bitmap *bitmap;
559
560 bitmap = kmalloc(sizeof(struct ida_bitmap), gfp_mask);
561 if (!bitmap)
562 return 0;
563
564 free_bitmap(ida, bitmap);
565 }
566
567 return 1;
568}
569EXPORT_SYMBOL(ida_pre_get);
570
571/**
572 * ida_get_new_above - allocate new ID above or equal to a start id
573 * @ida: ida handle
574 * @staring_id: id to start search at
575 * @p_id: pointer to the allocated handle
576 *
577 * Allocate new ID above or equal to @ida. It should be called with
578 * any required locks.
579 *
580 * If memory is required, it will return -EAGAIN, you should unlock
581 * and go back to the ida_pre_get() call. If the ida is full, it will
582 * return -ENOSPC.
583 *
584 * @p_id returns a value in the range 0 ... 0x7fffffff.
585 */
586int ida_get_new_above(struct ida *ida, int starting_id, int *p_id)
587{
588 struct idr_layer *pa[MAX_LEVEL];
589 struct ida_bitmap *bitmap;
590 unsigned long flags;
591 int idr_id = starting_id / IDA_BITMAP_BITS;
592 int offset = starting_id % IDA_BITMAP_BITS;
593 int t, id;
594
595 restart:
596 /* get vacant slot */
597 t = idr_get_empty_slot(&ida->idr, idr_id, pa);
598 if (t < 0) {
599 if (t == -1)
600 return -EAGAIN;
601 else /* will be -3 */
602 return -ENOSPC;
603 }
604
605 if (t * IDA_BITMAP_BITS >= MAX_ID_BIT)
606 return -ENOSPC;
607
608 if (t != idr_id)
609 offset = 0;
610 idr_id = t;
611
612 /* if bitmap isn't there, create a new one */
613 bitmap = (void *)pa[0]->ary[idr_id & IDR_MASK];
614 if (!bitmap) {
615 spin_lock_irqsave(&ida->idr.lock, flags);
616 bitmap = ida->free_bitmap;
617 ida->free_bitmap = NULL;
618 spin_unlock_irqrestore(&ida->idr.lock, flags);
619
620 if (!bitmap)
621 return -EAGAIN;
622
623 memset(bitmap, 0, sizeof(struct ida_bitmap));
624 pa[0]->ary[idr_id & IDR_MASK] = (void *)bitmap;
625 pa[0]->count++;
626 }
627
628 /* lookup for empty slot */
629 t = find_next_zero_bit(bitmap->bitmap, IDA_BITMAP_BITS, offset);
630 if (t == IDA_BITMAP_BITS) {
631 /* no empty slot after offset, continue to the next chunk */
632 idr_id++;
633 offset = 0;
634 goto restart;
635 }
636
637 id = idr_id * IDA_BITMAP_BITS + t;
638 if (id >= MAX_ID_BIT)
639 return -ENOSPC;
640
641 __set_bit(t, bitmap->bitmap);
642 if (++bitmap->nr_busy == IDA_BITMAP_BITS)
643 idr_mark_full(pa, idr_id);
644
645 *p_id = id;
646
647 /* Each leaf node can handle nearly a thousand slots and the
648 * whole idea of ida is to have small memory foot print.
649 * Throw away extra resources one by one after each successful
650 * allocation.
651 */
652 if (ida->idr.id_free_cnt || ida->free_bitmap) {
653 struct idr_layer *p = alloc_layer(&ida->idr);
654 if (p)
655 kmem_cache_free(idr_layer_cache, p);
656 }
657
658 return 0;
659}
660EXPORT_SYMBOL(ida_get_new_above);
661
662/**
663 * ida_get_new - allocate new ID
664 * @ida: idr handle
665 * @p_id: pointer to the allocated handle
666 *
667 * Allocate new ID. It should be called with any required locks.
668 *
669 * If memory is required, it will return -EAGAIN, you should unlock
670 * and go back to the idr_pre_get() call. If the idr is full, it will
671 * return -ENOSPC.
672 *
673 * @id returns a value in the range 0 ... 0x7fffffff.
674 */
675int ida_get_new(struct ida *ida, int *p_id)
676{
677 return ida_get_new_above(ida, 0, p_id);
678}
679EXPORT_SYMBOL(ida_get_new);
680
681/**
682 * ida_remove - remove the given ID
683 * @ida: ida handle
684 * @id: ID to free
685 */
686void ida_remove(struct ida *ida, int id)
687{
688 struct idr_layer *p = ida->idr.top;
689 int shift = (ida->idr.layers - 1) * IDR_BITS;
690 int idr_id = id / IDA_BITMAP_BITS;
691 int offset = id % IDA_BITMAP_BITS;
692 int n;
693 struct ida_bitmap *bitmap;
694
695 /* clear full bits while looking up the leaf idr_layer */
696 while ((shift > 0) && p) {
697 n = (idr_id >> shift) & IDR_MASK;
698 __clear_bit(n, &p->bitmap);
699 p = p->ary[n];
700 shift -= IDR_BITS;
701 }
702
703 if (p == NULL)
704 goto err;
705
706 n = idr_id & IDR_MASK;
707 __clear_bit(n, &p->bitmap);
708
709 bitmap = (void *)p->ary[n];
710 if (!test_bit(offset, bitmap->bitmap))
711 goto err;
712
713 /* update bitmap and remove it if empty */
714 __clear_bit(offset, bitmap->bitmap);
715 if (--bitmap->nr_busy == 0) {
716 __set_bit(n, &p->bitmap); /* to please idr_remove() */
717 idr_remove(&ida->idr, idr_id);
718 free_bitmap(ida, bitmap);
719 }
720
721 return;
722
723 err:
724 printk(KERN_WARNING
725 "ida_remove called for id=%d which is not allocated.\n", id);
726}
727EXPORT_SYMBOL(ida_remove);
728
729/**
730 * ida_destroy - release all cached layers within an ida tree
731 * ida: ida handle
732 */
733void ida_destroy(struct ida *ida)
734{
735 idr_destroy(&ida->idr);
736 kfree(ida->free_bitmap);
737}
738EXPORT_SYMBOL(ida_destroy);
739
740/**
741 * ida_init - initialize ida handle
742 * @ida: ida handle
743 *
744 * This function is use to set up the handle (@ida) that you will pass
745 * to the rest of the functions.
746 */
747void ida_init(struct ida *ida)
748{
749 memset(ida, 0, sizeof(struct ida));
750 idr_init(&ida->idr);
751
752}
753EXPORT_SYMBOL(ida_init);